Delay: Difference between revisions

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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the demo release and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Mission |image= |faction=Rogue Army |Operation= Turn the Tide |Stage=Mid |Army List= R..."
 
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[[Missions|Click here to go back to Missions]]
[[Missions|Click here to go back to Missions]]


'' The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible.''
'' The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible.
  '' Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down.''  - In game description
  Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down.''  - In game description


== VICTORY CONDITION ==
== VICTORY CONDITION ==

Revision as of 10:16, 25 August 2026

The content below is based on the demo release and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Missions

The enemy is advancing rapidly and threatens to overrun retreating friendly forces. RMC must sweep in and conduct a fighting retreat to delay the enemy as long as possible.

Hold the defense zone clear of enemies for 10 turns by engaging the Rogue Army early and pinning them down.  - In game description

VICTORY CONDITION

  • Prevent hostile units from entering the target zone for 10 rounds. If too many hostile units are inside for too long, the mission will fail

SECONDARY OBJECTIVES

  • Keep objective control over 90%
  • Keep objective control over 60%
  • Keep objective control over 30%

DEFEAT CONDITION

  • All friendly units are eliminated
  • Objective control reaches 0%

Strategies

Strategies/tips/tricks go here