Perks: Difference between revisions
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{| class="wikitable" | == Unique Perks == | ||
| | Each character has '''4 unique perks''' that only they have access to. One of these is the unique '''starting perk''', which is always unlocked from the start. | ||
==== Jane Darby ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|High Value Target}} || {{PerkDescription|High Value Target}} | |||
|- | |||
| {{PerkIcon|Covert Ops}} || {{PerkDescription|Covert Ops}} | |||
|- | |||
| {{PerkIcon|Ambush}} || {{PerkDescription|Ambush}} | |||
|- | |||
| {{PerkIcon|Impossible Shot}} || {{PerkDescription|Impossible Shot}} | |||
|} | |||
==== Charles Lim ==== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Aspiring}} || {{PerkDescription|Aspiring}} | |||
|- | |||
| {{PerkIcon|Run And Gun}} || {{PerkDescription|Run And Gun}} | |||
|- | |||
| {{PerkIcon|Return Of Serve}} || {{PerkDescription|Return Of Serve}} | |||
|- | |||
| {{PerkIcon|Blaze Of Glory}} || {{PerkDescription|Blaze Of Glory}} | |||
|} | |||
== Fixed Perks == | |||
Each character has access to '''X fixed perks''' that are the same for all characters. | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" | |||
! Perk !! Description | |||
|- | |||
| {{PerkIcon|Athletic}} || {{PerkDescription|Athletic}} | |||
|- | |||
| {{PerkIcon|Solid Grouping}} || {{PerkDescription|Run And Gun}} | |||
|- | |||
| {{PerkIcon|New Tricks}} || {{PerkDescription|Return Of Serve}} | |||
|- | |||
| {{PerkIcon|Scout}} || {{PerkDescription|Blaze Of Glory}} | |||
|- | |- | ||
| | | {{PerkIcon|Bags & Belts}} || {{PerkDescription|Blaze Of Glory}} | ||
|- | |- | ||
| | |} | ||
== Generic Perks == | |||
Each character has access to '''6 generic perks''' that are shared with others but taken from a bigger pool of general perks. | |||
{| class="wikitable" | |||
! Perk !! Description !! Corresp. Character(s) | |||
|- | |- | ||
| | | {{PerkIcon|Vanguard}} || {{PerkDescription|Vanguard}} || | ||
*[[Jane Darby]] | |||
*[[Kody Greifinger]] | |||
*[[Renu Rewa]] | |||
*[[J.G. Wetteroth]] | |||
*[[Achilleas Kainoo]] | |||
|} | |} | ||
Revision as of 21:10, 9 February 2026
Unique Perks
Each character has 4 unique perks that only they have access to. One of these is the unique starting perk, which is always unlocked from the start.
Jane Darby
| Perk | Description |
|---|---|
[[File:|center|60px|link= High Value Target (Perk)]] High Value Target |
|
| +2 Concealment | |
| +25% DMG and ACC attacking from Concealment | |
| +20% to maximum Weapons Range |
Charles Lim
| Perk | Description |
|---|---|
| 30% Discount to Promotions | |
| -10 AP for next Standard Attack after moving | |
| SL will throw back enemy grenades. Once per turn | |
| ACTIVATE: Remove Suppression and Restore AP |
Fixed Perks
Each character has access to X fixed perks that are the same for all characters.
| Perk | Description |
|---|---|
| -2AP Move cost/-50% Deploy cost | |
| -10 AP for next Standard Attack after moving | |
| SL will throw back enemy grenades. Once per turn | |
| ACTIVATE: Remove Suppression and Restore AP | |
| ACTIVATE: Remove Suppression and Restore AP |
Generic Perks
Each character has access to 6 generic perks that are shared with others but taken from a bigger pool of general perks.
| Perk | Description | Corresp. Character(s) |
|---|---|---|
| Increases Deployment Zone |















