Laser Walker: Difference between revisions
No edit summary |
No edit summary |
||
| Line 21: | Line 21: | ||
! Vehicle HP !! Armor Value (Front) !! Armor Value (Side) !! Armor Value (Back) !! Armor Durability !!AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Vehicle Chassis !!Weapons and Equipment | ! Vehicle HP !! Armor Value (Front) !! Armor Value (Side) !! Armor Value (Back) !! Armor Durability !!AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Vehicle Chassis !!Weapons and Equipment | ||
|- | |- | ||
| 160|| 110|| 110 || 110 || 280|| 100 || 55 || 65 || 8 ||0 || -3| [[Light Walker]] || [[Auto-Laser]] | | 160|| 110|| 110 || 110 || 280|| 100 || 55 || 65 || 8 ||0 || -3|| [[Light Walker]] || [[Auto-Laser]] | ||
|} | |} | ||
Revision as of 20:28, 19 February 2026
Click here to go back to the Rogue Army
A light walker armed with an auto-laser that is effective against heavy infantry and light vehicles. - In game description

Unit Stats
The RA Laser Walker is a heavily armored mechanized unit deployed by the Rogue Army. Like its autocannon counterpart, it appears in two known variants, one of which is armed with a devastating Auto-Laser.
Each Auto-Laser salvo consists of four high-accuracy shots, and each individual shot is capable of one-shotting heavy infantry. If your squad gets caught in the open, this walker can wipe out an entire team in seconds.
| Vehicle HP | Armor Value (Front) | Armor Value (Side) | Armor Value (Back) | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Vehicle Chassis | Weapons and Equipment |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 160 | 110 | 110 | 110 | 280 | 100 | 55 | 65 | 8 | 0 | -3 | Light Walker | Auto-Laser |
Tactical Note
AT rifles like the "Crocodile", RPGs, other autocannons, and laser weapons are required to bring it down quickly. High penetration squad weapons such as the BR3A3 Kr-BaR "Crowbar" or R10A6 K-PAC - particularly if boosted by perks or special ammo - can reliably generate defects and inflict moderate damage but are unlikely to outright kill the Walker. If possible, avoid line-of-sight until you're ready to engage with overwhelming force.


