Module:Data/Armors.json: Difference between revisions
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[ | [ | ||
{ | { | ||
"Name": "armor. | "Name": "armor.civilian_rogue_army_generic_medium_tier1_SIPV", | ||
"Title": " | "Title": "Protective Vest", | ||
"ShortName": " | "ShortName": "SIPV", | ||
"Description": " | "Description": "Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Decently effective against bullets as well.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": 10, | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 40, | ||
"DurabilityPerElement": 40, | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
| Line 37: | Line 37: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 1 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.civilian_worker_outfit", | ||
"Title": " | "Title": "", | ||
"ShortName": " | "ShortName": "", | ||
"Description": " | "Description": "", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 0, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 0, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 1, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 0, | ||
"DurabilityPerElement": | "DurabilityPerElement": 0, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 79: | Line 79: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.model_test", | ||
"Title": " | "Title": "Model Test", | ||
"ShortName": " | "ShortName": "", | ||
"Description": " | "Description": "", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 0, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 0, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 1, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 30, | ||
"DurabilityPerElement": | "DurabilityPerElement": 0, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 115: | Line 115: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 1 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_boarding_commando_armor_jetsuit", | ||
"Title": " | "Title": "Boarding Commando Jetsuit", | ||
"ShortName": " | "ShortName": "Jetsuit", | ||
"Description": " | "Description": "A heavy reinforced spacesuit used by pirate boarding commandos for close combat fighting. Very heavy and cumbersome, but it offers decent protection and is equipped with a jetpack for fast movement.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 60, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 35, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 75, | ||
"DurabilityPerElement": | "DurabilityPerElement": 56, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 144: | Line 144: | ||
"Vision": 0, | "Vision": 0, | ||
"VisionMult": 1, | "VisionMult": 1, | ||
"Detection": 2, | "Detection": -2, | ||
"DetectionMult": | "DetectionMult": 0, | ||
"Concealment": 2, | "Concealment": -2, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 0.85, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 0.5, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
| Line 157: | Line 157: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_outcast_rags_armor", | ||
"Title": " | "Title": "Outcast Rags", | ||
"ShortName": " | "ShortName": "Outcast Rags", | ||
"Description": " | "Description": "", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 6, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 10, | ||
"DurabilityPerElement": | "DurabilityPerElement": 25, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 185: | Line 185: | ||
"Detection": 0, | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 1, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": 1, | "SuppressionImpactMult": 1, | ||
| Line 193: | Line 193: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 3 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_tier1_chaingun_armor", | ||
"Title": " | "Title": "Scavengers Suit", | ||
"ShortName": " | "ShortName": "Scav Suit", | ||
"Description": "A | "Description": "A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 10, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 30, | ||
"DurabilityPerElement": | "DurabilityPerElement": 30, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 235: | Line 235: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_tier1_EMP_armor", | ||
"Title": " | "Title": "Scavengers Suit", | ||
"ShortName": " | "ShortName": "Scav Suit", | ||
"Description": " | "Description": "A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 10, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 30, | ||
"DurabilityPerElement": | "DurabilityPerElement": 30, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 274: | Line 274: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_tier1_scavenger_armor_enemy", | ||
"Title": " | "Title": "Scavenger Suit", | ||
"ShortName": " | "ShortName": "Scav Suit", | ||
"Description": " | "Description": "A somewhat armored suit worn by Pirate scavengers while looting and plundering. A surprising amount of bags and belts are fitted to this suit to hold as many items as possible.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 15, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 7, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 30, | ||
"DurabilityPerElement": | "DurabilityPerElement": 30, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 302: | Line 302: | ||
"Detection": 0, | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": 1, | "SuppressionImpactMult": 1, | ||
| Line 313: | Line 313: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.pirate_tier2_veteran_scavenger_armor", | ||
"Title": " | "Title": "Veteran Scavenger Suit", | ||
"ShortName": " | "ShortName": "Veteran Suit", | ||
"Description": " | "Description": "A space suit with improved armor platings and materials. Still not as effective as factory made protection but it can stop smaller caliber rounds.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 25, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 12, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 50, | ||
"DurabilityPerElement": | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 352: | Line 352: | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.player_pirate_tier2_veteran_scavenger_armor", | ||
"Title": " | "Title": "Veteran Scavenger Suit", | ||
"ShortName": " | "ShortName": "Veteran Suit", | ||
"Description": " | "Description": "A space suit with improved armor platings and materials. Still not as effective as factory made protection but it can stop smaller caliber rounds.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 25, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 12, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 50, | ||
"DurabilityPerElement": | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 380: | Line 380: | ||
"Detection": 0, | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": 1, | "SuppressionImpactMult": 1, | ||
| Line 388: | Line 388: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_conscript_fatigues", | ||
"Title": " | "Title": "Conscript Fatigues", | ||
"ShortName": " | "ShortName": "Fatigues", | ||
"Description": " | "Description": "", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 0, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 0, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 0, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 10, | ||
"DurabilityPerElement": | "DurabilityPerElement": 25, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 421: | Line 421: | ||
"Concealment": 0, | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 1, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": 1, | "GetDismemberedChanceMult": 1, | ||
| Line 427: | Line 427: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 1 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_jaeger_fatigues", | ||
"Title": " | "Title": "Jaeger Suit", | ||
"ShortName": " | "ShortName": "", | ||
"Description": " | "Description": "A set of modified army fatigues with additional camouflage and accessory pouches.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 15, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 8, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 15, | ||
"DurabilityPerElement": | "DurabilityPerElement": 30, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
"HitpointsPerElementMult": 1, | "HitpointsPerElementMult": 1, | ||
"Accuracy": 0, | "Accuracy": 0, | ||
"AccuracyMult": | "AccuracyMult": 1, | ||
"DefenseMult": 1, | "DefenseMult": 1, | ||
"Discipline": 0, | "Discipline": 0, | ||
"DisciplineMult": 1, | "DisciplineMult": 1, | ||
"Vision": | "Vision": 0, | ||
"VisionMult": 1, | "VisionMult": 1, | ||
"Detection": | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 2, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 1, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 1, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_medium_tier1_SIPV", | ||
"Title": " | "Title": "Protective Vest", | ||
"ShortName": " | "ShortName": "SIPV", | ||
"Description": " | "Description": "Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 25, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 40, | ||
"DurabilityPerElement": | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 495: | Line 495: | ||
"Vision": 0, | "Vision": 0, | ||
"VisionMult": 1, | "VisionMult": 1, | ||
"Detection": | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 1, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 1, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_medium_tier1_SIPV_officer", | ||
"Title": " | "Title": "Protective Vest", | ||
"ShortName": " | "ShortName": "SIPV", | ||
"Description": " | "Description": "Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 40, | ||
"DurabilityPerElement": | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 534: | Line 534: | ||
"Vision": 0, | "Vision": 0, | ||
"VisionMult": 1, | "VisionMult": 1, | ||
"Detection": | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 1, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 1, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_medium_tier1_SIPV_weapon team", | ||
"Title": " | "Title": "Protective Vest", | ||
"ShortName": " | "ShortName": "SIPV", | ||
"Description": " | "Description": "Standard Issue Protective Vest (SIPV) made to protect against shrapnell and debris. Not effective at stopping bullets.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 15, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 40, | ||
"DurabilityPerElement": | "DurabilityPerElement": 40, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
"HitpointsPerElementMult": 1, | "HitpointsPerElementMult": 1, | ||
"Accuracy": 0, | "Accuracy": 0, | ||
"AccuracyMult": | "AccuracyMult": 1, | ||
"DefenseMult": 1, | "DefenseMult": 1, | ||
"Discipline": 0, | "Discipline": 0, | ||
"DisciplineMult": 1, | "DisciplineMult": 1, | ||
"Vision": | "Vision": 0, | ||
"VisionMult": 1, | "VisionMult": 1, | ||
"Detection": | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": 0, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 1, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 1, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.rogue_army_storm_trooper_class_3", | ||
"Title": " | "Title": "ST Small Arms Protective Plating", | ||
"ShortName": " | "ShortName": "Storm Trooper Class III", | ||
"Description": " | "Description": "A class III rated Small Arms Protective Plating(SAPP). Trial testing includes ballistic tests from SMG caliber weapons over medium and long distances. These calibers will reliably stopped as long as the armor is still intact.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 20, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 35, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 15, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 55, | ||
"DurabilityPerElement": | "DurabilityPerElement": 45, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 607: | Line 607: | ||
"Accuracy": 0, | "Accuracy": 0, | ||
"AccuracyMult": 1, | "AccuracyMult": 1, | ||
"DefenseMult": | "DefenseMult": 1, | ||
"Discipline": 0, | "Discipline": 0, | ||
"DisciplineMult": 1, | "DisciplineMult": 1, | ||
| Line 622: | Line 622: | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 2 | ||
}, | }, | ||
{ | { | ||
"Name": "armor. | "Name": "armor.shadow_forces_tactical_armor", | ||
"Title": " | "Title": "EPAS", | ||
"ShortName": " | "ShortName": "EPAS", | ||
"Description": " | "Description": "An advanced armor system supported by muscle-like electroactive Polymers and equipped with capable optical devices to grant unimpaired vision. It grants almost unimpeded movement and vision while protecting against most conventional weapons.", | ||
"Icon": "", | "Icon": "", | ||
"Tags": [], | "Tags": [], | ||
"Rarity": | "Rarity": 80, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 10, | ||
"IconEquipment": "", | "IconEquipment": "", | ||
"IconSkillBar": "", | "IconSkillBar": "", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 30, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"Armor": | "Armor": 85, | ||
"DurabilityPerElement": | "DurabilityPerElement": 70, | ||
"DamageResistance": 0, | "DamageResistance": 0, | ||
"HitpointsPerElement": 0, | "HitpointsPerElement": 0, | ||
| Line 646: | Line 646: | ||
"Accuracy": 0, | "Accuracy": 0, | ||
"AccuracyMult": 1, | "AccuracyMult": 1, | ||
"DefenseMult": | "DefenseMult": 1, | ||
"Discipline": 0, | "Discipline": 0, | ||
"DisciplineMult": 1, | "DisciplineMult": 1, | ||
| Line 653: | Line 653: | ||
"Detection": 0, | "Detection": 0, | ||
"DetectionMult": 1, | "DetectionMult": 1, | ||
"Concealment": | "Concealment": -2, | ||
"ConcealmentMult": 1, | "ConcealmentMult": 1, | ||
"SuppressionImpactMult": | "SuppressionImpactMult": 0.8, | ||
"GetDismemberedChanceBonus": 0, | "GetDismemberedChanceBonus": 0, | ||
"GetDismemberedChanceMult": | "GetDismemberedChanceMult": 0.9, | ||
"ActionPoints": 0, | "ActionPoints": 0, | ||
"ActionPointsMult": 1, | "ActionPointsMult": 1, | ||
"AdditionalMovementCost": 0, | "AdditionalMovementCost": 0, | ||
"ItemSlots": | "ItemSlots": 1 | ||
} | } | ||
] | ] | ||
Revision as of 15:58, 12 February 2026
|


