Patch v0.7.12: Difference between revisions

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Created page with "Hotfix #11 fixes some issues introduced with the terrain update yesterday. Thank you very much for your bug reports and feedback! :) =Changelog: v0.7.12= * FIXED Enemies, recoverable objects, and structures sometimes spawned on isolated tiles, which made some objectives unaccomplishable * FIXED During mission preparation, it isn't possible anymore to place units on large boulders and other blocked tiles * FIXED Half-cover was sometimes floating in the air =Known Issu..."
 
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[[Patches|Click here to go back to Patches.]]
Hotfix #11 fixes some issues introduced with the terrain update yesterday.
Hotfix #11 fixes some issues introduced with the terrain update yesterday.



Latest revision as of 09:04, 8 August 2026

Click here to go back to Patches.

Hotfix #11 fixes some issues introduced with the terrain update yesterday.

Thank you very much for your bug reports and feedback! :)

Changelog: v0.7.12

  • FIXED Enemies, recoverable objects, and structures sometimes spawned on isolated tiles, which made some objectives unaccomplishable
  • FIXED During mission preparation, it isn't possible anymore to place units on large boulders and other blocked tiles
  • FIXED Half-cover was sometimes floating in the air

Known Issues

  • Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".
  • If the game is installed on HDD drives, loading times are bad, and barks are delayed.
  • Display mode "Fullscreen" sometimes behaves as not expected after minimizing the game. Until this is fixed, please consider using "Fullscreen Window" instead.