Evolved Alien Warrior: Difference between revisions
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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Alien Wildlife '' The Evolved Warrior has a..." |
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
|- | |- | ||
| 3|| 40|| 70 || 125|| 100 || 75|| 80|| 9 ||0 || 1 || [[Black Market|Chitin Plates, Razor Claws, Xenos Glands]]|| 200 || 20 Minimum, 100 Maximum | | 3-4|| 40|| 70 || 125|| 100 || 75|| 80|| 9 ||0 || 1 || [[Black Market|Chitin Plates, Razor Claws, Xenos Glands]]|| 200 || 20 Minimum, 100 Maximum | ||
|} | |} | ||
Latest revision as of 17:12, 24 August 2026
Click here to go back to the Alien Wildlife
The Evolved Warrior has adapted the means to fly short distances. - In game description

Unit Stats
A n evolved version of the Alien Warrior that trades protection for mobility.
- Attack Pattern: Up to 2 melee attacks per turn. This unit can jump up to 8 tiles.
- Attack Type: High-penetration melee
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3-4 | 40 | 70 | 125 | 100 | 75 | 80 | 9 | 0 | 1 | Chitin Plates, Razor Claws, Xenos Glands | 200 | 20 Minimum, 100 Maximum |
Unit Attack
Melee Attack
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression |
|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 1 | 1 | 50 | 50 | 80 | 1 | 0 |
Unit Ability
Flutter Flight
| AP Cost Per Use | Uses | Max Range | |
|---|---|---|---|
| 50 | 6 | 8 |
Tactical Note
- Focus weaker targets first if possible — standard weapons can damage the armor but are inefficient.
- Keep them at a 9-10 tile distance whenever possible
- Use high rate of fire or high damage single shot weapons to take them out. Vehicle mounted machineguns or anti-material rifles (e.g. the Crocodile) can reliably guarantee kills for example.
Army Lists
Official Screenshots

Image provided by Overhype as part of Patch v0.7.14 patch notes
Changelog
- Patch v0.7.14 - Added new Alien Units: Harpy Queen, Blaster Queen, Evolved Alien Warrior


