Twin Griffin Dynamics Rotary Barrel Machinegun: Difference between revisions
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== Changelog == | == Changelog == | ||
*[ | *[[Patch v0.6.5+16107| Patch #2]] - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11. | ||
*[https://store.steampowered.com/news/app/2432860/view/687497604906352683 v0.6.6. +16265] -- Patch #3 - Adjusted minigun stats | *[https://store.steampowered.com/news/app/2432860/view/687497604906352683 v0.6.6. +16265] -- Patch #3 - Adjusted minigun stats | ||
*[[Patch v0.6.13| Patch 9]] - Reduced ideal range of miniguns from 4 to 3 | *[[Patch v0.6.13| Patch 9]] - Reduced ideal range of miniguns from 4 to 3 | ||
Revision as of 21:16, 5 June 2026
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Description
A synchronized pair of rotary multi-barrel machine gun originally mounted on space- and aircraft. Due to the extremely high rate of fire the gun can heat up quickly. The more heat builds up the less accurate the gun gets.
Weapon Skill
Fire a long salvo at the target.
A wide sweep firing a hail of bullets strafing adjacent tiles. Builds up heat that reduces accuracy.
Tags
PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VEHICLE WEAPON
Accuracy & Damage graph
Changelog
- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
- v0.6.6. +16265 -- Patch #3 - Adjusted minigun stats
- Patch 9 - Reduced ideal range of miniguns from 4 to 3


