Heavy Infantry: Difference between revisions

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== Changelog ==
== Changelog ==
*[[Patch v0.7.6+19301| SL Update #1]] - Increased pick weights of [[Heavy Infantry|heavy infantry]] and [[Storm Troopers|stormtroopers]]
*[[Patch v0.7.6+19301| SL Update #1]] - Increased pick weights of [[Heavy Infantry|heavy infantry]] and [[Storm Troopers|stormtroopers]]
*[[Patch v0.7.15| Mission Selection Overhaul]] - Rogue Army [[Heavy Infantry]] appears later in the game and in lower numbers early on


[[Category: Rogue Army Units]]
[[Category: Rogue Army Units]]

Revision as of 20:27, 2 October 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to the Rogue Army

Local Forces gone rogue. These special forces are equipped with heavy, armor, capable battle rifles, and decent RPGs. - In game description

Heavy Infantry Icon

Unit Stats

RA Heavy Infantry are well-armored frontline troops of the Rogue Army. Like regular infantry, they operate in squads of 6, but come equipped with heavier weapons and armor.

They are capable of firing the IMX SA-RPG 2 twice per turn, making them a serious threat to vehicles. They can absorb the first volleys from light and medium weapons, giving them excellent staying power. Occasionally, they are deployed via Light Troop Carriers, enabling forward deployment.

Unit Size HP per Soldier Armor Value Armor Durability AP Accuracy Discipline Vision Detection Concealment Weapons and Equipment Army Points Campaign Progress Needed To Spawn Unit
6 10 75 60 100 55 75 9 0 0 Improved Small Arms Protective Plating, R10A6 K-PAC , IMX SA-RPG 2, Fragmentation Grenade 200 20 Minimum, 100 Maximum

Variants

Army Lists

Changelog