Twin Griffin Dynamics Rotary Barrel Machinegun: Difference between revisions
From MENACE Official Wiki
Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the Early Access and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Infobox weapon |image=File:Minigun twin 912x318.png |faction= |value=110 |range=8 |accmod=-5..." |
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== Tags == | == Tags == | ||
{{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}} | {{ItemTag|name=PROJECTILE|link=Projectile(Tag)}} {{ItemTag|name=SUPPRESSIVE|link=Suppressive(Tag)}}{{ItemTag|name=HIGH RATE OF FIRE|link=High Rate Of Fire(Tag)}} {{ItemTag|name=VEHICLE WEAPON|link=Vehicle Weapon(Tag)}} | ||
== Accuracy & Damage graph == | |||
<!-- Not updated for new ideal range. | |||
[[File:Twin Griffin Dyanamics Rotary Barrel Machinegun graph.png|thumb|left]] | |||
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== Changelog == | |||
*[[Patch v0.6.5+16107| Patch #2]] - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11. | |||
*[[Patch v0.6.6.+16265|Patch #3]] - Adjusted minigun stats | |||
*[[Patch v0.6.13| Patch 9]] - Reduced ideal range of miniguns from 4 to 3 | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Vehicle Weapons]] | |||
[[Category:Heavy Vehicle Weapons]] | |||
Latest revision as of 18:46, 25 June 2026
Click here to go back to Vehicle Weapons.
Description
A synchronized pair of rotary multi-barrel machine gun originally mounted on space- and aircraft. Due to the extremely high rate of fire the gun can heat up quickly. The more heat builds up the less accurate the gun gets.
Weapon Skill
Fire a long salvo at the target.
A wide sweep firing a hail of bullets strafing adjacent tiles. Builds up heat that reduces accuracy.
Tags
PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VEHICLE WEAPON
Accuracy & Damage graph
Changelog
- Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
- Patch #3 - Adjusted minigun stats
- Patch 9 - Reduced ideal range of miniguns from 4 to 3


