Special Weapons: Difference between revisions

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Added SA-RPG 2 image, streamlined L100 image
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! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}
! {{H:title|Supply Cost|[[File:Supplies 64x64.png|center|30px]]}}
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| [[IMX SA-RPG 2]] || 8 || 110 || 210|| 125 || 45 || 1 || 1 || 120 || N/A || 5 || 45
| [[File:Weapon 20 912x318.png|center|300px|link=L100 - PAL]] [[IMX SA-RPG 2]] || 8 || 110 || 210|| 125 || 45 || 1 || 1 || 120 || N/A || 5 || 45
|-
|-
| [[File:L100-PAL.PNG|center|300px|link=L100 - PAL]] [[L100 - PAL]] || 8 || 160 || 250 || 110 || 50 || 1 || 1 || 50 || 10 || 3 || 35
| [[File:Weapon 09 tier1 912x318.png|center|300px|link=L100 - PAL]] [[L100 - PAL]] || 8 || 160 || 250 || 110 || 50 || 1 || 1 || 50 || 10 || 3 || 35
|-
|-
| [[File:Workshopped RPG.png|center|300px|link=Workshopped RPG]] [[Workshopped RPG]] || 7 || 80 || 160 || 95 || 35 || 1 || 1 || 15|| 0 || 5 || 25
| [[File:Workshopped RPG.png|center|300px|link=Workshopped RPG]] [[Workshopped RPG]] || 7 || 80 || 160 || 95 || 35 || 1 || 1 || 15|| 0 || 5 || 25

Revision as of 09:57, 7 February 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.

Click here to go back to Weapons.

Infantry Specials (or Special Weapons) are generally speaking more powerful, but also more specialized and cumbersome than infantry weapons. For a complete breakdown of currently used Weapon/Accessory tags or to search for a specific tag see here.

Anti-Tank

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
IMX SA-RPG 2
8 110 210 125 45 1 1 120 N/A 5 45
L100 - PAL
8 160 250 110 50 1 1 50 10 3 35
Workshopped RPG
7 80 160 95 35 1 1 15 0 5 25
Zayntech ASGM 2
11 150 300 120 50 1 1 65 0 6 65

Autocannon

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Tripod MK20A3
10 60 70 45 15 1 3 50 0 8 45

Energy

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Mining Laser 7 130 200 140 20 1 1 20 0 0 15
E4A2 ELSA
8 30 45 60 15 1 3 110 0 8 45
EMP Rifle 5 25 1 500 0 1 1 35 -10 8 20

Flamethrower

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Flamethrower
4 30 30 25 0 3 1 25 150 6 15

Indirect Fire

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Gr331 ESG - Grenade Launcher
7 10 10 20 50 1 1 50 -25 7 35
Kingpost M8
14 15 15 10 35 0 1 50 0 10 50
U60A1 HWCM
11 20 15 25 25 0 1 55 0 12 25
XGr-20 CDTE
8 10 30 20 10 1 2 60 10 6 50

Machine Gun

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
CMG50
8 14 12 34 15 1 12 35 -20 6 30
Light Chaingun
7 13 7 26 7 1 7 15 -10 12 25
M10E ESAW
7 12 9 28 10 1 15 40 -25 8 20
Tripod CMG50
8 14 12 34 15 1 12 35 -10 14 30
Tripod M6 CMG
10 25 25 70 10 1 10 40 -10 6 40

Sniper Rifle

Name Rng HP Dmg Armor Dmg Armor Pen Supp Elems Hit RoF Trade Val Acc Mod Ammo
Anti-Material Rifle 'Crocodile'
11 80 70 110 40 1 1 70 -5 6 40
K-SAS Designated Marksman Rifle
10 25 25 45 8 1 2 45 10 12 25
SR31 HM SPR
11 25 24 75 30 1 1 40 20 10 30