Twin Griffin Dynamics Rotary Barrel Machinegun: Difference between revisions
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== Tags == | == Tags == | ||
{{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}} | {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}} | ||
== Accuracy & Damage graph == | |||
[[File:Twin Griffin Dyanamics Rotary Barrel Machinegun graph.png|thumb|left]] | |||
== Changelog == | == Changelog == | ||
Revision as of 21:08, 19 February 2026
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Description
A synchronized pair of rotary multi-barrel machine gun originally mounted on space- and aircraft. Due to the extremely high rate of fire the gun can heat up quickly. The more heat builds up the less accurate the gun gets.
Weapon Skill
Fire a long salvo at the target.
A wide sweep firing a hail of bullets strafing adjacent tiles. Builds up heat that reduces accuracy.
Tags
PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VEHICLE WEAPON
Accuracy & Damage graph

Changelog
- v0.6.5+16107 -- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
- v0.6.6. +16265 -- Patch #3 - Adjusted minigun stats


