User:76561198031004412/Sandbox: Difference between revisions

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This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.
This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.


{{:User:76561198031004412/Sandbox|R14A2 ARC|Salvo}}
{{:User:76561198031004412/Sandbox|BR3A3 Kr-BaR MOD2 Carbine|Shoot}}
{{:User:76561198031004412/Sandbox|R10A6 K-PAC|Salvo}}


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Revision as of 11:37, 4 May 2026

This is to build a proof of concept, which can then be converted into a dedicated module once the kinks are worked out. This can then be used as a point of comparison for the dedicate module to verify numbers etc. Note that this is a brute force approach and can be optimized even in its current configuration.


3 12


Weapon BR3A3 Kr-BaR MOD2 Carbine Skill Shoot AP 0 ???? Ammo 12 Squad? ???????? Shots per firer 2
Range
(Tiles)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Accuracy 42% 51% 60% 51% 42% 33% 24% 15% 6% -3% -12% -21% -30% -39% -48%
Armor Penetration 35% 33.6% 32.2% 30.8% 29.4% 28% 26.6% 25.2% 23.8% 22.4% 21% 19.6% 18.2% 16.8% 15.4%
Base HP Damage per shot 11 10.2 9.4 8.6 7.8 7 6.2 5.4 4.6 3.8 3 2.2 1.4 0.6 -0.2
Expected HP Damage per firer 9.24 10.404 11.28 8.772 6.552 4.62 2.976 1.62 0.552 -0.228 -0.72 -0.924 -0.588 -0.36 0.156
Base Armor Damage per shot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Expected Armor Damage per firer 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15


4 16


Weapon R10A6 K-PAC Skill Salvo AP 0 ???? Ammo 16 Squad? ???????? Shots per firer 3
Range
(Tiles)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Accuracy 32% 38% 44% 50% 44% 38% 32% 26% 20% 14% 8% 2% -4% -10% -16%
Armor Penetration 30% 28.2% 26.4% 24.6% 22.8% 21% 19.2% 17.4% 15.6% 13.8% 12% 10.2% 8.4% 6.6% 4.8%
Base HP Damage per shot 9 8.2 7.4 6.6 5.8 5 4.2 3.4 2.6 1.8 1 0.2 -0.6 -1.4 -2.2
Expected HP Damage per firer 8.64 9.348 9.768 9.9 7.656 5.7 4.032 2.652 1.56 0.756 0.24 0.012 -0.036 0.168 0.66
Base Armor Damage per shot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Expected Armor Damage per firer 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15