Tripod Griffin Minigun: Difference between revisions
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== Accuracy & Damage graph == | == Accuracy & Damage graph == | ||
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[[File:Tripod Griffin Minigun graph.png|thumb|left]] | [[File:Tripod Griffin Minigun graph.png|thumb|left]] | ||
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== Changelog == | == Changelog == | ||
* [https://store.steampowered.com/news/app/2432860/view/540003980950897774 v0.6.5+16107] -- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11. | * [https://store.steampowered.com/news/app/2432860/view/540003980950897774 v0.6.5+16107] -- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11. | ||
Revision as of 21:41, 25 May 2026
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Description
A rotary multi-barrel machine gun originally mounted on space- and aircraft. Comes with a very high rate of fire but heats up quickly due to the high rate of fire. The more heat builds up the less accurate the gun gets.
Weapon Skills
Fire a 10 bullet minigun salvo at one tile. Each use heats up the barrel of the gun by 1, reducing accuracy by 10 per heat stack. At the start of a round 2 heat stacks dissolve.
A wide sweep firing a hail of bullets strafing 4 adjacent tiles. Builds up 3 overheating stacks that reduce accuracy and cool off over time.
Set up the heavy weapon in a firing position and ready it for use.
This unit is encumbered and has its movement costs per tile increased by 3.
Tags
PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VECHILE WEAPON DEPLOY INFANTRY
Accuracy & Damage graph
Changelog
- v0.6.5+16107 -- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
- v0.6.6. +16265 -- Patch #3 - Adjusted minigun stats
- Patch 9 - Reduced ideal range of miniguns from 4 to 3


