Officer: Difference between revisions
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* Marks visible TCR units (extends enemy vision) | * Marks visible TCR units (extends enemy vision) | ||
* Removes suppression from nearby RA squads | * Removes suppression from nearby RA squads | ||
* Whistle - Motivates friendly units within 6 tiles distance. Reduces suppression and grants a movement and discipline buff. 60Ap Cost | * '''Whistle''' - Motivates friendly units within 6 tiles distance. Reduces suppression and grants a movement and discipline buff. 60Ap Cost | ||
Revision as of 18:01, 19 February 2026
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Rogue Army seasoned officers that command and motivate the forces around them. - In game description

Unit Stats
RA Officers are support units positioned behind Rogue Army frontlines. They provide powerful morale and suppression recovery for nearby RA units and are a key part of enemy coordination.
Most dangerously, Officers can mark visible TCR units, which extends enemy vision on that target. This allows units like ATGM teams to blindfire at your vehicles or SLs, often resulting in severe damage.
Officers are fragile but dangerous. Removing them early can cause a chain reaction of morale collapse among nearby enemy squads.
| Unit Size | HP per Soldier | Armor Value | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment |
|---|---|---|---|---|---|---|---|---|---|
| 3 | 10 | 40 | 100 | 65 | 80 | 10 | 2 | 0 | SIPV Standard Protective Vest, Scrap Bomb , Bundle Grenade, Target Designator, BR3A3 Kr-BaR "Crowbar" |
Note - The Officer has the Target Designator and the BR3A3 Kr-BaR "Crowbar" in their inventory but not their loot column. This equipment will not drop on the units death.
Abilities
- Marks visible TCR units (extends enemy vision)
- Removes suppression from nearby RA squads
- Whistle - Motivates friendly units within 6 tiles distance. Reduces suppression and grants a movement and discipline buff. 60Ap Cost


