Perks: Difference between revisions

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== Generic Perks ==
== Generic Perks ==

Revision as of 21:31, 9 February 2026

Unique Perks

Each character has 4 unique perks that only they have access to. One of these is the unique starting perk, which is always unlocked from the start.

Jane Darby

Perk Description
[[File:|center|60px|link= High Value Target (Perk)]] High Value Target
+2 Concealment
+25% DMG and ACC attacking from Concealment
+20% to maximum Weapons Range

Charles Lim

Perk Description
30% Discount to Promotions
-10 AP for next Standard Attack after moving
SL will throw back enemy grenades. Once per turn
ACTIVATE: Remove Suppression and Restore AP


Fixed Perks

Each character has access to X fixed perks that are the same for all characters.

Perk Description
-2AP Move cost/-50% Deploy cost
+10 ACC for each consecutive attack vs. the SAME target
+3 Growth Potential
+2 View Range and +1 Detection
Expanded Accessory Slots by +1

Generic Perks

Each character has access to 6 generic perks that are shared with others but taken from a bigger pool of general perks.

Perk Description Available to
Increases Deployment Zone
Attacks have a +25% chance to inflict +50% more Damage