Mounted Chaingun: Difference between revisions
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== Accuracy & Damage graph == | == Accuracy & Damage graph == | ||
[[File:Mounted Chaingun graph.png|thumb|left]] | [[File:Mounted Chaingun graph.png|thumb|left]] | ||
== Changelog == | |||
*[[Patch v0.7.6+19301| SL Update 1]] - Changed Vehicle Weapon 'Medium Chaingun' to be a light weapon | |||
*[[Patch v0.7.6+19301| SL Update 1]] - Adjusted vehicle light chaingun to have the same stats as the infantry version | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Vehicle Weapons]] | [[Category:Vehicle Weapons]] | ||
[[Category: | [[Category:Light Vehicle Weapons]] | ||
Revision as of 18:29, 25 June 2026
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Description
A larger version of the typical Pirate infantry chaingun firing a bigger caliber round. It has an extremely high rate of fire and is ideal to suppress or even outright disable enemy infantry formations. The more it shoots in quick succession the higher is the chance for it to jam.
Weapon Skill
A high rate of fire salvo that can be fired on the move. The more salvos are fired in a single turn, the higher the chance of the chaingun jamming, increasing by 10 per use.
Known Users
Tags
PROJECTILE SUPPRESSIVE JAM VEHICLE WEAPON
Accuracy & Damage graph

Changelog
- SL Update 1 - Changed Vehicle Weapon 'Medium Chaingun' to be a light weapon
- SL Update 1 - Adjusted vehicle light chaingun to have the same stats as the infantry version


