Lion's Den: Difference between revisions
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|image= | |image= | ||
|faction=[[Pirates]] | |faction=[[Pirates]] | ||
|Operation= Counter Insurgency | |||
|Stage=Final | |||
|Army List= [[Pirate Defensive Early Game]], | |Army List= [[Pirate Defensive Early Game]], | ||
[[Pirate Defensive Mid Game]] | [[Pirate Defensive Mid Game]] | ||
|Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game]], | |||
[[Pirate Offensive Mid Game Reinforcements|Mid Game]] | |||
|Menace= [[First Wave]] | |Menace= [[First Wave]] | ||
|Strategic Asset=No | |Strategic Asset=No | ||
Latest revision as of 21:46, 11 June 2026
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Over the last few missions, we managed to triangulate the pirates' main base of operations by calculating response times, tracking retreating units, and intercepting radio chatter. To put an end to the pirate threat, you need to send a strike force straight into the lion’s den and deliver a devastating blow. Be extremely cautious as the pirates have frankensteined together base defense turrets using powerful spaceship weaponry. - In game description
VICTORY CONDITION
Eliminate majority of (that is to say, all) enemy units. Note that unlike Secure Perimeter missions, the enemy forces will be clustered in a highly defensible position at the center of the map, and will also have at least two powerful heavy weapons as turrets.
DEFEAT CONDITION
All friendly units are eliminated.
Strategies
Strategies/tips/tricks go here


