Alien Stinger: Difference between revisions
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
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| 4-6|| 13|| 20 || 25 || 100 || 45|| 60|| 9 ||0 || 2 ||[[Black Market|Xenos Glands]] | | 4-6|| 13|| 20 || 25 || 100 || 45|| 60|| 9 ||0 || 2 ||[[Black Market|Xenos Glands]]||70 ||0 Minimum, 100 Maximum | ||
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Revision as of 19:53, 13 June 2026
Click here to go back to the Alien Wildlife
A small spiderlike critter that spits a mix of acid saliva and fractured matter at its prey. - In game description

Unit Stats
A variant of the Alien Spiderling that uses ranged, low-penetration projectiles.
- Attack Pattern: Can attack up to 2 times per turn
- Attack Type: Ranged projectile
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4-6 | 13 | 20 | 25 | 100 | 45 | 60 | 9 | 0 | 2 | Xenos Glands | 70 | 0 Minimum, 100 Maximum |
Unit Attack
Stinger
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression | Special Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 7 | 3 | 9 | 10 | 20 | 0 | 6 | Inflicts the Disrupted status effect |
Tactical Note
- Even basic weaponry like the C1A2 SPC carbine is effective
- At 3–5 tile distance, expect to need ~2 volleys from a 7–8 man squad to neutralize a group


