Patch v0.5.8: Difference between revisions
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*Combat Drugs don't refund all of the AP when used by a Suppressed unit | *Combat Drugs don't refund all of the AP when used by a Suppressed unit | ||
[[Category: Patches]] | |||
Latest revision as of 10:54, 25 May 2026
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MENACE Demo Update #4 (v0.5.8)
Patch 4 for the MENACE demo is now live.
Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.
Bugfixes
- Applied Unity engine fix to close security vulnerability
- FIXED Darby using Rewa's voicelines to respond to Greifinger
- FIXED Units teleporting to a random tile caused by moving them directly from inside a vehicle to a tower or vice-versa
- FIXED Units automatically ending their turn when a player vehicle was on fire
- FIXED Skill 'Plow Through' freezing the game when the destination tile was covered in fog of war
- FIXED Damage reducing accessories (e.g. ERA) causing the game to freeze
- FIXED various typos and descriptions
Balancing
- Changed units with 'Wavering' morale no longer have to act last in a round
- Reduced Autocannon ammo to 8
Improvements
- Reduced Arc AR icon size
- Better 'Encumbered' icon
- Slightly lowered Auto Laser volume
- Towers can now be entered and exited via all directions
- Vehicle damage effects are now shown in the armory and mission prep UI
- Renamed vehicle damage effects 'Weapons Damaged/Destroyed' to 'Weapon System Damaged/Destroyed'
- Fire defects on vehicles are now removed at the end of mission
- Perk 'Scavenger' will now spawn the ammo box on an adjacent tile if the original tile is blocked
Known Issues
- Perk 'Run and Gun' doesn't update AP cost after shooting once
- The UI for the offmap ability 'Unguided missile strike' is not visible when using the offmap ability 'Strafing Run' first
- Combat Drugs don't refund all of the AP when used by a Suppressed unit


