Squad Weapons: Difference between revisions

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|  [[File:Corridor Sweeper.png|center|300px|link=Corridor Sweeper]][[Corridor Sweeper]] || 4|| 12 || 35 || 10 || 5 || 1 || 1 || 45 || 10|| N/A || 14
|  [[File:Corridor Sweeper.png|center|300px|link=Corridor Sweeper]][[Corridor Sweeper]] || 4|| 12 || 35 || 10 || 5 || 1 || 1 || 45 || 10|| N/A || 14
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| [[File:Stoneclad CS185.png|center|300px|link=Stoneclad CS185]][[Stoneclad CS185]] || 4|| 10 || 30 || 8 || 4 || 1 || 1 || 25 || 20 || 16 || 9
| [[File:Stoneclad CS185.png|center|300px|link=Stoneclad CS185]][[Stoneclad CS185]] || 4|| 10 || 30 || 8 || 4 || 2 || 1 || 25 || 20 || 16 || 9
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Revision as of 09:34, 11 February 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to Weapons.

Equipping a squad weapon provides each squaddie with their own version of the weapon. As a result, supply costs increase proportionally, meaning that a larger squad will incur higher expenses for equipment. Squad weapons include standard infantry small arms, such as shotguns, submachine guns, assault rifles and battle rifles. For a complete breakdown of currently used Weapon/Accessory tags or to search for a specific tag see here.

Carbines

Name Rng Best Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
C1A2 SPC
8 4 9 10 25 2 1 2 N/A 0 16 7
Pirate Pipe Gun
8 9 25 20 3 1 1 10 0 16 4

Battle Rifles

Name Rng Best Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
BR3A3 Kr-BaR "Crowbar"
9 7 11 13 35 4 1 2 15 0 16 9
BR3A3 Kr-BaRMOD1
10 12 13 35 4 1 2 35 0 16 13
BR3A3 Kr-BaRMOD2 Carbine
9 11 13 35 4 1 2 70 10 16 13
BR3A3 Kr-BaRMOD3 Suppressed 9 7 11 13 35 4 1 2 70 10 16 13
BR6A1 HaMER
10 13 15 40 5 1 2 480 0 12 18

SMGs

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Griffin MK1MOD1
6 13 10 20 4 1 5 120 0 16 13
MK46MOD2 SPC
6 8 9 30 3 1 5 25 0 16 11
MP3A9 PPP
5 12 9 15 3 1 5 25 0 16 9
MP3A9 PPP "Hi-Cap"
5 12 9 15 3 1 7 70 0 16 13
MP3A9 "SOF" PPP
5 12 9 15 3 1 5 70 10 16 13
MP11A2 - HIG Oktagon 7 14 11 25 5 1 5 800 0 16 20
Pirate looted PDW
6 7 8 30 2 1 5 20 0 16 13

Assault Rifles

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
R10A6 K-PAC
8 9 9 30 3 1 3 15 0 16 9
R10A6 K-PAC with Launcher
8 9 9 30 3 1 3 40 -10 16 18
R10A6 "CQB" K-PAC
7 9 9 30 3 1 4 35 5 16 13
R10A6 "RANGE" K-PAC
9 9 9 34 3 1 3 35 0 16 13
R10A6 "SOF" K-PAC
8 10 9 30 3 1 3 70 10 16 13
R14A2 ARC
7 12 13 20 3 1 3 25 0 16 9
R14A2 ARC 'Range'
8 12 13 25 3 1 3 35 0 16 13
R14A2 ARC "CSP"
7 14 15 20 3 1 3 35 10 16 13
R14A2 ARC 'SOCC'
7 12 13 20 3 1 3 35 10 16 13
R228A1 MRS
9 11 11 35 3 1 3 120 0 16 20
Pirate Assault Rifle
8 9 7 24 3 1 3 10 -5 16 10
XL1A14
8 8 25 75 2 1 2 150 5 0 12

Heavy Assault Rifles

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
MK22MOD1
7 30 25 30 5 1 2 75 0 16 22

Shotguns

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Corridor Sweeper
4 12 35 10 5 1 1 45 10 N/A 14
Stoneclad CS185
4 10 30 8 4 2 1 25 20 16 9