Secure Perimeter: Difference between revisions
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|Army List= [[Pirate Defensive Early Game|Defensive Early Game]], | |Army List= [[Pirate Defensive Early Game|Defensive Early Game]], | ||
[[Pirate Defensive Mid Game|Defensive Mid Game]] | [[Pirate Defensive Mid Game|Defensive Mid Game]] | ||
|Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game | |Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game], | ||
[[Pirate Offensive Mid Game Reinforcements|Mid Game | [[Pirate Offensive Mid Game Reinforcements|Mid Game]], | ||
|Menace= [[First Wave]] | |Menace= [[First Wave]] | ||
|Strategic Asset= [[Operations#Pirates|Bridgeheads]] | |Strategic Asset= [[Operations#Pirates|Bridgeheads]] | ||
Revision as of 21:40, 11 June 2026
{{Mission |image= |faction=Pirates |Operation= Counter Insurgency |Stage=Early |Army List= Defensive Early Game, Defensive Mid Game |Reinforcements=[[Pirate Offensive Early Game Reinforcements|Early Game], Mid Game, |Menace= First Wave |Strategic Asset= Bridgeheads }} Click here to go back to Missions
When first touching ground we need to secure the immediate area. Send out patrols and make sure the area is free of any Pirate skirmishers that might perform surprise attacks, scout our movements or prepare ambushes. - In game description
VICTORY CONDITION
Sweep the battle map and eliminate at least 60% of all enemy units.
DEFEAT CONDITION
All friendly units are eliminated.
Strategies
Strategies/tips/tricks go here


