Griffin MK1MOD1: Difference between revisions

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|ammo=16
|ammo=16
|cost=13
|cost=13
|image=[[File:Griffin MK!MOD1 graph.png|thumb]]
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[[Infantry Weapons|Click here to go back to Infantry Weapons.]]
[[Infantry Weapons|Click here to go back to Infantry Weapons.]]
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{{ItemTag|name=SHORT RANGE|link=Short Range(Tag)}} {{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}}
{{ItemTag|name=SHORT RANGE|link=Short Range(Tag)}} {{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}}
[[Category:Weapons]]
[[Category:Weapons]]
== Accuracy & Damage graph ==
[[File:Griffin MK1MOD1 graph.png|thumb]]

Revision as of 19:27, 19 February 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Infantry Weapons.

Description

A submachine gun mostly used by navy assault units when boarding ships., A very high rate of fire makes it deadly over short distances and in tight quarters. Not suited for longer ranges.

Weapon Skills

A long 5 bullet burst fired over distance with decent accuracy.

Fires semi-auto shots for increased accuracy and longer ranges. Increases range by 2, reduced accuracy dropoff by 1 and increases accuracy by 5. It only fires 2 repetitions per use.

Tags

SHORT RANGE HIGH RATE OF FIRE PROJECTILE

Accuracy & Damage graph