AT-RGL: Difference between revisions

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|image=Weapon 38 912x318.png
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|reward= [[Operations|The Backbone]]
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== Changelog ==
== Changelog ==
[[Patch v0.7.3+18395| Patch 10]] - AT-RGL weapon model added
*[[Patch v0.7.3+18395| Patch 10]] - AT-RGL weapon model added
*[[Patch v0.7.15| Mission Selection Overhaul]] - Added a lot of weapons and items to have a chance of showing up on the blackmarket


== Official Screenshots ==
== Official Screenshots ==

Revision as of 20:05, 2 October 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Special Weapons.

Description

A recoiless anti-tank grenade launcher that is fired from a mount and shoots a 75mm shell instead of a rocket. The projectile is not self propelled so it loses momentum with distance but has a higher initial speed, giving it a decent accuracy over range and power, it also ha no minimum range. Due to its massive backblast, it can not be fired from buildings and also instantly reveals the shooter to all enemies. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.

Weapon Skills

Fire an armor piercing shell at the target.

Set up the heavy weapon in a firing position and ready it for use.

This unit is encumbered and has its movement costs per tile increased by 3.

Variants

Tags

PROJECTILE ARMOR PIERCING DEPLOY INFANTRY

Accuracy & Damage graph

Changelog

Official Screenshots

Image provided by Overhype as part of Patch 10 patch notes