U60A1 HWCM: Difference between revisions

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[[File:U60A1 HWCM graph.png|thumb|left]]
[[File:U60A1 HWCM graph.png|thumb|left]]
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== Official Screenshots ==
[[File:U60A1 HWCM Promo.png|center|500px]]
Image provided by Overhype as part of [[Patch v0.7.15| Mission Selection Overhaul]] patch notes


== Changelog ==
== Changelog ==
*[[Patch v0.6.6.+16265|Patch #3]] - Slightly rebalanced [[U60A1 HWCM|commando mortar]] and [[Kingpost M8|80mm mortar]]
*[[Patch v0.6.6.+16265|Patch #3]] - Slightly rebalanced [[U60A1 HWCM|commando mortar]] and [[Kingpost M8|80mm mortar]]
*[[Patch v0.7.15| Mission Selection Overhaul]] - Added 3D model for the Light Mortar and custom animations


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Mortars]]
[[Category:Mortars]]
[[Category:Special Weapons]]
[[Category:Special Weapons]]

Latest revision as of 22:50, 3 October 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Special Weapons.

Description

The Hammond And Wolfe Metalworks Commando Mortar (HWCM) was created as a versatile support option for quick moving units. After being deployed, it can fire high explosives or smoke munitions over medium distances. Can not be used when to close to a target.

Weapon Skills

Fire a fragmentation shell that explodes into shrapnel on impact and causes severe suppression. (8 shots)

Shoot a smoke shell that creates a smoke screen in the target area. (4 shots)


Tags

MINIMUM RANGE PROJECTILE FLEXIBLE INDIRECT FIRE IGNORES COVER AREA OF EFFECT SMOKE

Accuracy & Damage graph


Official Screenshots

Image provided by Overhype as part of Mission Selection Overhaul patch notes

Changelog