ATGM Launcher: Difference between revisions

From MENACE Official Wiki
No edit summary
No edit summary
Line 34: Line 34:


== Changelog ==
== Changelog ==
*[https://store.steampowered.com/news/app/2432860/view/540003980950897283 v0.6.3+16067] -- Patch #1 - Slightly reduced ATGM vehicle ammunition
*[https://store.steampowered.com/news/app/2432860/view/540003980950897774 v0.6.5+16107] -- Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.
*[https://store.steampowered.com/news/app/2432860/view/540003980950897774 v0.6.5+16107] -- Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 19:17, 9 February 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Vehicle Weapons.

Description

A launcher for anti-tank guided missiles. The missiles can be fire either in direct or in indirect fire modes. The indirect fire mode requires a marked target to be fired at but will ignore line of site and will automatically hit.

Weapon Skill

Launch an ATGM at an angle at a marked target with a guaranteed chance to hit and no line of site needed. (4 shots)

Launch an ATGM at a target in direct fire mode. (4 shots)

Tags

MINIMUM RANGE ANTI VEHICLE VEHICLE WEAPON ROCKET INDIRECT FIRE

Changelog

  • v0.6.3+16067 -- Patch #1 - Slightly reduced ATGM vehicle ammunition
  • v0.6.5+16107 -- Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.