Alien Stinger: Difference between revisions

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| 40|| Unlimited || 1 || 7 || 3 || 9|| 10|| 20 ||0 || 6 ||Inflicts the Disrupted status effect
| 40|| Unlimited || 1 || 7 || 3 || 9|| 10|| 20 ||0 || 6 ||Inflicts the Disrupted status effect
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== Tactical Note ==
== Tactical Note ==
* Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective
* Even basic weaponry like the [[C1A2 SPC|C1A2 SPC carbine]] is effective
* At 3–5 tile distance, expect to need '''~2 volleys''' from a '''7–8 man squad''' to neutralize a group
* At 3–5 tile distance, expect to need '''~2 volleys''' from a '''7–8 man squad''' to neutralize a group
[[Category: Alien Wildlife Units]]

Revision as of 06:16, 21 April 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to the Alien Wildlife

A small spiderlike critter that spits a mix of acid saliva and fractured matter at its prey. - In game description

Stinger Icon

Unit Stats

A variant of the Alien Spiderling that uses ranged, low-penetration projectiles.

  • Attack Pattern: Can attack up to 2 times per turn
  • Attack Type: Ranged projectile
Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Dropped Trade Goods
4-6 13 20 25 100 45 60 9 0 2 Xenos Glands

Unit Attack

Stinger

AP Cost Per Use Uses Min Range Max Range Ideal Range Damage Armor Penetration Armor Damage Accuracy Modifier Suppression Special Effect
40 Unlimited 1 7 3 9 10 20 0 6 Inflicts the Disrupted status effect

Tactical Note

  • Even basic weaponry like the C1A2 SPC carbine is effective
  • At 3–5 tile distance, expect to need ~2 volleys from a 7–8 man squad to neutralize a group