Perks: Difference between revisions
From MENACE Official Wiki
→Unique Perks: add unique perks for tekko and jean |
→Unique Perks: add all unique perks |
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| {{PerkIcon|Pirate's Luck}} || {{PerkDescription|Pirate's Luck}} | | {{PerkIcon|Pirate's Luck}} || {{PerkDescription|Pirate's Luck}} | ||
|} | |||
==== Kody Greifinger ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Guerilla}} || {{PerkDescription|Guerilla}} | |||
|- | |||
| {{PerkIcon|Recover}} || {{PerkDescription|Recover}} | |||
|- | |||
| {{PerkIcon|Deploy Decoy}} || {{PerkDescription|Deploy Decoy}} | |||
|- | |||
| {{PerkIcon|Assassin}} || {{PerkDescription|Assassin}} | |||
|} | |||
==== Fedor Yazhov ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|No Mercy}} || {{PerkDescription|No Mercy}} | |||
|- | |||
| {{PerkIcon|Fearsome}} || {{PerkDescription|Fearsome}} | |||
|- | |||
| {{PerkIcon|Gostepriimstvo Babushki}} || {{PerkDescription|Gostepriimstvo Babushki}} | |||
|- | |||
| {{PerkIcon|Close And Personal}} || {{PerkDescription|Close And Personal}} | |||
|} | |||
==== J.G. Wetteroth ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Big Game Hunter}} || {{PerkDescription|Big Game Hunter}} | |||
|- | |||
| {{PerkIcon|This Is A Knife}} || {{PerkDescription|This Is A Knife}} | |||
|- | |||
| {{PerkIcon|Deploy Wire Slings}} || {{PerkDescription|Deploy Wire Slings}} | |||
|- | |||
| {{PerkIcon|Finishing Shot}} || {{PerkDescription|Finishing Shot}} | |||
|} | |||
==== Jacques Yves Vamplew ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Partir De Rien}} || {{PerkDescription|Partir De Rien}} | |||
|- | |||
| {{PerkIcon|Taunt}} || {{PerkDescription|Taunt}} | |||
|- | |||
| {{PerkIcon|Disdain}} || {{PerkDescription|Disdain}} | |||
|- | |||
| {{PerkIcon|Flamboyant}} || {{PerkDescription|Flamboyant}} | |||
|} | |||
==== Sachin Singh ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Strength In Numbers}} || {{PerkDescription|Strength In Numbers}} | |||
|- | |||
| {{PerkIcon|Suppressive Fire}} || {{PerkDescription|Suppressive Fire}} | |||
|- | |||
| {{PerkIcon|Jump The Grenade}} || {{PerkDescription|Jump The Grenade}} | |||
|- | |||
| {{PerkIcon|Reinforcements}} || {{PerkDescription|Reinforcements}} | |||
|} | |||
==== Renu Rewa ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Revel In Slaughter}} || {{PerkDescription|Revel In Slaughter}} | |||
|- | |||
| {{PerkIcon|Roadkill}} || {{PerkDescription|Roadkill}} | |||
|- | |||
| {{PerkIcon|Grind Down}} || {{PerkDescription|Grind Down}} | |||
|- | |||
| {{PerkIcon|Fury}} || {{PerkDescription|Fury}} | |||
|} | |||
==== Gabriel Exconde ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Sentry}} || {{PerkDescription|Sentry}} | |||
|- | |||
| {{PerkIcon|Shepherd}} || {{PerkDescription|Shepherd}} | |||
|- | |||
| {{PerkIcon|Fervor}} || {{PerkDescription|Fervor}} | |||
|- | |||
| {{PerkIcon|Divine Intervention}} || {{PerkDescription|Divine Intervention}} | |||
|} | |||
==== Garry Boganwright ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Juryrigged}} || {{PerkDescription|Juryrigged}} | |||
|- | |||
| {{PerkIcon|Recycled Parts}} || {{PerkDescription|Recycled Parts}} | |||
|- | |||
| {{PerkIcon|Overload}} || {{PerkDescription|Overload}} | |||
|- | |||
| {{PerkIcon|Lucky Shot}} || {{PerkDescription|Lucky Shot}} | |||
|} | |||
==== Achilleas Kainoo ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Spartan Duty}} || {{PerkDescription|Spartan Duty}} | |||
|- | |||
| {{PerkIcon|Lancer}} || {{PerkDescription|Lancer}} | |||
|- | |||
| {{PerkIcon|Shield Wall}} || {{PerkDescription|Shield Wall}} | |||
|- | |||
| {{PerkIcon|Full Send}} || {{PerkDescription|Full Send}} | |||
|} | |||
==== Ivory Isom ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="min-width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Zero In}} || {{PerkDescription|Zero In}} | |||
|- | |||
| {{PerkIcon|Shoot And Scoot}} || {{PerkDescription|Shoot And Scoot}} | |||
|- | |||
| {{PerkIcon|Directed Fire}} || {{PerkDescription|Directed Fire}} | |||
|- | |||
| {{PerkIcon|Barrage}} || {{PerkDescription|Barrage}} | |||
|} | |} | ||
Revision as of 13:54, 13 February 2026
Unique Perks
Each character has 4 unique perks that only they have access to. One of these is the unique starting perk, which is always unlocked from the start.
Jane Darby
| Perk | Description |
|---|---|
[[File:|center|60px|link= High Value Target (Perk)]] High Value Target |
|
| +2 Concealment | |
| +25% DMG and ACC attacking from Concealment | |
| +20% to maximum Weapons Range |
Charles Lim
| Perk | Description |
|---|---|
| 30% Discount to Promotions | |
| -10 AP for next Standard Attack after moving | |
| SL will throw back enemy grenades. Once per turn | |
| ACTIVATE: Remove Suppression and Restore AP |
Marta Carda
| Perk | Description |
|---|---|
| -15% ACC & DISC at mission start, but +5% to both per turn. | |
| ACTIVATE: Heal an element to full HP. | |
| +1 Special Weapon Use for each squadie up to +100%. | |
| High Spirits morale status unlocked. |
Edwin Pike
| Perk | Description |
|---|---|
| +40 AP to a friendly unit within 6 tiles | |
| +15% ACC and DISC bonuses conferred to adjacent Allies | |
| -50% Supply Cost for Squad Weapons | |
| Pike never quits or gives up |
Tekko'Beo Phosa
| Perk | Description |
|---|---|
| Can use all Special Weapons without having to deploy them. | |
| ACTIVATE: Tech crashes into and stuns enemy infantry | |
| +2 Throwing Range to ALL grenades | |
| -90% to incoming DMG for squad leader |
Jean Sy
| Perk | Description |
|---|---|
| -15% Supply Costs for her squad and equipment | |
| +30% Item Drop Chance when killing enemies | |
| +1 Accessory use, excludes Skybots | |
| +50% DEF vs. the First Attack each Round |
Kody Greifinger
| Perk | Description |
|---|---|
| +20% ACC and +30% DMG vs. healthy targets | |
| -20 Suppression for each enemy element killed by Greifinger. | |
| Deploy a set of decoys | |
| +30% DMG / +20% ACC against isolated targets |
Fedor Yazhov
| Perk | Description |
|---|---|
| +50% ACC and +30% DMG vs Wavering or Fleeing enemies | |
| 100% more Morale DMG | |
| Refill Ammo, reduce Suppression, and heal a Squaddie | |
| Gain adjacency ACC bonuses |
J.G. Wetteroth
| Perk | Description |
|---|---|
| +20% ACC and +15% Armor Pen vs. Large Targets. | |
| Gain a Melee Attack that cannot miss | |
| Deploy decoys to distract enemies | |
| Up to +50% DMG against wounded enemies |
Jacques Yves Vamplew
| Perk | Description |
|---|---|
| Can use a unique resource to gain 60 AP instantly | |
| Attract attention for 1 turn | |
| Ignores Suppression from dying Squaddies | |
| -30% Supply Costs for Armor |
Sachin Singh
| Perk | Description |
|---|---|
| ACC / DISC affected by squad size | |
| +150% SUPP inflicted by Squad Weapons | |
| Enemy AoE attacks only hit 1 Squaddie | |
| Reinforces the Squad mid-Combat |
Renu Rewa
| Perk | Description |
|---|---|
| +6% ACC and DISC for each enemy unit destroyed. Max 5x | |
| Makes 'Run Over' attacks vastly more deadly | |
| +30% Armor DMG | |
| Gain +40% Base DMG but lose -15% ACC |
Gabriel Exconde
| Perk | Description |
|---|---|
| +1 Cover Level provided by his vehicle | |
| Gain +10% ACC for adjacent allied infantry | |
| -4 AP movement cost when no medium or heavy weapons are equipped | |
| Prevents HP damage from the First Attack each Round |
Garry Boganwright
| Perk | Description |
|---|---|
| Removes his vehicle's most severe defect | |
| Hardware cost -30% Supply in exchange for -30% HP | |
| +50 AP on ACTIVATION, but stunned next turn | |
| ACTIVATE: +100% CRIT CHANCE and +50% DMG / ARMOR PEN |
Achilleas Kainoo
| Perk | Description |
|---|---|
| AP increases as HP decreases | |
| Gain 50% PEN when within 4 tiles | |
| 33% HP cap on damage taken from any Enemy Attack | |
| -10 AP Hardware or Special Weapon cost for consecutive usage. |
Ivory Isom
| Perk | Description |
|---|---|
| Minimum 30% Chance to Hit | |
| -6 AP Move costs after shooting a weapon | |
| +20% ACC and +20% DMG vs. marked targets | |
| -15 AP cost for Heavy Weapons |
Fixed Perks
Each character has access to X fixed perks that are the same for all characters.
| Perk | Description |
|---|---|
| -2AP Move cost/-50% Deploy cost | |
| +10 ACC for each consecutive attack vs. the SAME target | |
| +3 Growth Potential | |
| +2 View Range and +1 Detection | |
| Expanded Accessory Slots by +1 |
Generic Perks
Each character has access to 6 generic perks that are shared with others but taken from a bigger pool of general perks.
| Perk | Description | Available to |
|---|---|---|
| Increases Deployment Zone | ||
| Attacks have a +25% chance to inflict +50% more Damage |







































































