Twin Griffin Dynamics Rotary Barrel Machinegun: Difference between revisions

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== Tags ==
== Tags ==
{{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}}  {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}}  
{{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}}  {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}}  
== Accuracy & Damage graph ==
[[File:Twin Griffin Dyanamics Rotary Barrel Machinegun graph.png|thumb|left]]


== Changelog ==
== Changelog ==

Revision as of 21:08, 19 February 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Vehicle Weapons.

Description

A synchronized pair of rotary multi-barrel machine gun originally mounted on space- and aircraft. Due to the extremely high rate of fire the gun can heat up quickly. The more heat builds up the less accurate the gun gets.

Weapon Skill

Fire a long salvo at the target.

A wide sweep firing a hail of bullets strafing adjacent tiles. Builds up heat that reduces accuracy.

Tags

PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VEHICLE WEAPON

Accuracy & Damage graph

Changelog

  • v0.6.5+16107 -- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.