AT-RGL: Difference between revisions

From MENACE Official Wiki
Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Infobox weapon |image=Weapon 38 912x318.png |faction= |value=50 |range=11 |accmod=0 |hpdamag..."
 
No edit summary
Line 39: Line 39:


[[Category:Weapons]]
[[Category:Weapons]]
== Accuracy & Damage graph ==
[[File:AT-RGL graph.png|thumb|left]]

Revision as of 20:45, 19 February 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Special Weapons.

Description

A recoiless anti-tank grenade launcher that is fired from a mount and shoots a 75mm shell instead of a rocket. The projectile is not self propelled so it loses momentum with distance but has a higher initial speed, giving it a decent accuracy over range and power, it also ha no minimum range. Due to its massive backblast, it can not be fired from buildings and also instantly reveals the shooter to all enemies. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.

Weapon Skills

Fire an armor piercing shell at the target.

Set up the heavy weapon in a firing position and ready it for use.

This unit is encumbered and has its movement costs per tile increased by 3.

Tags

PROJECTILE ARMOR PIERCING DEPLOY INFANTRY

Accuracy & Damage graph