User:76561198031004412/Sandbox: Difference between revisions

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This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.
This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.


{{:User:76561198031004412/Sandbox|BR3A3 Kr-BaR MOD2 Carbine|Shoot}}
{{:User:76561198031004412/Sandbox|Griffin MK1MOD1|Burst}}
{{:User:76561198031004412/Sandbox|R10A6 K-PAC|Salvo}}
{{:User:76561198031004412/Sandbox|R10A6 K-PAC|Salvo}}



Revision as of 23:07, 4 May 2026

This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.


2 16


Weapon Griffin MK1MOD1 Skill Burst AP 0 ???? Ammo 16 Squad? ???????? Shots per firer 5
Range
(Tiles)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Accuracy 43% 50% 43% 36% 29% 22% 15% 8% 1% -6% -13% -20% -27% -34% -41%
Armor Penetration 20% 18% 16% 14% 12% 10% 8% 6% 4% 2% 0% -2% -4% -6% -8%
Base HP Damage per shot 13 12 11 10 9 8 7 6 5 4 3 2 1 0 -1
Expected HP Damage per firer 27.95 30 23.65 18 13.05 8.8 5.25 2.4 0.25 -1.2 -1.95 -2 -1 -0 1.7
Base Armor Damage per shot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Expected Armor Damage per firer 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15


4 16


Weapon R10A6 K-PAC Skill Salvo AP 0 ???? Ammo 16 Squad? ???????? Shots per firer 3
Range
(Tiles)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Accuracy 32% 38% 44% 50% 44% 38% 32% 26% 20% 14% 8% 2% -4% -10% -16%
Armor Penetration 30% 28.2% 26.4% 24.6% 22.8% 21% 19.2% 17.4% 15.6% 13.8% 12% 10.2% 8.4% 6.6% 4.8%
Base HP Damage per shot 9 8.2 7.4 6.6 5.8 5 4.2 3.4 2.6 1.8 1 0.2 -0.6 -1.4 -2.2
Expected HP Damage per firer 8.64 9.348 9.768 9.9 7.656 5.7 4.032 2.652 1.56 0.756 0.24 0.012 -0.036 0.168 0.66
Base Armor Damage per shot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Expected Armor Damage per firer 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15