Tripod CMG50: Difference between revisions

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{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;"
{{Infobox weapon
| class="hides hidem" style="font-size: 100%; text-align: center;" |
The content below is based on the demo release and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}}
  |''{{{1}}}''
  |}}
|}{{Infobox weapon
|image=[[File:Tripod CMG50.png]]
|image=[[File:Tripod CMG50.png]]
|faction=
|faction=
|value=35
|value=35
|range=8
|range=8
|accmod=-20
|accmod=-10
|hpdamage=14
|hpdamage=14
|armdamage=12
|armdamage=12
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|numofelements=1
|numofelements=1
|rof=12
|rof=12
|ammo=8
|ammo=14
|cost=20
|cost=30
}}
}}
[[Special Weapons|Click here to go back to Special Weapons.]]
[[Special Weapons|Click here to go back to Special Weapons.]]
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== Tags ==
== Tags ==
{{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}} {{ItemTag|name=INACCURATE|link=Inaccurate(Tag)}} {{ItemTag|name=DEPLOY|link=Deploy(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=INFANTRY|link=Infantry(Tag)}}
{{ItemTag|name=INACCURATE|link=Inaccurate(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}} {{ItemTag|name=DEPLOY|link=Deploy(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=INFANTRY|link=Infantry(Tag)}}


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 15:50, 5 February 2026


Click here to go back to Special Weapons.

Description

Catercorner, being specialized in reliable fire support solutions, developed the CMG50 to fill the medium machinegun slot of basic infantry squads. Sturdy, reliable and packs a punch but the accuracy and ammo capacity are not the best. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.

Weapon Skills

Fire a sweeping salvo at a target area to suppress the enemy

Set up the heavy weapon in a firing position and ready it for use.

This unit is encumbered and has its movement costs per tile increased by 3.

Tags

INACCURATE SUPPRESSIVE DEPLOY PROJECTILE INFANTRY