POW Unit: Difference between revisions
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| 3|| 10|| 40 || 40|| 100 || 50 || 60|| 12 ||0 || 0|| [[SIPV Standard Protective Vest]] | | 3|| 10|| 40 || 40|| 100 || 50 || 60|| 12 ||0 || 0|| [[SIPV Standard Protective Vest]] | ||
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== Missions == | |||
[[POW Unit|POWs]] are the primary mission objective in the [[POW Rescue]] mission. | |||
== Changelog == | |||
*[[Patch v0.7.6+19301| SL Update #1]] - *Added new animations for captured [[POW Unit|POWs]] and [[VIPs]] | |||
[[Category:Allied Units]] [[Category: Mission Objective Units]] | [[Category:Allied Units]] [[Category: Mission Objective Units]] | ||
Latest revision as of 14:26, 27 August 2026
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A squad of allied local forces taken prisoner and held at a POW camp. - In game description

Unit Stats
An lightly armored but unarmed unit whose rescue and evacuation is an objective in certain missions. They will stand, uncontrollable, until a squad moves into their objective radius. At this point, they will be added to the players squad list and be controllable like a normal squad starting from next round. They are unarmed, have no attacks, and are vital to the mission, so cannot be used in combat except as ill-advised bait. They can deploy to help protect themselves.This unit does not drop loot if killed.
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment |
|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 10 | 40 | 40 | 100 | 50 | 60 | 12 | 0 | 0 | SIPV Standard Protective Vest |
Missions
POWs are the primary mission objective in the POW Rescue mission.
Changelog
- SL Update #1 - *Added new animations for captured POWs and VIPs


