Stop Marauders: Difference between revisions

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|Stage=Early
|Stage=Early
|Army List= [[Rogue Army Early Game]],<br>  [[Rogue Army Mid Game]]
|Army List= [[Rogue Army Early Game]],<br>  [[Rogue Army Mid Game]]
|Reinforcements=[[Rogue Army Early Game Reinforcements|Early Game]],<br> [[Rogue Army Mid Game Reinforcements| Mid Game]]
|Reinforcements= N/A
|Menace= [[First Wave]]
|Menace= [[First Wave]]
|Strategic Asset=[[Operations#Rogue Army|Civilian Trading Post]]
|Strategic Asset=[[Operations#Rogue Army|Civilian Trading Post]]

Latest revision as of 18:53, 12 September 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

Advancing Rogue Army units have split from the main force and are pillaging a nearby civilian settlement. If not for the RMC, no one will stop the carnage. Move in quickly and save as many civilians as possible by destroying the attacking units. - In game description

VICTORY CONDITION

  • Save civilians by destroying 80% of all attacking enemies

SECONDARY OBJECTIVES

  • Save more than 60% of all civilians
  • Save more than 40% of all civilians
  • Save more than 20% of all civilians
  • Destroy less than 3 structures
  • Complete the mission without losing a squad or vehicle

DEFEAT CONDITION

  • All friendly units are eliminated

Strategies

Strategies/tips/tricks go here