Blaster Bug: Difference between revisions
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
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| 1|| 200|| 55|| 100 || 100 || 55|| 60|| 9 ||0 || 1||[[Black_Market#Trading_Commodities|Chitin Plates, Razor Claws, Xenos Glands]] | | 1|| 200|| 55|| 100 || 100 || 55|| 60|| 9 ||0 || 1||[[Black_Market#Trading_Commodities|Chitin Plates, Razor Claws, Xenos Glands]]||130 ||2 Minimum, 100 Maximum Unit | ||
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Revision as of 19:50, 13 June 2026
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The so called Blaster Bug developed the ability to spit a highly reactive chemical mix over long distances that explodes on impact. It can effectively damage or even destroy vehicles, so take care when approaching it with any armored unit. - In game description

Unit Stats
A versatile and deadly ground-based unit capable of both melee and long-range attacks — often in the same turn.
- Attack Pattern: Up to 2 attacks per turn
- Attack Type: High-penetration melee + ranged (can mix in a single turn)
- Special Behavior: Can perform melee and ranged attacks in one action cycle
- Accuracy: Low — ranged projectile hits only 1 squaddie
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 200 | 55 | 100 | 100 | 55 | 60 | 9 | 0 | 1 | Chitin Plates, Razor Claws, Xenos Glands | 130 | 2 Minimum, 100 Maximum Unit |
Unit Attack
Blaster
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | AOE (Tiles) | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression | Special Effect | Description |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 40 | 5 | 1 | 7 | 3 | 0 | 100 | 95 | 100 | 0 | 35 | Launch a bio-plasma projectile thats effective against armor. |
Melee Attack
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression |
|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 1 | 1 | 50 | 50 | 80 | 1 | 0 |
Tactical Note
- Highly durable — prioritize with anti-armor weapons.
- Can be taken down with the C1A2 SPC carbine, but requires 6–8 volleys from a 7–8 man squad at 3–5 tiles range.
- Beware its unique behavior: move + melee + ranged in a single turn.
Army Lists
Changelog
- Patch #4 - Slightly reduced chance to spawn Blaster Bugs in the early game
- Patch #6 - FIXED blaster bug no longer gets stuck during the vault animation


