EMP Turret: Difference between revisions
From MENACE Official Wiki
Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} Click here to go back to the Pirates '' Fixed emplacement with large EMP emit..." |
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| 60|| 10|| 3 || 10 || 5 || 40|| 500|| 15 || Functions in the same manner as the [[EMP Rifle]]. Vehicles hit by this weapon will be immobilized and will suffer defects or damage if hit repeatedly. | | 60|| 10|| 3 || 10 || 5 || 40|| 500|| 15 || Functions in the same manner as the [[EMP Rifle]]. Vehicles hit by this weapon will be immobilized and will suffer defects or damage if hit repeatedly. | ||
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[[Category: Pirate Units]] | |||
Revision as of 06:45, 21 April 2026
Click here to go back to the Pirates
Fixed emplacement with large EMP emitters that can disable and damage vehicles over range. - In game description

Unit Stats
The Pirate EMP Turret is a well armored heavy weapons emplacement with an EMP skill designed to immobilize and damage vehicles. It is recommended to engage at range with anti tank weapons or heavy vehicle mounted weapons. Offboard weapons are also effective as the target lacks the ability to move. Infantry are unable to be damaged by this unit, leaving it vulnerable to satchel charges or thermite grenades.
| Turret HP | Armor Value (Front) | Armor Value (Side) | Armor Value (Back) | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Special Ability | Dropped Trade Goods |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 140 | 110 | 110 | 110 | 250 | 90 | 50 | 100 | 9 | 0 | 0 | EMP Discharge | Large Trinkets |
Unit Attack
EMP Discharge
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | Damage | Armor Penetration | Accuracy Modifier | Effect |
|---|---|---|---|---|---|---|---|---|
| 60 | 10 | 3 | 10 | 5 | 40 | 500 | 15 | Functions in the same manner as the EMP Rifle. Vehicles hit by this weapon will be immobilized and will suffer defects or damage if hit repeatedly. |


