Tripod Griffin Minigun: Difference between revisions
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== Weapon Skills == | == Weapon Skills == | ||
[[File:Skill 05.png|30px]] Fire a | [[File:Skill 05.png|30px]] Fire a 15 bullet minigun salvo at one tile. | ||
[[File:Skill 04.png|30px]] A wide sweep firing a hail of bullets strafing 4 adjacent tiles | [[File:Skill 04.png|30px]] A wide sweep firing a hail of bullets strafing 4 adjacent tiles. | ||
[[File:Skill 31.png|30px]] Set up the heavy weapon in a firing position and ready it for use. | [[File:Skill 31.png|30px]] Set up the heavy weapon in a firing position and ready it for use. | ||
Latest revision as of 08:52, 17 September 2026
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Description
A rotary multi-barrel machine gun originally mounted on space- and aircraft. Comes with a very high rate of fire but heats up quickly due to the high rate of fire. The more heat builds up the less accurate the gun gets.
Weapon Skills
Fire a 15 bullet minigun salvo at one tile.
A wide sweep firing a hail of bullets strafing 4 adjacent tiles.
Set up the heavy weapon in a firing position and ready it for use.
This unit is encumbered and has its movement costs per tile increased by 3.
Tags
PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VECHILE WEAPON DEPLOY INFANTRY
Accuracy & Damage graph
Changelog
- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
- Patch #3 - Adjusted minigun stats
- Patch #7 - FIXED Muzzle flashes of the 'Tripod Griffin Minigun' were too bright
- Patch 9 - Reduced ideal range of miniguns from 4 to 3


