Allied Local Forces Infantry: Difference between revisions
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== Unit Stats == | == Unit Stats == | ||
An allied version of the basic [[Rogue Army]] [[Infantry]] squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has | An allied version of the basic [[Rogue Army]] [[Infantry]] squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has similar stats with the exception of an additional 3 vision. Only spawns as an allied unit in combat or as a controllable unit with the [[Operations|Troops Rescued Strategic Asset]]. There is no consequences if the unit does not survive. '''This unit does not drop loot if killed.''' | ||
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 14:28, 25 April 2026
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Basic local forces infantry. Equipped with a standard loadout of printed carbines and grenades. - In game description

Unit Stats
An allied version of the basic Rogue Army Infantry squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has similar stats with the exception of an additional 3 vision. Only spawns as an allied unit in combat or as a controllable unit with the Troops Rescued Strategic Asset. There is no consequences if the unit does not survive. This unit does not drop loot if killed.
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment |
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 10 | 40 | 40 | 100 | 55 | 60 | 12 | 0 | 0 | SIPV Standard Protective Vest, BR3A3 Kr-BaR "Crowbar", Fragmentation Grenade, Smoke Grenade, AT Grenade |


