Allied Local Forces Infantry: Difference between revisions

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== Unit Stats ==
== Unit Stats ==
An allied version of the basic [[Rogue Army]] [[Infantry]] squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has largely the same stats with the exception of an additional 3 vision. Only spawns as an allied unit in combat or as a controllable unit with the [[Operations|Troops Rescued Strategic Asset]]. There is no consequences if the unit does not survive. '''This unit does not drop loot if killed.'''
An allied version of the basic [[Rogue Army]] [[Infantry]] squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has simillar stats with the exception of an additional 3 vision. Only spawns as an allied unit in combat or as a controllable unit with the [[Operations|Troops Rescued Strategic Asset]]. There is no consequences if the unit does not survive. '''This unit does not drop loot if killed.'''


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Revision as of 09:26, 5 April 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to Operations

Basic local forces infantry. Equipped with a standard loadout of printed carbines and grenades. - In game description

Allied Infantry Icon

Unit Stats

An allied version of the basic Rogue Army Infantry squad. A 6 man unit, the squad comes equipped very similarly to the Rogue Army version and has simillar stats with the exception of an additional 3 vision. Only spawns as an allied unit in combat or as a controllable unit with the Troops Rescued Strategic Asset. There is no consequences if the unit does not survive. This unit does not drop loot if killed.

Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Weapons and Equipment
6 10 40 40 100 55 60 12 0 0 SIPV Standard Protective Vest, BR3A3 Kr-BaR "Crowbar", Fragmentation Grenade, Smoke Grenade, AT Grenade