Patch v0.5.6: Difference between revisions
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<h1>MENACE Demo Update v0.5.6</h1> | <h1>MENACE Demo Update v0.5.6</h1> | ||
Patch 2 for the MENACE demo is now live. | Patch 2 for the MENACE demo is now live. | ||
Revision as of 15:21, 13 October 2025
Click here to go back to Patches.
MENACE Demo Update v0.5.6
Patch 2 for the MENACE demo is now live.
Make sure to leave a review for the demo and join our discord server or forums to connect with fellow players, leave feedback and share the most powerful tactics.
Bugfixes
- FIXED Destroyed player vehicles caused the game to be stuck on mission failure.
- FIXED All squad leaders now have a chance to comment on the mission success.
- FIXED Perk 'Vanguard' now increases the deployment zone by a minimum of 3 tiles.
- FIXED Ground Radar now shows the VFX for marked enemies in fog of war.
- Disabled 'Crawl' skill while being in a watchtower, as it currently leads to many issues.
- FIXED Mission duration wasn't displayed correctly in the mission result screen if the duration was more than one hour.
- FIXED Weapon slots were not displayed properly in the mission result screen.
- FIXED Vehicle skill 'Plow Through' is no longer affected by malfunction.
- FIXED Night vision googles don't turn the whole screen black anymore.
- FIXED Various types of typos.
Balancing
- Perk 'Scavenger' now allows all player units to pick up ammo refills.
- Drones and pinned down units are now excluded from capturing objectives.
- Player vehicles are now included in capturing objectives.
- Enemies now need more time to capture zones.
Improvements
- Watchtowers and bunkers are now outlined in blue on the mission preparation map.
- Added animations for heavy weapons when crawling.
- Added new destroyed IED model.
Known Issues
- Moving the skybot through fences or other environment models freezes the game.


