Protect Settlement: Difference between revisions

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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the demo release and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Mission |image= |faction=Pirates |Operation= Counter Insurgency |Stage=Mid |Army List= [..."
 
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|Operation= Counter Insurgency
|Operation= Counter Insurgency
|Stage=Mid
|Stage=Mid
|Army List= [[Pirate Offensive Early Game]],  
|Army List= [[Pirate Offensive Early Game|Offensive Early Game]],<br> [[Pirate Offensive Mid Game|Offensive Mid Game]]
[[Pirate Offensive Mid Game]]
|Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game]],<br> [[Pirate Offensive Mid Game Reinforcements|Mid Game]]
|Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game]],  
[[Pirate Offensive Mid Game Reinforcements|Mid Game]]
|Menace= [[First Wave]]
|Menace= [[First Wave]]
|Strategic Asset=[[Operations#Pirates|Local Clinic]],<br> [[Operations#Pirates|Local Militia]],<br> [[Operations#Pirates|Local Workshop]]
|Strategic Asset=[[Operations#Pirates|Local Clinic]],<br> [[Operations#Pirates|Local Militia]],<br> [[Operations#Pirates|Local Workshop]]

Latest revision as of 12:09, 25 October 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

We received a distress call from a nearby large settlement reporting pirates en route to seize supplies and steal commodities. Hide between the buildings and greet the approaching pirates accordingly. Make sure none of them enter the town! - In game description

PRIMARY OBJECTIVES

  • Prevent hostile units from entering the target zone for 8 rounds. If too many hostile units are inside for too long, the mission will fail.

SECONDARY OBJECTIVES

  • Complete the mission without losing a squad or vehicle
  • Complete the mission with less than 3 structures destroyed.
  • 60% of all civilians have to survive.
  • Keep control over the target area above 80%.
  • Keep control over the target area above 40%.

DEFEAT CONDITION

  • All player-controlled units are eliminated.
  • Zone control is reduced to 0%.

Strategies

Strategies/tips/tricks go here