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| |perk3=Deploy Wire Slings | | |perk3=Deploy Wire Slings |
| |perk4=Finishing Shot}} | | |perk4=Finishing Shot}} |
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| {{UniquePerksTable | | {{UniquePerksTable |
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| {{UniquePerksTable | | {{UniquePerksTable |
| |name=Ivory Isom | | |name=Ivory Isom |
| |badge=Ivory badge 54x54.png | | |badge=Ivey badge 54x54.png |
| |perk1=Zero In | | |perk1=Zero In |
| |perk2=Shoot And Scoot | | |perk2=Shoot And Scoot |
Revision as of 15:38, 27 February 2026
Unique Perks
Each character has 4 unique perks that only they have access to. One of these is the unique starting perk, which is always unlocked from the start.
Go back to the top of Unique Perks
Fixed Perks
Each character has access to X fixed perks that are the same for all characters.
| Perk |
Description
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-2AP Move cost/-50% Deploy cost
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+10 ACC for each consecutive attack vs. the SAME target
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+3 Growth Potential
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+2 View Range and +1 Detection
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Expanded Accessory Slots by +1
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Generic Perks
Each character has access to 6 generic perks that are shared with others but taken from a bigger pool of general perks.
| Perk |
Description |
Available to
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Increases Deployment Zone |
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Attacks have a +25% chance to inflict +50% more Damage |
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