Jaegar Team: Difference between revisions
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Each unit wears [[Jaegar Fatigues|armor]] that grants '''+2 Concealment''', making them harder to detect. Armed with the '''[[K-SAS Designated Marksman Rifle]]''', they can inflict heavy losses even on armored infantry when attacking from stealth. | Each unit wears [[Jaegar Fatigues|armor]] that grants '''+2 Concealment''', making them harder to detect. Armed with the '''[[K-SAS Designated Marksman Rifle]]''', they can inflict heavy losses even on armored infantry when attacking from stealth. | ||
They also carry a '''[[ | They also carry a '''[[Target Designator]]''', which they will use to mark vehicles when [[ATGM Team]]s are present. It is currently unknown if they will do so when a team is not present, if they ever use it against non-vehicles, and what conditions will trigger their use. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Unit Size !! HP per Soldier !! Armor Value !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Weapons and Equipment | ! Unit Size !! HP per Soldier !! Armor Value !!Armor Durability!! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !! Weapons and Equipment!!Army Points !!Campaign Progress Needed To Spawn Unit | ||
|- | |- | ||
| 2|| 10|| 15 || 100 || 60 || 70|| 10 ||2 || 2||[[Jaegar Fatigues]], [[BR3A3 Kr-BaR "Crowbar"]], [[ | | 2|| 10|| 15 || 30 || 100 || 60 || 70|| 10 ||2 || 2||[[Jaegar Fatigues]], [[BR3A3 Kr-BaR "Crowbar"]], [[Flashbang Grenade]], [[K-SAS Designated Marksman Rifle]], [[Target Designator]] || 180 ||20 Minimum, 100 Maximum | ||
|} | |} | ||
| Line 30: | Line 29: | ||
== Tactical Note == | == Tactical Note == | ||
Use high-vision scouts or detection tools to reveal them early and eliminate them before they strike. The low unit size and weak armor can make the Jaegar Team particular vulnerable to blindfiring with squad weapons or machine guns. | Use high-vision scouts or detection tools to reveal them early and eliminate them before they strike. The low unit size and weak armor can make the Jaegar Team particular vulnerable to blindfiring with squad weapons or machine guns, however they appear to actively seek lut bunkers.l and watchtowers which make them much more durable. | ||
If paired with [[ATGM Team]]s, elimination of either element should be high priority to prevent deadly indirect [[Zayntech ASGM 2|ATGM]] fire. | |||
== Army Lists == | |||
* [[Rogue Army Early Game]] | |||
* [[Rogue Army Early Game Reinforcements]] | |||
* [[Rogue Army Mid Game]] | |||
* [[Rogue Army Mid Game Reinforcements]] | |||
== Changelog == | == Changelog == | ||
*[ | *[[Patch v0.6.3| Patch #1]] - Increased 'detection' for rogue army jaeger from 0 to 2 | ||
*[[Patch v0.7.0+17662| Redacted Update 1]] - Increased campaign progress lock for RA Jaegers to make them show up in battles slightly later | |||
[[Category: Rogue Army Units]] | |||
Latest revision as of 20:36, 13 June 2026
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A specialized rogue army sniper team armed with a precision rifle. - In game description

Unit Stats
RA Jaegers are a sniper duo fielded by the Rogue Army. While they are highly vulnerable to any return fire, they pose a serious threat due to their stealth and long-range firepower.
Each unit wears armor that grants +2 Concealment, making them harder to detect. Armed with the K-SAS Designated Marksman Rifle, they can inflict heavy losses even on armored infantry when attacking from stealth.
They also carry a Target Designator, which they will use to mark vehicles when ATGM Teams are present. It is currently unknown if they will do so when a team is not present, if they ever use it against non-vehicles, and what conditions will trigger their use.
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Weapons and Equipment | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 10 | 15 | 30 | 100 | 60 | 70 | 10 | 2 | 2 | Jaegar Fatigues, BR3A3 Kr-BaR "Crowbar", Flashbang Grenade, K-SAS Designated Marksman Rifle, Target Designator | 180 | 20 Minimum, 100 Maximum |
Note - The Jaegar Team have the BR3A3 Kr-BaR "Crowbar" in their inventory but not their loot column. This equipment will not drop on the units death.
Tactical Note
Use high-vision scouts or detection tools to reveal them early and eliminate them before they strike. The low unit size and weak armor can make the Jaegar Team particular vulnerable to blindfiring with squad weapons or machine guns, however they appear to actively seek lut bunkers.l and watchtowers which make them much more durable.
If paired with ATGM Teams, elimination of either element should be high priority to prevent deadly indirect ATGM fire.
Army Lists
- Rogue Army Early Game
- Rogue Army Early Game Reinforcements
- Rogue Army Mid Game
- Rogue Army Mid Game Reinforcements
Changelog
- Patch #1 - Increased 'detection' for rogue army jaeger from 0 to 2
- Redacted Update 1 - Increased campaign progress lock for RA Jaegers to make them show up in battles slightly later


