U60A1 HWCM: Difference between revisions
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[[File:U60A1 HWCM graph.png|thumb|left]] | [[File:U60A1 HWCM graph.png|thumb|left]] | ||
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== Official Screenshots == | |||
[[File:U60A1 HWCM Promo.png|center|500px]] | |||
Image provided by Overhype as part of [[Patch v0.7.15| Mission Selection Overhaul]] patch notes | |||
== Changelog == | == Changelog == | ||
*[[Patch v0.6.6.+16265|Patch #3]] - Slightly rebalanced [[U60A1 HWCM|commando mortar]] and [[Kingpost M8|80mm mortar]] | *[[Patch v0.6.6.+16265|Patch #3]] - Slightly rebalanced [[U60A1 HWCM|commando mortar]] and [[Kingpost M8|80mm mortar]] | ||
*[[Patch v0.7.15| Mission Selection Overhaul]] - Added 3D model for the Light Mortar and custom animations | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Mortars]] | [[Category:Mortars]] | ||
[[Category:Special Weapons]] | [[Category:Special Weapons]] | ||
Latest revision as of 22:50, 3 October 2026
Click here to go back to Special Weapons.
Description
The Hammond And Wolfe Metalworks Commando Mortar (HWCM) was created as a versatile support option for quick moving units. After being deployed, it can fire high explosives or smoke munitions over medium distances. Can not be used when to close to a target.
Weapon Skills
Fire a fragmentation shell that explodes into shrapnel on impact and causes severe suppression. (8 shots)
Shoot a smoke shell that creates a smoke screen in the target area. (4 shots)
Tags
MINIMUM RANGE PROJECTILE FLEXIBLE INDIRECT FIRE IGNORES COVER AREA OF EFFECT SMOKE
Accuracy & Damage graph

Official Screenshots

Image provided by Overhype as part of Mission Selection Overhaul patch notes
Changelog
- Patch #3 - Slightly rebalanced commando mortar and 80mm mortar
- Mission Selection Overhaul - Added 3D model for the Light Mortar and custom animations


