Blaster Bug: Difference between revisions
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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Alien Wildlife '' A large heavy bug that c..." |
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[[Alien Wildlife|Click here to go back to the Alien Wildlife]] | [[Alien Wildlife|Click here to go back to the Alien Wildlife]] | ||
'' | '' The so called Blaster Bug developed the ability to spit a highly reactive chemical mix over long distances that explodes on impact. It can effectively damage or even destroy vehicles, so take care when approaching it with any armored unit. '' - In game description | ||
[[File:Squad badge bugs | [[File:Squad badge bugs blaster 234x234.png|thumb|Blaster Bug Icon]] | ||
== Unit Stats == | == Unit Stats == | ||
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment | ||
|- | |- | ||
| 1|| | | 1|| 200|| 55|| 100 || 100 || 55|| 60|| 9 ||0 || 1 | ||
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Revision as of 18:27, 21 February 2026
Click here to go back to the Alien Wildlife
The so called Blaster Bug developed the ability to spit a highly reactive chemical mix over long distances that explodes on impact. It can effectively damage or even destroy vehicles, so take care when approaching it with any armored unit. - In game description

Unit Stats
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 200 | 55 | 100 | 100 | 55 | 60 | 9 | 0 | 1 |
Tactical Note
- Highly durable — prioritize with anti-armor weapons
- Can be taken down with the C1A2 SPC carbine, but requires 6–8 volleys from a 7–8 man squad at 3–5 tiles
- Beware its unique behavior: move + melee + ranged in a single turn


