Squad Weapons: Difference between revisions

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| [[File:MP3A9_PPP_Hi-Cap_Temp.png|center|300px|link=MP3A9 PPP "Hi-Cap"]][[MP3A9 PPP "Hi-Cap"]] || 5 || 12 || 9 || 15 || 3 || 1 || 6 || 35 || 0 || 16 || 13
| [[File:MP3A9_PPP_Hi-Cap_Temp.png|center|300px|link=MP3A9 PPP "Hi-Cap"]][[MP3A9 PPP "Hi-Cap"]] || 5 || 12 || 9 || 15 || 3 || 1 || 6 || 35 || 0 || 16 || 13
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| [[Pirate looted PDW]] || 5 || 12 || 9 || 15 || 3 || 1 || 6 || 35 || 0 || 16 || 13
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Revision as of 14:40, 5 February 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to Weapons.

Equipping a squad weapon provides each squaddie with their own version of the weapon. As a result, supply costs increase proportionally, meaning that a larger squad will incur higher expenses for equipment. Squad weapons include standard infantry small arms, such as shotguns, submachine guns, assault rifles and battle rifles. For a complete breakdown of currently used Weapon/Accessory tags or to search for a specific tag see here.

Carbines

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
C1A2 SPC
8 9 10 25 2 1 2 N/A 0 16 7

Battle Rifles

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
BR3A3 Kr-BaR "Crowbar"
9 11 13 35 4 1 2 25 0 16 9
BR3A3 Kr-BaRMOD1
10 12 13 35 4 1 2 35 0 16 13
BR3A3 Kr-BaRMOD2 Carbine
9 11 13 35 4 1 2 35 10 16 13

SMGs

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
MP3A9 PPP
5 12 9 15 3 1 5 25 0 16 9
MP3A9 PPP "Hi-Cap"
5 12 9 15 3 1 6 35 0 16 13
Pirate looted PDW 5 12 9 15 3 1 6 35 0 16 13

Assault Rifles

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
R10A6 K-PAC
8 9 9 30 3 1 3 25 0 16 9
R10A6 K-PAC with Launcher
8 9 9 30 3 1 3 40 -10 16 18
R10A6 "CQB" K-PAC
7 9 9 30 3 1 4 35 5 16 13
R10A6 "RANGE" K-PAC
9 9 9 34 3 1 3 35 0 16 13
R10A6 "SOF" K-PAC
8 10 9 30 3 1 3 35 10 16 13
R14A2 ARC
7 12 13 20 3 1 3 25 0 16 9
R14A2 ARC 'Range'
8 12 13 25 3 1 3 35 0 16 13
R14A2 ARC "CSP"
7 14 14 20 3 1 3 35 10 16 13
R14A2 ARC 'SOCC'
7 12 13 20 3 1 3 35 10 16 13
Pirate Assault Rifle 8 9 7 24 3 1 3 10 -5 16 10

Heavy Assault Rifles

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
MK22MOD1
7 30 25 30 5 1 2 75 0 16 22

Shotguns

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Corridor Sweeper
4 12 35 10 5 1 1 45 10 N/A 14
Stoneclad CS185
4 10 30 8 4 1 1 25 5 16 9