Module:Data/Weapons.json: Difference between revisions
From MENACE Official Wiki
joljaycups (talk | contribs) Undo revision 6069 by 76561197968631074 (talk) Tags: Undo Reverted |
joljaycups (talk | contribs) No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
[ | [ | ||
{ | { | ||
"Name": " | "Name": "specialweapon.sniper_rifle_tier1", | ||
" | "PathID": "106305", | ||
"ShortName": " | "Title": "SR31 - HM SPR", | ||
"Description": "The | "ShortName": "Sniper Rifle", | ||
"Icon": "", | "Description": "The Special Purpose Rifle is a bolt-action sniper rifle manufactured by Hachette et Marteau for maximum precision over long ranges. Powerful and reliable but not equipped with the most modern attachments, especially optics.", | ||
"Tags": | "Icon": "weapon_13_144x144 @4308.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 40, | ||
"IconEquipment": "", | "IconEquipment": "weapon_13_912x318 @5112.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_13_465x111 @4168.png", | ||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 30, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.aimed_shot", | |||
"PathID": 107653, | |||
"Title": "Single Shot", | |||
"ShortDescription": "", | |||
"Description": "An accurate shot on a single target.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 8, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 20, | |||
"AccuracyDropoff": -3, | |||
"Damage": 30, | |||
"DamageDropoff": -0.6, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 75, | |||
"ArmorPenetrationDropoff": -0.9, | |||
"DamageToArmorDurability": 40, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.5, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 30, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.generic_designated_marksman_rifle_tier3", | |||
"PathID": "106282", | |||
"Title": "T3 Designated Marksman Rifle", | |||
"ShortName": "DMR T3", | |||
"Description": "Generic T3 Designated Marksman Rifle", | |||
"Icon": "weapon_08_dmr_tier3_144x144 @4833.png", | |||
"Tags": "", | |||
"Rarity": 75, | |||
"MinCampaignProgress": 60, | |||
"TradeValue": 90, | |||
"IconEquipment": "weapon_08_912x318 @5462.png", | |||
"IconSkillBar": "weapon_08_dmr_tier3_465x111 @4055.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 55, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_dmr", | |||
"PathID": 107690, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the designated marksman rifle in semi-automatic fire. Ideal against soft targets over long ranges.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 9, | ||
"MaxRange": | "MaxRange": 12, | ||
"AccuracyBonus": | "AccuracyBonus": 20, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -2, | ||
"Damage": | "Damage": 40, | ||
"DamageDropoff": -0. | "DamageDropoff": -0.6, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 70, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -0.6, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 45, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.4, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 18, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.construct_plasma_flamethrower", | ||
" | "PathID": "106318", | ||
"ShortName": " | "Title": "Plasma Flamethrower", | ||
"Description": "A | "ShortName": "Plasma Flamer", | ||
"Icon": "", | "Description": "A device propelling hot, melted plasma in a cloud over short distances. Devastating to armor but does little damage.", | ||
"Tags": | "Icon": "weapon_16_144x144 @4534.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 55, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 75, | ||
"IconEquipment": "", | "IconEquipment": "weapon_16_912x318 @5452.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_16_465x111 @3953.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 40, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_plasma_flamethrower", | |||
"PathID": 107747, | |||
"Title": "Shoot Plasma Flames", | |||
"ShortDescription": "", | |||
"Description": "", | |||
"Icon": "skill_03 @4721.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 2, | |||
"MaxRange": 5, | |||
"Repetitions": 1, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 1, | ||
"MaxRange": | "MaxRange": 4, | ||
"AccuracyBonus": | "AccuracyBonus": 100, | ||
"AccuracyDropoff": | "AccuracyDropoff": 0, | ||
"Damage": | "Damage": 8, | ||
"DamageDropoff": -1, | "DamageDropoff": -1, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
| Line 60: | Line 180: | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 30, | ||
"ArmorPenetrationDropoff": -2, | "ArmorPenetrationDropoff": -2, | ||
"DamageToArmorDurability": 35, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 15, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.rpg_launcher_tier_1", | |||
"PathID": "106302", | |||
"Title": "Workshopped RPG", | |||
"ShortName": "RPG", | |||
"Description": "A makeshift launcher for rocket propelled grenades, usually cobbled together in a pirate workshop. Despite its low quality and accuracy it poses a decent threat to light and even medium vehicles and can also be fired on the move.", | |||
"Icon": "weapon_20_tier_1_144x144 @4382.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 15, | |||
"IconEquipment": "weapon_20_tier_1_912x318 @5409.png", | |||
"IconSkillBar": "weapon_20_tier1_465x111 @5167.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 25, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_rpg_t1", | |||
"PathID": 107722, | |||
"Title": "Launch RPG", | |||
"ShortDescription": "", | |||
"Description": "Launch a rocket-propelled grenade at the target.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 5, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 4, | |||
"MaxRange": 9, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 2, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -6, | |||
"Damage": 80, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 95, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 160, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 35, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.medium_machinegun_tier2_m80", | |||
"PathID": "106292", | |||
"Title": "M80 EGPM", | |||
"ShortName": "MMG", | |||
"Description": "This medium machine gun produced by Enzige utilizes a 7.62x51 round to deliver suppressive fire over medium and long ranges. An MMG has more stopping and suppressive power than LMGs, but at the cost of a slower rate of fire. Due to its weight it has to be deployed before firing.", | |||
"Icon": "weapon_06_144x144 @5224.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_06_912x318 @4884.png", | |||
"IconSkillBar": "weapon_06_465x111 @4224.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.medium_mg_suppressive_fire", | |||
"PathID": 107728, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 12, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 9, | |||
"AccuracyBonus": -15, | |||
"AccuracyDropoff": -4, | |||
"Damage": 16, | |||
"DamageDropoff": -0.8, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 40, | |||
"ArmorPenetrationDropoff": -1.2, | |||
"DamageToArmorDurability": 14, | "DamageToArmorDurability": 14, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.4, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 17, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.mining_laser_construct", | ||
"Title": " | "PathID": "106295", | ||
"ShortName": " | "Title": "Mining Laser", | ||
"Description": "The | "ShortName": "", | ||
"Icon": "", | "Description": "A repurposed mining tool that emitts a high energy laser pulse. It melts through nearly all materials when close enough.The beam quickly dissipates over longer distances though. As all laser weapons it overheats and has to be vented.", | ||
"Tags": | "Icon": "weapon_11_144x144 @4124.png", | ||
"Tags": "", | |||
"Rarity": 10, | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 20, | ||
"IconEquipment": "", | "IconEquipment": "weapon_11_912x318 @4547.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_11_465x111 @4107.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 15, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_mining_laser", | |||
"PathID": 107744, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "Use the laser to melt through even the hardest materials. Builds up heat with each use.", | |||
"Icon": "skill_36 @4121.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.vent_mining_laser", | |||
"PathID": 107752, | |||
"Title": "Vent", | |||
"ShortDescription": "", | |||
"Description": "The weapon heat traps are vented to cool down the system and reduce heat buildup.", | |||
"Icon": "skill_23 @4114.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 2, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 3, | "IdealRange": 3, | ||
"MaxRange": 7, | "MaxRange": 7, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -6, | ||
"Damage": | "Damage": 130, | ||
"DamageDropoff": - | "DamageDropoff": -15, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 140, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -15, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 200, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -15, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 20, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.light_machinegun_tier1_m10E", | ||
" | "PathID": "106286", | ||
"ShortName": " | "Title": "M10E ESAW", | ||
"Description": "The | "ShortName": "Light Machinegun", | ||
"Icon": "", | "Description": "The Enzige Squad Automatic Weapon or ESAW is among the most common light machine guns employed by many forces throughout the core worlds but also common in fringe systems like the Wayback. It is produced by Enzige who are known for light and reliable small caliber and high rate of fire systems. Ideal for suppressing enemy positions while advancing.", | ||
"Tags": | "Icon": "weapon_14_tier1_144x144 @3849.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 15, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 30, | ||
"IconEquipment": "", | "IconEquipment": "weapon_14_tier1_912x318 @5026.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_14_tier1_465x111 @5355.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 20, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.light_mg_suppressive_fire", | |||
"PathID": 107726, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"Repetitions": 15, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 4, | "IdealRange": 4, | ||
"MaxRange": 7, | "MaxRange": 7, | ||
"AccuracyBonus": | "AccuracyBonus": -25, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -6, | ||
"Damage": 12, | "Damage": 12, | ||
"DamageDropoff": -1, | "DamageDropoff": -1.1, | ||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 28, | |||
"ArmorPenetrationDropoff": -1.4, | |||
"DamageToArmorDurability": 9, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 10, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.rocket_launcher_tier1_pal", | |||
"PathID": "106300", | |||
"Title": "L100 - PAL", | |||
"ShortName": "Rocket Launcher", | |||
"Description": "The 100mm diameter portable anti-tank launcher (PAL) produced by the explosives company Powderworks is a cheap and hard-hitting anti-vehicle solution. It is rather heavy and cumbersome but will take out most light and even medium vehicles with a single hit. In a pinch it can also be employed against fortified positions.", | |||
"Icon": "weapon_09_tier1_144x144 @3624.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 50, | |||
"IconEquipment": "weapon_09_tier1_912x318 @5483.png", | |||
"IconSkillBar": "weapon_09_tier1_465x111 @4900.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_rocket", | |||
"PathID": 107721, | |||
"Title": "Launch Rocket", | |||
"ShortDescription": "", | |||
"Description": "Launch a rocket at the target. Best used against vehicles and strongpoints.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 3, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 5, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 5, | |||
"AccuracyDropoff": -5, | |||
"Damage": 160, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 110, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 250, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 50, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.medium_machinegun_tier1_cmg50", | |||
"PathID": "106291", | |||
"Title": "CMG50", | |||
"ShortName": "Medium MG", | |||
"Description": "Catercorner, being specialized in reliable fire support solutions, developed the CMG50 to fill the medium machine gun slot of basic infantry squads. Sturdy, reliable and packs a punch but the accuracy and ammo capacity are not the best. Has to be deployed to be used due to its heavy weight.", | |||
"Icon": "weapon_06_tier1_144x144 @4893.png", | |||
"Tags": "", | |||
"Rarity": 15, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 30, | |||
"IconEquipment": "weapon_06_tier1_912x318 @5443.png", | |||
"IconSkillBar": "weapon_06_tier1_465x111 @4549.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 30, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.medium_mg_suppressive_fire", | |||
"PathID": 107728, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 12, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -20, | |||
"AccuracyDropoff": -5, | |||
"Damage": 14, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 34, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -1.4, | ||
"DamageToArmorDurability": 12, | "DamageToArmorDurability": 12, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 15, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.pirate_pdw_tier_1", | ||
" | "PathID": "106352", | ||
"ShortName": " | "Title": "Pirate looted PDW", | ||
"Description": " | "ShortName": "PDW", | ||
"Icon": "", | "Description": "An assault weapon designed to overwhelm defenders over short distances with a hail of high-penetration rounds. Typically used by Pirate boarding commandos.", | ||
"Tags": | "Icon": "weapon_28_144x144 @3818.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 40, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 20, | ||
"IconEquipment": "", | "IconEquipment": "weapon_28_912x318 @4178.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_28_465x111 @4724.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_pirate_pdw", | |||
"PathID": 107699, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distances with decent accuracy.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 3, | ||
"MaxRange": | "MaxRange": 6, | ||
"AccuracyBonus": | "AccuracyBonus": 0, | ||
"AccuracyDropoff": -8, | "AccuracyDropoff": -8, | ||
"Damage": | "Damage": 7, | ||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": -2.2, | |||
"DamageToArmorDurability": 8, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 2, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_pdw_tier1_scp", | |||
"PathID": "106342", | |||
"Title": "MK46MOD2 SPC", | |||
"ShortName": "PDW", | |||
"Description": "The Hachette et Marteau Machinery Company Short Protective Carbine, or SPC, was designed for high-intensity conflicts where normal SMGs were not efficient to defeat the commonly worn body armours. It fires a much smaller round than an SMG, similar to an AR round. Its high penetration power and increased range and accuracy come at the expense of its stopping power, which is rather low.", | |||
"Icon": "weapon_24_tier1_144x144 @4498.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 25, | |||
"IconEquipment": "weapon_24_tier1_912x318 @5377.png", | |||
"IconSkillBar": "weapon_24_tier1_465x111 @4533.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 11, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_pdw_tier_1_burst", | |||
"PathID": 107694, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distances with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_pdw_tier_1_tap_fire", | |||
"PathID": 107695, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 6, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 8, | |||
"DamageDropoff": -0.9, | "DamageDropoff": -0.9, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
| Line 166: | Line 740: | ||
"DamageToArmorDurability": 9, | "DamageToArmorDurability": 9, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0.6, | "DamageToArmorDurabilityDropoff": -1, | ||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.tripod_medium_mortar_80mm", | |||
"PathID": "106313", | |||
"Title": "Kingpost M8", | |||
"ShortName": "Medium Mortar", | |||
"Description": "A medium sized 80mm mortar manufactured in great numbers by Kingpost Ordnance and used to deliver fire support in the form of HE and smoke shells over long distances. \nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | |||
"Icon": "weapon_26_144x144 @4635.png", | |||
"Tags": "", | |||
"Rarity": 25, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 50, | |||
"IconEquipment": "weapon_26_912x318 @4556.png", | |||
"IconSkillBar": "weapon_26_465x111 @5356.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_medium_mortar_frag", | |||
"PathID": 107720, | |||
"Title": "Fire Frag Shell", | |||
"ShortDescription": "", | |||
"Description": "Fire a fragmentation shell that explodes into shrapnel on impact and causes severe suppression.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 2, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 7, | |||
"IdealRange": 10, | |||
"MaxRange": 14, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -5, | |||
"Damage": 15, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 10, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 20, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 35, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.infantry_automatic_rifle_tier2", | |||
"PathID": "106285", | |||
"Title": "IAR", | |||
"ShortName": "Automatic Rifle", | |||
"Description": "A modified assault rifle with added weight and extended barrel to deliver more accurate suppressive fire with less rounds. Usually only employed by well trained troops like the TCR Marines.", | |||
"Icon": "weapon_43_144x144 @5403.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 25, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_43_912x318 @4444.png", | |||
"IconSkillBar": "weapon_43_inactive_465x111 @5354.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 30, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_automatic_rifle", | |||
"PathID": 107681, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "Fires $1 accurate shots to suppress the enemy.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 9, | |||
"AccuracyBonus": -5, | |||
"AccuracyDropoff": -4, | |||
"Damage": 12, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 35, | |||
"ArmorPenetrationDropoff": -1.2, | |||
"DamageToArmorDurability": 13, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.4, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 25, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_heavy_assault_rifle_tier2_har", | |||
"PathID": "106340", | |||
"Title": "MK22MOD1", | |||
"ShortName": "Heavy Assault Rifle", | |||
"Description": "The RMC designation of this heavy assault rifle is MK22MOD1 while it is originally produced as the Central Design Bureau of Hunting and Sport Rifles Semi Automatic Large Assault Rifle - Close Quarters Battles variant (CDB SALAR-CQB). This 12,7x55mm weapon is designed to deliver highest stopping power over short distances in confined spaces. Requested by Navy assault and breaching teams and delivered by CDB Hunting and Sport Rifles. Standard rounds have little penetration and velocity as to not pierce the hull of spacecrafts but are devastating against any soft target.", | |||
"Icon": "weapon_31_144x144 @3898.png", | |||
"Tags": "", | |||
"Rarity": 55, | |||
"MinCampaignProgress": 10, | |||
"TradeValue": 140, | |||
"IconEquipment": "weapon_31_912x318 @4637.png", | |||
"IconSkillBar": "weapon_31_465x111 @3952.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 22, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_heavy_assault_rifle_tier1", | |||
"PathID": 107638, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the heavy assault rifle with extremely high damage but low range and armor penetration.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -9, | |||
"Damage": 30, | |||
"DamageDropoff": -1.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": -2, | |||
"DamageToArmorDurability": 25, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 4.5, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.tripod_medium_machinegun", | ||
"Title": " | "PathID": "106312", | ||
"ShortName": " | "Title": "Tripod CMG50", | ||
"Description": " | "ShortName": "MMG", | ||
"Icon": "", | "Description": "Catercorner, being specialized in reliable fire support solutions, developed the CMG50 to fill the medium machingun slot of basic infantry squads. Sturdy, reliable and packs a punch but the accuracy and ammo capacity are not the best. This weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | ||
"Tags": | "Icon": "weapon_06_tripod_mmg_144x144 @3702.png", | ||
"Rarity": | "Tags": "", | ||
"MinCampaignProgress": | "Rarity": 20, | ||
"TradeValue": | "MinCampaignProgress": 0, | ||
"IconEquipment": "", | "TradeValue": 35, | ||
"IconSkillBar": "", | "IconEquipment": "weapon_06_tripod_mmg_912x318 @3541.png", | ||
"IconSkillBar": "weapon_06_tripod_mmg_465x111 @3992.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 30, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.medium_mg_suppressive_fire_tripod", | |||
"PathID": 107729, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 12, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 5, | ||
"MaxRange": 8, | "MaxRange": 8, | ||
"AccuracyBonus": -10, | "AccuracyBonus": -10, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -5, | ||
"Damage": | "Damage": 14, | ||
"DamageDropoff": -0. | "DamageDropoff": -0.9, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 34, | ||
"ArmorPenetrationDropoff": -1. | "ArmorPenetrationDropoff": -1.4, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 12, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 15, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.tripod_laser_lance", | ||
"Title": " | "PathID": "106311", | ||
"ShortName": " | "Title": "Tripod Laser Lance", | ||
"Description": " | "ShortName": "Laser Lance", | ||
"Icon": "", | "Description": "A heavy military grade laser lance used in ship to ship combat. A devastating weapon against vehicles and heavy armor. Overheats quickly and has to be vented but has unlimited ammo.\nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | ||
"Tags": | "Icon": "laserlance_144x144 @4745.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 40, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 80, | ||
"IconEquipment": "", | "IconEquipment": "laserlance_912x318 @4706.png", | ||
"IconSkillBar": "", | "IconSkillBar": "laserlance_912x318 @4706.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 70, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.tripod.fire_laser_lance", | |||
"PathID": 107866, | |||
"Title": "Shoot Laser", | |||
"ShortDescription": "", | |||
"Description": "Fire a highly focused laser beam at the target. The beam will burn with ease through even the hardest armor. Ideal against medium and heavy vehicles. Does half damage against structures. Builds up $1 heat points.", | |||
"Icon": "skill_36 @4121.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.tripod.laser_lance.vent", | |||
"PathID": 107867, | |||
"Title": "Vent", | |||
"ShortDescription": "", | |||
"Description": "The weapon heat traps are vented to cool down the system and reduce heat buildup.", | |||
"Icon": "skill_23 @4114.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 2, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 6, | ||
"MaxRange": | "MaxRange": 10, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -2, | ||
"Damage": | "Damage": 130, | ||
"DamageDropoff": - | "DamageDropoff": -1, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 180, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -2, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 120, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -2, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 20, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_assault_rifle_tier1_kpac_RANGE", | "Name": "weapon.generic_assault_rifle_tier1_kpac_RANGE", | ||
"PathID": "106327", | |||
"Title": "R10A6 \"RANGE\" K-PAC", | "Title": "R10A6 \"RANGE\" K-PAC", | ||
"ShortName": "Assault Rifle", | "ShortName": "Assault Rifle", | ||
"Description": "The KPAC is not too easy to modify but this version has been fitted with an extended barrel and assault scope with magnification. It is ideal for engaging enemies over longer ranges.", | "Description": "The KPAC is not too easy to modify but this version has been fitted with an extended barrel and assault scope with magnification. It is ideal for engaging enemies over longer ranges.", | ||
"Icon": "", | "Icon": "weapon_04_tier1_mod3_144x144 @4177.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_04_tier1_mod3_912x318 @4327.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_04_tier1_mod3_465x111 @3649.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_assault_rifle_tier1_556", | |||
"PathID": 107675, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_556", | |||
"PathID": 107671, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 6, | "IdealRange": 6, | ||
| Line 270: | Line 1,328: | ||
"DamageToArmorDurabilityDropoff": -0.6, | "DamageToArmorDurabilityDropoff": -0.6, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_assault_rifle_tier1_ARC_762_SOCC", | ||
"Title": " | "PathID": "106324", | ||
"Title": "R14A2 ARC \"SOCC\"", | |||
"ShortName": "Assault Rifle", | "ShortName": "Assault Rifle", | ||
"Description": " | "Description": "The stock ARC is rather easy to modify. This Special Operator Combat Configuration (SOCC) features a high quality sound suppressor and compact collimator sight. It has increased accuracy and the shooter is less likely to be revealed when firing.", | ||
"Icon": "", | "Icon": "weapon_22_tier1_mod1_144x144 @4980.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_22_tier1_mod1_912x318 @3996.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_22_tier1_mod1_465x111 @3942.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_assault_rifle_tier1_762_suppressed", | |||
"PathID": 107678, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_762_suppressed", | |||
"PathID": 107674, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -7, | |||
"Damage": 12, | |||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 20, | |||
"ArmorPenetrationDropoff": -2, | |||
"DamageToArmorDurability": 13, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.construct_plasma_rifle_soldier_t2", | |||
"PathID": "106320", | |||
"Title": "Construct Plasma Rifle", | |||
"ShortName": "", | |||
"Description": "A lower energy plasma rilfe firing bolts of molten plasma. Medium accuracy and penetration but does heavy damage to armor.", | |||
"Icon": "weapon_03_144x144 @3755.png", | |||
"Tags": "", | |||
"Rarity": 55, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 25, | |||
"IconEquipment": "weapon_03_912x318 @5014.png", | |||
"IconSkillBar": "weapon_03_465x111 @5235.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.shoot_plasma_construct", | |||
"PathID": 107746, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A quick salvo of electrothermal energy with high penetration and damage. Melts armor of targets hit.", | |||
"Icon": "skill_09 @5188.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 4, | "IdealRange": 4, | ||
"MaxRange": 8, | "MaxRange": 8, | ||
"AccuracyBonus": 10, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": -4, | |||
"Damage": 30, | |||
"DamageDropoff": -0.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 60, | |||
"ArmorPenetrationDropoff": -1, | |||
"DamageToArmorDurability": 45, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 15, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.tripod_anti_tank_gun_rgl", | |||
"PathID": "106307", | |||
"Title": "AT-RGL", | |||
"ShortName": "Anti-Tank Gun", | |||
"Description": "A recoilless anti-tank grenade launcher that is fired from a mount and shoots a 73mm shell instead of a rocket. The projectile is not self propelled so it loses momentum with distance but has a higher initial speed, giving it a decent accuracy over range and power, it also has no minimum range.\nDue to its massive backblast it can not be fired from buildings and also instantly reveals the shooter to all enemies.\nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | |||
"Icon": "weapon_38_144x144 @4796.png", | |||
"Tags": "", | |||
"Rarity": 25, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 50, | |||
"IconEquipment": "weapon_38_912x318 @5233.png", | |||
"IconSkillBar": "weapon_38_465x111 @3875.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.tripod_fire_anti_tank_gun_rgl", | |||
"PathID": 107871, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "Fire an armor piercing shell at the target.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -4, | |||
"Damage": 140, | |||
"DamageDropoff": -3, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 120, | |||
"ArmorPenetrationDropoff": -3, | |||
"DamageToArmorDurability": 200, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -3, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 40, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.sniper_rifle_sr41", | |||
"PathID": "106304", | |||
"Title": "SR41 KASS", | |||
"ShortName": "Sniper", | |||
"Description": "A high powered precision rifle crafted by Kruger for special military task forces. Fitted with advanced targeting computers for maximum accuracy under all circumstances. Effective against heavily armored infantry.", | |||
"Icon": "weapon_08_144x144 @5310.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 125, | |||
"IconEquipment": "weapon_08_912x318 @5462.png", | |||
"IconSkillBar": "weapon_08_465x111 @5085.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.aimed_shot", | |||
"PathID": 107653, | |||
"Title": "Single Shot", | |||
"ShortDescription": "", | |||
"Description": "An accurate shot on a single target.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 9, | |||
"MaxRange": 12, | |||
"AccuracyBonus": 30, | |||
"AccuracyDropoff": -2, | |||
"Damage": 40, | |||
"DamageDropoff": -0.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 85, | |||
"ArmorPenetrationDropoff": -0.8, | |||
"DamageToArmorDurability": 50, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.4, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 35, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_assault_rifle_tier1_ARC_762", | |||
"PathID": "106321", | |||
"Title": "R14A2 ARC", | |||
"ShortName": "Assault Rifle", | |||
"Description": "The Catercorner Group used their knowledge of high-caliber weapon platforms to branch into infantry assault rifles. With a larger caliber than the classic 556 of the K-PAC the Catercorner Light Automatic Rifle (ARC) has a higher stopping power and armor damage but lower accuracy, range and penetration due to its lower muzzle velocity.", | |||
"Icon": "weapon_22_tier_1_144x144 @4674.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 15, | |||
"IconEquipment": "weapon_22_tier1_912x318 @4834.png", | |||
"IconSkillBar": "weapon_22_tier1_465x111 @5181.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 9, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_assault_rifle_tier1_762", | |||
"PathID": 107677, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_762", | |||
"PathID": 107673, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 12, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 20, | |||
"ArmorPenetrationDropoff": -1.9, | |||
"DamageToArmorDurability": 13, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.7, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.pirate_light_chaingun", | |||
"PathID": "106297", | |||
"Title": "Light Chaingun", | |||
"ShortName": "", | |||
"Description": "A light chaingun with a very high rate of fire and low recoil. It can be used on the move to cover advancing troops. Due to the small projectiles it suffers from low accuracy and penetration. The more it is fired, the higher the chance for it to jam. ", | |||
"Icon": "weapon_18_144x144 @4502.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 15, | |||
"IconEquipment": "weapon_18_912x318 @4456.png", | |||
"IconSkillBar": "weapon_18_465x111 @4066.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 25, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.pirate_infantry_chaingun_salvo", | |||
"PathID": 107736, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A high rate of fire salvo that can be fired on the move. The more salvos are fired in a single turn, the higher the chance of the chaingun jamming, increasing by $1 per use.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 7, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"AccuracyBonus": -10, | |||
"AccuracyDropoff": -6, | "AccuracyDropoff": -6, | ||
"Damage": | "Damage": 13, | ||
"DamageDropoff": -0.8, | "DamageDropoff": -0.8, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
| Line 298: | Line 1,804: | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 26, | ||
"ArmorPenetrationDropoff": -1.8, | "ArmorPenetrationDropoff": -1.8, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 7, | ||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.5, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 7, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.tripod_minigun", | |||
"PathID": "106314", | |||
"Title": "Tripod Griffin Minigun", | |||
"ShortName": "Minigun", | |||
"Description": "A rotary multi-barrel machine gun originally mounted on space- and aircraft. Comes with a very high rate of fire but heats up quickly due to the high rate of fire. The more heat builds up the less accurate the gun gets.", | |||
"Icon": "weapon_39_144x144 @3678.png", | |||
"Tags": "", | |||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 60, | |||
"IconEquipment": "weapon_39_912x318 @4876.png", | |||
"IconSkillBar": "weapon_39_465x111 @3730.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 50, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.tripod_minigun_salvo", | |||
"PathID": 107750, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "Fire a $1 bullet minigun salvo at one tile. ", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 15, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.tripod_minigun_strafing", | |||
"PathID": 107751, | |||
"Title": "Strafing", | |||
"ShortDescription": "", | |||
"Description": "A wide sweep firing a hail of bullets strafing $1 adjacent tiles. ", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 40, | |||
"AoEType": 4, | |||
"AoEChanceToHitCenter": 25, | |||
"SelectableTiles": 4, | |||
"ScatterMode": 3, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -5, | |||
"AccuracyDropoff": -7, | |||
"Damage": 13, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 40, | |||
"ArmorPenetrationDropoff": -1.6, | |||
"DamageToArmorDurability": 15, | |||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0.6, | "DamageToArmorDurabilityDropoff": -0.6, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 10, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.grenade_launcher_tier3", | |||
"PathID": "106284", | |||
"Title": "Grenade Launcher Tier 3", | |||
"ShortName": "T3 Gren Launcher", | |||
"Description": "Fires advanced MK2 Fragementation grenades", | |||
"Icon": "weapon_10_tier3_144x144 @4928.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 60, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_10_912x318 @4802.png", | |||
"IconSkillBar": "weapon_10_tier3_465x111 @3979.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 50, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_frag_grenade", | |||
"PathID": 107717, | |||
"Title": "Launch Frag Grenade", | |||
"ShortDescription": "", | |||
"Description": "Launch a fragmentation grenade over medium distances. Can inflict heavy damage on multiple unarmored targets and ignores cover.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 7, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 5, | |||
"MaxRange": 9, | |||
"AccuracyBonus": 35, | |||
"AccuracyDropoff": -3, | |||
"Damage": 15, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 15, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 65, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.light_machinegun_tier3", | ||
"Title": " | "PathID": "106289", | ||
"ShortName": " | "Title": "T3 Light Machinegun", | ||
"Description": " | "ShortName": "T3 LMG", | ||
"Icon": "", | "Description": "Generic Light MG Tier 3", | ||
"Tags": | "Icon": "weapon_14_tier3_144x144 @3902.png", | ||
"Rarity": | "Tags": "", | ||
"MinCampaignProgress": | "Rarity": 55, | ||
"TradeValue": | "MinCampaignProgress": 60, | ||
"IconEquipment": "", | "TradeValue": 200, | ||
"IconSkillBar": "", | "IconEquipment": "weapon_14_912x318 @4964.png", | ||
"IconSkillBar": "weapon_14_tier3_465x111 @5427.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.light_mg_suppressive_fire", | |||
"PathID": 107726, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"Repetitions": 15, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 9, | |||
"AccuracyBonus": -15, | |||
"AccuracyDropoff": -4, | |||
"Damage": 16, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 40, | |||
"ArmorPenetrationDropoff": -1.2, | |||
"DamageToArmorDurability": 11, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.4, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 12, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.construct_plasma_rifle", | |||
"PathID": "106319", | |||
"Title": "Construct Plasma Rifle", | |||
"ShortName": "", | |||
"Description": "A lower energy plasma rilfe firing bolts of molten plasma. Medium accuracy and penetration but does heavy damage to armor.", | |||
"Icon": "weapon_03_144x144 @3755.png", | |||
"Tags": "", | |||
"Rarity": 55, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 25, | |||
"IconEquipment": "weapon_03_912x318 @5014.png", | |||
"IconSkillBar": "weapon_03_465x111 @5235.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 35, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_plasma_construct", | |||
"PathID": 107746, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A quick salvo of electrothermal energy with high penetration and damage. Melts armor of targets hit.", | |||
"Icon": "skill_09 @5188.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 4, | "IdealRange": 4, | ||
"MaxRange": 9, | "MaxRange": 9, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": -5, | "AccuracyDropoff": -6, | ||
"Damage": | "Damage": 15, | ||
"DamageDropoff": -0.6, | "DamageDropoff": -0.8, | ||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 45, | |||
"ArmorPenetrationDropoff": -1.3, | |||
"DamageToArmorDurability": 30, | |||
"DamageToArmorDurabilityMult": 4, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 6, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.pirate_assault_rifle", | |||
"PathID": "106349", | |||
"Title": "Pirate Assault Rifle", | |||
"ShortName": "Assault Rifle", | |||
"Description": "An assortment of small arms similar to assault rifles. Neither accurate nor powerful but dangerous in large numbers.", | |||
"Icon": "weapon_29_144x144 @3580.png", | |||
"Tags": "", | |||
"Rarity": 0, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 10, | |||
"IconEquipment": "weapon_29_912x318 @4942.png", | |||
"IconSkillBar": "weapon_29_465x111 @5245.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 10, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_pirate_assault_rifle", | |||
"PathID": 107696, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on low to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -5, | |||
"AccuracyDropoff": -7, | |||
"Damage": 9, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 24, | |||
"ArmorPenetrationDropoff": -2, | |||
"DamageToArmorDurability": 7, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.flamethrower", | |||
"PathID": "106279", | |||
"Title": "Flamethrower", | |||
"ShortName": "Flamer", | |||
"Description": "A flame thrower that propels a jet of ignited liquids over short distances. Ideal to flush out enemies in cover or fortifications.", | |||
"Icon": "weapon_16_144x144 @4534.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 25, | |||
"IconEquipment": "weapon_16_912x318 @5452.png", | |||
"IconSkillBar": "weapon_16_465x111 @3953.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 15, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.shoot_flamethrower", | |||
"PathID": 107743, | |||
"Title": "Shoot Flames", | |||
"ShortDescription": "", | |||
"Description": "Shoots a jet of burning liquids at the target setting it ablaze.", | |||
"Icon": "skill_03 @4721.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 2, | |||
"MaxRange": 5, | |||
"Repetitions": 1, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 4, | |||
"AccuracyBonus": 100, | |||
"AccuracyDropoff": 0, | |||
"Damage": 0, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 0, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 0, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 0, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.generic_designated_marksman_rifle_tier2", | |||
"PathID": "106281", | |||
"Title": "T2 Designated Marksman Rifle", | |||
"ShortName": "DMR T2", | |||
"Description": "Placeholder Text - Generic T2 Designated Marksman Rifle", | |||
"Icon": "weapon_08_dmr_tier2_144x144 @3839.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 65, | |||
"IconEquipment": "weapon_08_dmr_tier2_inactive_465x111 @4231.png", | |||
"IconSkillBar": "weapon_08_dmr_tier2_465x111 @3931.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_dmr", | |||
"PathID": 107690, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the designated marksman rifle in semi-automatic fire. Ideal against soft targets over long ranges.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 8, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 15, | |||
"AccuracyDropoff": -3, | |||
"Damage": 30, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 60, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -0.6, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 35, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0.5, | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3.3 | "Suppression": 12, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_smg_tier1_ppp_HiCap", | |||
"PathID": "106344", | |||
"Title": "MP3A9 PPP \"Hi-Cap\"", | |||
"ShortName": "SMG", | |||
"Description": "This PPP version has been upgraded with a high capacity magazine for maximum bullet saturation on target and a foregrip for increased control of long bursts and full automatic fire.", | |||
"Icon": "weapon_07_tier1_mod2_144x144 @4709.png", | |||
"Tags": "", | |||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 70, | |||
"IconEquipment": "weapon_07_tier1_mod2_912x318 @3632.png", | |||
"IconSkillBar": "weapon_07_tier1_mod2_465x111 @4678.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 13, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_smg_hi_cap", | |||
"PathID": 107703, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet SMG burst for maximum damage over short range.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 7, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_smg_tap_fire_hi_cap", | |||
"PathID": 107704, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -9, | |||
"Damage": 12, | |||
"DamageDropoff": -1.2, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 15, | |||
"ArmorPenetrationDropoff": -2.2, | |||
"DamageToArmorDurability": 9, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1.2, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.tripod_autocannon", | ||
"Title": " | "PathID": "106309", | ||
"ShortName": " | "Title": "Tripod MK20A3", | ||
"Description": " | "ShortName": "Autocannon", | ||
"Icon": "", | "Description": "The Griffin Dynamics Board Cannon (BC) was initially developed to be attached to air- and spacecraft hardpoints. The MK20A3 has been adapted and optimized to be fitted into tanks and other ground fighting vehicles. It fires 20mm explosive rounds in quick succession that are both devastating to light vehicles and infantry alike. \nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | ||
"Tags": | "Icon": "weapon_27_144x144 @4060.png", | ||
"Rarity": | "Tags": "", | ||
"MinCampaignProgress": | "Rarity": 30, | ||
"TradeValue": | "MinCampaignProgress": 0, | ||
"IconEquipment": "", | "TradeValue": 50, | ||
"IconSkillBar": "", | "IconEquipment": "weapon_27_912x318 @5275.png", | ||
"IconSkillBar": "weapon_27_465x111 @5463.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 45, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.tripod_autocannon_salvo", | |||
"PathID": 107870, | |||
"Title": "Autocannon Salvo", | |||
"ShortDescription": "", | |||
"Description": "A controlled salvo with large caliber high explosive rounds. Very effective against clustered infantry or light structures.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 5, | "IdealRange": 5, | ||
"MaxRange": 10, | "MaxRange": 10, | ||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 60, | |||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 45, | |||
"ArmorPenetrationDropoff": -2, | |||
"DamageToArmorDurability": 70, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 15, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.pirate_outcast_pipe_gun", | |||
"PathID": "106351", | |||
"Title": "Pirate Pipe Gun", | |||
"ShortName": "Battle Rifle", | |||
"Description": "Pirate outcasts cobble these weapons out of pipes, broken parts, and a lot of duct tape. While not very modern, these guns do fire a large projectile with surprising accuracy.", | |||
"Icon": "weapon_30_144x144 @4860.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 10, | |||
"IconEquipment": "weapon_30_912x318 @4883.png", | |||
"IconSkillBar": "weapon_30_465x111 @4967.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 4, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_pirate_outcast_pipe_gun", | |||
"PathID": 107698, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "Carefully placed single shots with increased accuracy.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": -4, | "AccuracyDropoff": -4, | ||
"Damage": | "Damage": 9, | ||
"DamageDropoff": - | "DamageDropoff": -1, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 20, | ||
"ArmorPenetrationDropoff": -1. | "ArmorPenetrationDropoff": -1.8, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 25, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.6, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_smg_tier1_ppp_sof", | ||
"Title": " | "PathID": "106345", | ||
"ShortName": " | "Title": "MP3A9 \"SOF\" PPP", | ||
"Description": "A | "ShortName": "SMG", | ||
"Icon": "", | "Description": "A suppressed version of the stock Enzige PPP fitted with a holo sight as well to improve efficiency and target acquisition. Only issued to special forces and accordingly hard to come by.", | ||
"Tags": | "Icon": "weapon_07_tier1_mod1_144x144 @4638.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_07_tier1_mod1_912x318 @4014.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_07_tier1_mod1_465x111 @4981.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_smg_tier_1_SOF_suppressed", | |||
"PathID": 107707, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distance with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_smg_tap_fire_suppressed", | |||
"PathID": 107705, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 7, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 2, | ||
"MaxRange": | "MaxRange": 5, | ||
"AccuracyBonus": 10, | "AccuracyBonus": 10, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -8, | ||
"Damage": | "Damage": 12, | ||
"DamageDropoff": - | "DamageDropoff": -1.1, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 15, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -2.2, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 9, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -1.2, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_battle_rifle_tier1_crowbar", | "Name": "weapon.generic_battle_rifle_tier1_crowbar", | ||
"PathID": "106332", | |||
"Title": "BR3A3 Kr-BaR \"Crowbar\"", | "Title": "BR3A3 Kr-BaR \"Crowbar\"", | ||
"ShortName": "Battle Rifle", | "ShortName": "Battle Rifle", | ||
"Description": "The Kruger Battle Rifle (Kr-BaR - \"Crowbar\") | "Description": "The Kruger Battle Rifle (Kr-BaR - \"Crowbar\") heavy battle rifle chambers 7.62x51 and comes equipped with basic accessories. Manufactured in large numbers by Kruger and issued to army units en masse. Somewhat outdated but still reliable and the weapon of choice for many veterans.", | ||
"Icon": "", | "Icon": "weapon_05_tier1_144x144 @5125.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": 10, | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 15, | ||
"IconEquipment": "", | "IconEquipment": "weapon_05_tier1_912x318 @4065.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_05_tier1_465x111 @5060.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 9, | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_battle_rifle_tier_1", | |||
"PathID": 107682, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_1_spray", | |||
"PathID": 107684, | |||
"Title": "Spray", | |||
"ShortDescription": "", | |||
"Description": "Switching the Battle Rifles to full-auto fire and spraying the enemy over short distances. Greatly increases repetitions to $1 but reduces range and accuracy.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 6, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 7, | ||
"MaxRange": 9, | "MaxRange": 9, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -8, | ||
"Damage": 11, | "Damage": 11, | ||
"DamageDropoff": -0.8, | "DamageDropoff": -0.8, | ||
| Line 440: | Line 2,774: | ||
"DamageToArmorDurabilityDropoff": -0.5, | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3.75 | "Suppression": 3.75, | ||
"BlackMarketMaxQuantity": 2 | |||
}, | |||
{ | |||
"Name": "weapon.generic_smg_tier2_griffin", | |||
"PathID": "106346", | |||
"Title": "Griffin MK1MOD1", | |||
"ShortName": "SMG", | |||
"Description": "A submachine gun mostly used by navy assault units when boarding ships. A very high rate of fire makes it deadly over short distances and in tight quarters. Not suited for longer ranges.", | |||
"Icon": "weapon_07_144x144 @4750.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_07_912x318 @4236.png", | |||
"IconSkillBar": "weapon_07_465x111 @4209.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 20, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_smg_tier_2_burst", | |||
"PathID": 107710, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distance with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_smg_tier_2_tap_fire", | |||
"PathID": 107712, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 2, | |||
"MaxRange": 6, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 13, | |||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 20, | |||
"ArmorPenetrationDropoff": -2, | |||
"DamageToArmorDurability": 10, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3.75, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.tripod_auto_grenade_launcher", | |||
"PathID": "106308", | |||
"Title": "MK9MOD2 K-GMW", | |||
"ShortName": "Auto Launcher", | |||
"Description": "Official designation MK9MOD2 - Kingpost Ordnance Factory Grenade Machine Weapon (K-GMW) is an auto grenade launcher that is usually fitted to vehicles. It can fire explosives in quick succession over decent distance to suppress and disrupt enemy forces or destroy light cover. \nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | |||
"Icon": "weapon_40_144x144 @3941.png", | |||
"Tags": "", | |||
"Rarity": 30, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 50, | |||
"IconEquipment": "weapon_40_912x318 @4912.png", | |||
"IconSkillBar": "weapon_40_465x111 @5184.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 45, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.tripod.launch_frag_grenade_salvo_gmw", | |||
"PathID": 107749, | |||
"Title": "Launch Salvo", | |||
"ShortDescription": "", | |||
"Description": "Launch a fragmentation grenade salvo over medium distances. Can inflict heavy damage on multiple unarmored targets and ignores cover.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 2, | |||
"Scatter": 1, | |||
"ScatterChance": 30 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -4, | |||
"Damage": 30, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 35, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 50, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_assault_rifle_tier1_kpac", | |||
"PathID": "106325", | |||
"Title": "R10A6 K-PAC", | |||
"ShortName": "Assault Rifle", | |||
"Description": "The standard issue service rifle of many local defense forces has traditionally been developed and supplied by Kruger, originally a civilian company creating hunting rifles that branched out to mass produce army service weapons. The gun is highly standardized and offers hardly any customizeability but is cheap and reliable.", | |||
"Icon": "weapon_04_tier1_144x144 @4752.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 15, | |||
"IconEquipment": "weapon_04_tier1_912x318 @5501.png", | |||
"IconSkillBar": "weapon_04_tier1_465x111 @4160.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 9, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_assault_rifle_tier1_556", | |||
"PathID": 107675, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_556", | |||
"PathID": 107671, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -6, | |||
"Damage": 9, | |||
"DamageDropoff": -0.8, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": -1.8, | |||
"DamageToArmorDurability": 9, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_smg_tier3_oktagon", | |||
"PathID": "106347", | |||
"Title": "MP11A2 - HIG Oktagon", | |||
"ShortName": "SMG", | |||
"Description": "HIG is known for high-tech weaponry, usually employing AI backed development. Result of this development is the Oktagon, an advanced high-performant submachine gun with an extremely high cyclic rate. Very expensive and hard to come by. ", | |||
"Icon": "weapon_07_tier3_144x144 @3550.png", | |||
"Tags": "", | |||
"Rarity": 70, | |||
"MinCampaignProgress": 60, | |||
"TradeValue": 200, | |||
"IconEquipment": "weapon_07_912x318 @4236.png", | |||
"IconSkillBar": "weapon_07_tier3_465x111 @3871.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 20, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_smg_tier1_burst", | |||
"PathID": 107706, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distance with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -6, | |||
"Damage": 14, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 25, | |||
"ArmorPenetrationDropoff": -1.8, | |||
"DamageToArmorDurability": 11, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 4.5, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_battle_rifle_tier2_hamer", | |||
"PathID": "106336", | |||
"Title": "BR6A1 HaMER", | |||
"ShortName": "Battle Rifle", | |||
"Description": "The Hachette et Marteau Machinery Company made use of its experience and branched off into weapons manufacturing early. With the \"HaMER\"(Hachette et Marteau Expeditionary Rifle) it delivered the highly performant and reliable Battle Rifle to replace the aging BR3A3. Fires heavy bullets over long ranges with good penetration but has a low rate of fire.", | |||
"Icon": "weapon_05_144x144 @3651.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_05_912x318 @4658.png", | |||
"IconSkillBar": "weapon_05_465x111 @3864.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 20, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_2", | |||
"PathID": 107687, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_2_aimed_fire", | |||
"PathID": 107688, | |||
"Title": "Aimed Fire", | |||
"ShortDescription": "", | |||
"Description": "A carefully placed single shot with increased accuracy and slightly longer range. Can only be used when deployed.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 8, | |||
"MaxRange": 10, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 13, | |||
"DamageDropoff": -0.7, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 40, | |||
"ArmorPenetrationDropoff": -1.2, | |||
"DamageToArmorDurability": 15, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": -0.4, | |||
"Suppression": 5.25, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_carbine_tier1_spc", | |||
"PathID": "106338", | |||
"Title": "C1A2 SPC", | |||
"ShortName": "Carbine", | |||
"Description": "The standard semi-automatic service rifle used by most local forces. This metal stamped Carbine is produced by Hachette et Marteau Machinery Company and is extremely cheap to assemble, reliable and easy to maintain.", | |||
"Icon": "weapon_17_144x144 @4419.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 0, | |||
"IconEquipment": "weapon_17_912x318 @5117.png", | |||
"IconSkillBar": "weapon_17_465x111 @4604.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 7, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_lf_carbine_tier1", | |||
"PathID": 107693, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the carbine. Decent over all distances but poor damage and armor penetration.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -6, | |||
"Damage": 9, | |||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 25, | |||
"ArmorPenetrationDropoff": -1.8, | |||
"DamageToArmorDurability": 10, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 2.4, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.light_machinegun_tier2_m320_SOC", | |||
"PathID": "106288", | |||
"Title": "M320 SSW SOC", | |||
"ShortName": "Light Machinegun", | |||
"Description": "The Special Operator Configuration, or SOC for short, of the improved M320 is mainly used by special forces or recon units to provide suppression from concealed positions with increased accuracy.", | |||
"Icon": "weapon_41_144x144 @5432.png", | |||
"Tags": "", | |||
"Rarity": 60, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 180, | |||
"IconEquipment": "weapon_41_912x318 @5349.png", | |||
"IconSkillBar": "weapon_41_465x111 @5171.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.light_mg_suppressive_fire_suppressed", | |||
"PathID": 107727, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"Repetitions": 15, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -10, | |||
"AccuracyDropoff": -5, | |||
"Damage": 14, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 34, | |||
"ArmorPenetrationDropoff": -1.4, | |||
"DamageToArmorDurability": 10, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.5, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 12, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.anti_materiel_rifle_tier1", | |||
"PathID": "106278", | |||
"Title": "Anti-Materiel Rifle \"Crocodile\"", | |||
"ShortName": "AT Rifle", | |||
"Description": "A large caliber anti-materiel rifle developed by Catercorner and dubbed \"Crocodile\" as part of their Hard Target Interdiction (HTI) program. The experiences from the development of the M6 HMG lead to this very heavy but effective weapon that can engage hard targets and light vehicles over extremely long ranges.", | |||
"Icon": "weapon_08_anti_materiel_rifle_tier1_144x144 @4734.png", | |||
"Tags": "", | |||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 70, | |||
"IconEquipment": "weapon_08_anti_materiel_rifle_tier1_912x318 @4262.png", | |||
"IconSkillBar": "weapon_08_anti_materiel_rifle_tier1_465x111 @3620.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.shoot_anti_materiel_rifle", | |||
"PathID": 107740, | |||
"Title": "Single Shot", | |||
"ShortDescription": "", | |||
"Description": "An accurate shot on a single target with a high-precision weapon.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 8, | |||
"MaxRange": 11, | |||
"AccuracyBonus": -5, | |||
"AccuracyDropoff": -3, | |||
"Damage": 80, | |||
"DamageDropoff": -0.3, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 110, | |||
"ArmorPenetrationDropoff": -0.5, | |||
"DamageToArmorDurability": 70, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.7, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 40, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.light_machinegun_tier2_m320", | |||
"PathID": "106287", | |||
"Title": "M320 SSW", | |||
"ShortName": "Light Machinegun", | |||
"Description": "An improved light machine gun, or Squad Support Weapon, designed by Holmgard Advanced Ballistics to cover moving units on a squad level. Has a very high rate of fire, but low accuracy, making it ideal for suppressing enemies while moving.", | |||
"Icon": "weapon_14_144x144 @4983.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_14_912x318 @4964.png", | |||
"IconSkillBar": "weapon_14_465x111 @5385.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 30, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.light_mg_suppressive_fire", | |||
"PathID": 107726, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"Repetitions": 15, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -20, | |||
"AccuracyDropoff": -5, | |||
"Damage": 14, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 34, | |||
"ArmorPenetrationDropoff": -1.4, | |||
"DamageToArmorDurability": 10, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.5, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 12, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_battle_rifle_tier1_crowbar_marksman", | "Name": "weapon.generic_battle_rifle_tier1_crowbar_marksman", | ||
"PathID": "106334", | |||
"Title": "BR3A3 Kr-BaRMOD1", | "Title": "BR3A3 Kr-BaRMOD1", | ||
"ShortName": "Battle Rifle", | "ShortName": "Battle Rifle", | ||
"Description": "Basic battle rifles are already well suited for long range engagements. This modded variant officially designated as BR3A3 Kr-BaRMOD1 Marksman has a longer barrel, an added magnifying scope and bipod for even better performance over range. However, this makes the gun much harder to handle and keep on target over short ranges.", | "Description": "Basic battle rifles are already well suited for long range engagements. This modded variant officially designated as BR3A3 Kr-BaRMOD1 Marksman has a longer barrel, an added magnifying scope and bipod for even better performance over range. However, this makes the gun much harder to handle and keep on target over short ranges.", | ||
"Icon": "", | "Icon": "weapon_05_tier1_mod1_144x144 @4370.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_05_tier1_mod1_912x318 @4729.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_05_tier1_mod1_465x111 @5061.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_battle_rifle_tier_1", | |||
"PathID": 107682, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_1_aimed_fire_marksman", | |||
"PathID": 107683, | |||
"Title": "Aimed Fire", | |||
"ShortDescription": "", | |||
"Description": "A carefully placed single shot with increased accuracy and slightly longer range. Can only be used when deployed.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 7, | |||
"MaxRange": 12, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 8, | ||
"MaxRange": 10, | "MaxRange": 10, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -8, | ||
"Damage": 12, | "Damage": 12, | ||
"DamageDropoff": -0.7, | "DamageDropoff": -0.7, | ||
| Line 474: | Line 3,560: | ||
"DamageToArmorDurabilityDropoff": -0.5, | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3.75 | "Suppression": 3.75, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.rpg_launcher_tier_2", | |||
"PathID": "106303", | |||
"Title": "IMX SA-RPG 2", | |||
"ShortName": "RPG", | |||
"Description": "The standardized advanced RPG is rolling out from the factories of IMX, Industrial Mining Corporation, in the thousands. Many planetary defense forces rely on this sturdy, cheap and powerful anti-tank weapon.", | |||
"Icon": "weapon_20_144x144 @4232.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_20_912x318 @3488.png", | |||
"IconSkillBar": "weapon_20_465x111 @3809.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_rpg_t2", | |||
"PathID": 107723, | |||
"Title": "Launch RPG", | |||
"ShortDescription": "", | |||
"Description": "Launch a rocket-propelled grenade at the target.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 5, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 4, | |||
"MaxRange": 9, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 2, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -8, | |||
"Damage": 110, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 125, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 210, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 45, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_battle_rifle_tier1_crowbar_sup", | "Name": "weapon.generic_battle_rifle_tier1_crowbar_sup", | ||
"PathID": "106335", | |||
"Title": "BR3A3 Kr-BaR MOD3 Suppressed", | "Title": "BR3A3 Kr-BaR MOD3 Suppressed", | ||
"ShortName": "Battle Rifle", | "ShortName": "Battle Rifle", | ||
"Description": " | "Description": "This modification of the classic \"Crowbar\" adds a suppressor for reduced noise and light signature while a new laser sight assists with target acquisition.", | ||
"Icon": "", | "Icon": "weapon_05_tier1_mod3_144x144 @5192.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_05_tier1_mod3_912x318 @5457.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_05_tier1_mod3_465x111 @3729.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_battle_rifle_tier_1_suppressed", | |||
"PathID": 107686, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_1_spray_suppressed", | |||
"PathID": 107685, | |||
"Title": "Spray", | |||
"ShortDescription": "", | |||
"Description": "Switching the Battle Rifles to full-auto fire and spraying the enemy over short distances. Greatly increases repetitions to $1 but reduces range and accuracy.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 6, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 7, | ||
"MaxRange": 9, | "MaxRange": 9, | ||
"AccuracyBonus": 10, | "AccuracyBonus": 10, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -8, | ||
"Damage": 11, | "Damage": 11, | ||
"DamageDropoff": -0.8, | "DamageDropoff": -0.8, | ||
| Line 508: | Line 3,712: | ||
"DamageToArmorDurabilityDropoff": -0.5, | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3.75 | "Suppression": 3.75, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.generic_assault_rifle_tier1_ARC_762_ACC", | |||
"PathID": "106322", | |||
"Title": "R14A2 ARC \"Range\"", | |||
"ShortName": "Assault Rifle", | |||
"Description": "The bigger caliber of the ARC rifle series usually suffers from lower effective range than smaller caliber platforms. This heavily modded Accuracy version features a magnifying battle scope, bipod and extended barrel for effective use over long range.", | |||
"Icon": "weapon_22_tier1_mod3_144x144 @4144.png", | |||
"Tags": "", | |||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 70, | |||
"IconEquipment": "weapon_22_tier1_mod3_912x318 @5284.png", | |||
"IconSkillBar": "weapon_22_tier1_mod3_465x111 @4201.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 13, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_assault_rifle_tier1_762", | |||
"PathID": 107677, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_762", | |||
"PathID": 107673, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -7, | |||
"Damage": 12, | |||
"DamageDropoff": -0.9, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 25, | |||
"ArmorPenetrationDropoff": -1.9, | |||
"DamageToArmorDurability": 13, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_battle_rifle_tier1_crowbar_carbine", | ||
"Title": " | "PathID": "106333", | ||
"Title": "BR3A3 Kr-BaR MOD2 Carbine", | |||
"ShortName": "Battle Rifle", | "ShortName": "Battle Rifle", | ||
"Description": " | "Description": "A heavily modded version of the Crowbar that is optimized and ideal for shorter range and high intensity fights. It has a shorter barrel and an added foregrip for improved handling and maneuverability in tight spaces. ", | ||
"Icon": "", | "Icon": "weapon_05_tier1_mod2_144x144 @3734.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": | "Rarity": 35, | ||
"MinCampaignProgress": | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_05_tier1_mod2_912x318 @4364.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_05_tier1_mod2_465x111 @5012.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_battle_rifle_tier_1", | |||
"PathID": 107682, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_battle_rifle_tier_1_spray", | |||
"PathID": 107684, | |||
"Title": "Spray", | |||
"ShortDescription": "", | |||
"Description": "Switching the Battle Rifles to full-auto fire and spraying the enemy over short distances. Greatly increases repetitions to $1 but reduces range and accuracy.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 6, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 3, | ||
"MaxRange": | "MaxRange": 9, | ||
"AccuracyBonus": | "AccuracyBonus": 10, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -9, | ||
"Damage": | "Damage": 11, | ||
"DamageDropoff": -0. | "DamageDropoff": -0.8, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 35, | ||
"ArmorPenetrationDropoff": -1. | "ArmorPenetrationDropoff": -1.4, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 13, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": 0, | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 3.75, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_battle_rifle_tier3_brx", | "Name": "weapon.generic_battle_rifle_tier3_brx", | ||
"PathID": "106337", | |||
"Title": "BRX3", | "Title": "BRX3", | ||
"ShortName": "Battle Rifle", | "ShortName": "Battle Rifle", | ||
"Description": "Generic Battle Rifle T3", | "Description": "Generic Battle Rifle T3", | ||
"Icon": "", | "Icon": "weapon_05_tier3_144x144 @4633.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": 70, | "Rarity": 70, | ||
"MinCampaignProgress": 60, | "MinCampaignProgress": 60, | ||
"TradeValue": | "TradeValue": 200, | ||
"IconEquipment": "", | "IconEquipment": "weapon_05_912x318 @4658.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_05_tier3_465x111 @4872.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 26, | "DeployCosts": 26, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_battle_rifle_tier_2", | |||
"PathID": 107687, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the powerful battle rifle with good accuracy over medium to long distances.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 8, | ||
"MaxRange": 11, | "MaxRange": 11, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -6, | ||
"Damage": 17, | "Damage": 17, | ||
"DamageDropoff": -0.6, | "DamageDropoff": -0.6, | ||
| Line 576: | Line 3,953: | ||
"DamageToArmorDurabilityDropoff": -0.3, | "DamageToArmorDurabilityDropoff": -0.3, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3.5 | "Suppression": 3.5, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.generic_designated_marksman_rifle_tier1", | ||
"Title": " | "PathID": "106280", | ||
"ShortName": " | "Title": "K-SAS Designated Marksman Rifle", | ||
"Description": "The | "ShortName": "DMR", | ||
"Icon": "", | "Description": "The Kruger Semi Automatic Sniper(K-SAS) is a designated marksman rifle filling the squad sniper role. Smaller and lighter than a regular sniper rifle but also with a higher rate of fire. Ideal for accurate fire support against lightly armored enemies.", | ||
"Tags": | "Icon": "weapon_33_144x144 @4918.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 33, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 45, | ||
"IconEquipment": "", | "IconEquipment": "weapon_33_912x318 @4595.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_33_465x111 @4007.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 25, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_dmr", | |||
"PathID": 107690, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "$1 shots fired from the designated marksman rifle in semi-automatic fire. Ideal against soft targets over long ranges.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 12, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 4, | "IdealRange": 7, | ||
"MaxRange": 8, | "MaxRange": 10, | ||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -4, | |||
"Damage": 25, | |||
"DamageDropoff": -0.8, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 45, | |||
"ArmorPenetrationDropoff": -0.7, | |||
"DamageToArmorDurability": 25, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 8, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.tripod_rocketlauncher_atgm", | |||
"PathID": "106315", | |||
"Title": "Zayntech ASGM 2", | |||
"ShortName": "ATGM Launcher", | |||
"Description": "The Zayntech Fire and Forget Advanced Self-guided Missile system is among the most powerful anti-tank weapons in the wayback. The weapon features a classic direct fire mode and an advanced guided indirect top attack mode. The second mode can only be used on marked targets, will automatically hit and ignore obstacles in the way.\nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | |||
"Icon": "weapon_25_144x144 @5222.png", | |||
"Tags": "", | |||
"Rarity": 40, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 65, | |||
"IconEquipment": "weapon_25_912x318 @4010.png", | |||
"IconSkillBar": "weapon_25_465x111 @3775.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 65, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.tripod_atgm.direct_fire", | |||
"PathID": 107868, | |||
"Title": "Direct Fire", | |||
"ShortDescription": "", | |||
"Description": "Launch an ATGM at a target in direct fire mode.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 3, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 3, | |||
"IdealRange": 5, | |||
"MaxRange": 10, | |||
"Repetitions": 1, | |||
"AoEType": 2, | |||
"AoEChanceToHitCenter": 15, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.tripod_atgm.indirect_fire", | |||
"PathID": 107869, | |||
"Title": "Indirect Fire", | |||
"ShortDescription": "", | |||
"Description": "Launch an ATGM at an angle at a marked target with a guaranteed chance to hit and no line of sight needed.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 3, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 6, | |||
"IdealRange": 8, | |||
"MaxRange": 16, | |||
"Repetitions": 1, | |||
"AoEType": 2, | |||
"AoEChanceToHitCenter": 15, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 6, | |||
"IdealRange": 7, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": | "AccuracyDropoff": 0, | ||
"Damage": | "Damage": 220, | ||
"DamageDropoff": | "DamageDropoff": 0, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 180, | ||
"ArmorPenetrationDropoff": | "ArmorPenetrationDropoff": 0, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 300, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": | "DamageToArmorDurabilityDropoff": 0, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 50, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_assault_rifle_tier1_kpac_CQB", | ||
"Title": " | "PathID": "106326", | ||
"ShortName": " | "Title": "R10A6 \"CQB\" K-PAC", | ||
"Description": " | "ShortName": "Assault Rifle", | ||
"Icon": "", | "Description": "A stock KPAC modified with an extended magazine and laser designator ideal for close quarters battles. It will fire more rounds without reloading and can be fired from a high ready position. However, it becomes less efficient over longer ranges.", | ||
"Tags": | "Icon": "weapon_04_tier1_mod2_144x144 @3888.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_04_tier1_mod2_912x318 @5479.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_04_tier1_mod2_465x111 @4391.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_assault_rifle_tier_1_556_CQB", | |||
"PathID": 107679, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 4, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_556", | |||
"PathID": 107671, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 2, | "IdealRange": 2, | ||
"MaxRange": | "MaxRange": 7, | ||
"AccuracyBonus": 5, | "AccuracyBonus": 5, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -8, | ||
"Damage": | "Damage": 9, | ||
"DamageDropoff": - | "DamageDropoff": -0.9, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 30, | ||
"ArmorPenetrationDropoff": -2 | "ArmorPenetrationDropoff": -2, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 9, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -6, | "DamageToArmorDurabilityDropoff": -0.6, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_assault_rifle_tier3_arx", | ||
"Title": " | "PathID": "106331", | ||
"ShortName": " | "Title": "ARX3", | ||
"Description": " | "ShortName": "Assault Rifle", | ||
"Icon": "", | "Description": "Tier 3 Generic AR", | ||
"Tags": | "Icon": "weapon_04_tier3_144x144 @3692.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 80, | |||
"MinCampaignProgress": 60, | "MinCampaignProgress": 60, | ||
"TradeValue": | "TradeValue": 200, | ||
"IconEquipment": "", | "IconEquipment": "weapon_04_912x318 @5249.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_04_tier3_465x111 @3517.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 26, | ||
"SkillsGranted": [], | "SkillsGranted": [], | ||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 5, | ||
"MaxRange": | "MaxRange": 10, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -4, | ||
"Damage": | "Damage": 13, | ||
"DamageDropoff": - | "DamageDropoff": -0.6, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 35, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -1.4, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 11, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.4, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 3.6, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.pirate_emp_rifle", | ||
"Title": " | "PathID": "106296", | ||
"ShortName": " | "Title": "EMP Rifle", | ||
"Description": " | "ShortName": "", | ||
"Icon": "", | "Description": "A portable rifle emitting an electro magnetic pulse over short distances that can damage and disable vehicles for a brief moment. Quite an ingenious design based on large scale spacecraft devices. The impulse is completely harmless against any organic target.", | ||
"Tags": | "Icon": "weapon_11_144x144 @4124.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 40, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 35, | ||
"IconEquipment": "", | "IconEquipment": "weapon_11_912x318 @4547.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_11_465x111 @4107.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 20, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_emp_rifle", | |||
"PathID": 107741, | |||
"Title": "Disable", | |||
"ShortDescription": "", | |||
"Description": "Fire a targeted EMP blast over short range that will disable all vehicles and turrets for $1 turn.", | |||
"Icon": "skill_09 @5188.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 3, | "IdealRange": 2, | ||
"MaxRange": 6, | "MaxRange": 5, | ||
"AccuracyBonus": -10, | |||
"AccuracyDropoff": -4, | |||
"Damage": 25, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 500, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 1, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 0, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.construct_acid_stalker", | |||
"PathID": "106317", | |||
"Title": "Acid Spitter", | |||
"ShortName": "", | |||
"Description": "", | |||
"Icon": "weapon_10_144x144 @4310.png", | |||
"Tags": "", | |||
"Rarity": 45, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 75, | |||
"IconEquipment": "weapon_10_912x318 @4802.png", | |||
"IconSkillBar": "weapon_10_465x111 @4439.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 40, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_acid_stalker", | |||
"PathID": 107637, | |||
"Title": "Spit", | |||
"ShortDescription": "", | |||
"Description": "", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 0, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 2, | |||
"Scatter": 1, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 6, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -4, | |||
"Damage": 5, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 15, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 30, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 20, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.light_mortar", | |||
"PathID": "106290", | |||
"Title": "U60A1 HWCM", | |||
"ShortName": "Light Mortar", | |||
"Description": "The Hammond and Wolfe Metalworks Commando Mortar (HWCM) was created as a versatile support option for quick moving units. After being deployed it can fire high explosive or smoke ammunitions over medium distances. Can not be used when too close to the target.", | |||
"Icon": "weapon_15_144x144 @5217.png", | |||
"Tags": "", | |||
"Rarity": 28, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 55, | |||
"IconEquipment": "weapon_15_912x318 @3642.png", | |||
"IconSkillBar": "weapon_15_465x111 @4861.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 25, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_light_mortar_frag", | |||
"PathID": 107719, | |||
"Title": "Fire Frag Shell", | |||
"ShortDescription": "", | |||
"Description": "Fire a fragmentation shell that explodes into shrapnel on impact and causes severe suppression.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 1, | |||
"ScatterChance": 70 | |||
}, | |||
{ | |||
"Name": "active.launch_mortar_smoke", | |||
"PathID": 107605, | |||
"Title": "Shoot Smoke", | |||
"ShortDescription": "", | |||
"Description": "Shoot a smoke shell that creates a smoke screen in the target area.", | |||
"Icon": "skill_03 @4721.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 4, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 1, | |||
"MaxRange": 3, | |||
"Repetitions": 1, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 1, | |||
"ScatterChance": 80 | |||
} | |||
], | |||
"MinRange": 6, | |||
"IdealRange": 8, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": -7, | "AccuracyDropoff": -6, | ||
"Damage": | "Damage": 10, | ||
"DamageDropoff": -0. | "DamageDropoff": 0, | ||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 8, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 15, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 25, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_assault_rifle_tier1_kpac_grenade_launcher", | |||
"PathID": "106329", | |||
"Title": "R10A6 K-PAC with Launcher", | |||
"ShortName": "Assault Rifle", | |||
"Description": "A stock K-Pac fitted with an underbarrel grenade launcher that fires small fragmentation grenades over medium distance. Can shoot once for each element. The increased weight reduces the accuracy of the rifle.", | |||
"Icon": "weapon_04_tier1_mod4_144x144 @3789.png", | |||
"Tags": "", | |||
"Rarity": 35, | |||
"MinCampaignProgress": 5, | |||
"TradeValue": 65, | |||
"IconEquipment": "weapon_04_tier1_mod4_912x318 @3530.png", | |||
"IconSkillBar": "weapon_04_tier1_mod4_465x111 @3639.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 18, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_assault_rifle_tier1_556", | |||
"PathID": 107675, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_556", | |||
"PathID": 107671, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.launch_underbarrel_frag_grenade", | |||
"PathID": 107724, | |||
"Title": "Underbarrel Grenade", | |||
"ShortDescription": "", | |||
"Description": "Launch a fragmentation grenade from the squad weapons underbarrel launchers.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 5, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 3, | |||
"IdealRange": 4, | |||
"MaxRange": 7, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": -10, | |||
"AccuracyDropoff": -6, | |||
"Damage": 9, | |||
"DamageDropoff": -0.8, | |||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
| Line 707: | Line 4,607: | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": 30, | "ArmorPenetration": 30, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -1.8, | ||
"DamageToArmorDurability": 9, | "DamageToArmorDurability": 9, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -0.6, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_assault_rifle_tier1_kpac_SOF", | ||
"Title": " | "PathID": "106328", | ||
"ShortName": " | "Title": "R10A6 \"SOF\" K-PAC", | ||
"Description": " | "ShortName": "Assault Rifle", | ||
"Icon": "", | "Description": "A heavily modified version of the stock KPAC that is purpose built for special forces. It has a suppressor and holosight attached for quick target acquisition and reduced noise profile. ", | ||
"Tags": | "Icon": "weapon_04_tier1_mod1_144x144 @4564.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 35, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 70, | ||
"IconEquipment": "", | "IconEquipment": "weapon_04_tier1_mod1_912x318 @4297.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_04_tier1_mod1_465x111 @4001.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_assault_rifle_tier1_556_suppressed", | |||
"PathID": 107676, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_556_suppressed", | |||
"PathID": 107672, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": true, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -6, | |||
"Damage": 10, | |||
"DamageDropoff": -0.8, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": -1.8, | |||
"DamageToArmorDurability": 9, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.rmc_rocket_launcher_tier2_L31", | |||
"PathID": "106299", | |||
"Title": "L31 MAAL", | |||
"ShortName": "Rocket Launcher", | |||
"Description": "The Republican Marine Corps requires highly mobile and effective anti-tank solutions. IMX (Industrial Explosive and Mining Company) delivered the powerful Marine Anti Armor Launcher (MAAL) system that can be effectively used against heavy armor and strongpoints. ", | |||
"Icon": "weapon_09_144x144 @4132.png", | |||
"Tags": "", | |||
"Rarity": 60, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 130, | |||
"IconEquipment": "weapon_09_912x318 @4932.png", | |||
"IconSkillBar": "weapon_09_465x111 @5234.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 50, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_rocket", | |||
"PathID": 107721, | |||
"Title": "Launch Rocket", | |||
"ShortDescription": "", | |||
"Description": "Launch a rocket at the target. Best used against vehicles and strongpoints.", | |||
"Icon": "skill_12 @4825.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 3, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 6, | |||
"MaxRange": 9, | |||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -4, | |||
"Damage": 200, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 200, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 330, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 70, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.mining_laser", | |||
"PathID": "106294", | |||
"Title": "Mining Laser", | |||
"ShortName": "", | |||
"Description": "A repurposed mining tool that emitts a high energy laser pulse. It melts through nearly all materials when close enough.The beam quickly dissipates over longer distances though. As all laser weapons it overheats and has to be vented.", | |||
"Icon": "weapon_36_144x144 @5268.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 20, | |||
"IconEquipment": "weapon_36_912x318 @3948.png", | |||
"IconSkillBar": "weapon_36_465x111 @5317.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 15, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.shoot_mining_laser", | |||
"PathID": 107744, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "Use the laser to melt through even the hardest materials. Builds up heat with each use.", | |||
"Icon": "skill_36 @4121.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.vent_mining_laser", | |||
"PathID": 107752, | |||
"Title": "Vent", | |||
"ShortDescription": "", | |||
"Description": "The weapon heat traps are vented to cool down the system and reduce heat buildup.", | |||
"Icon": "skill_23 @4114.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 2, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 3, | |||
"MaxRange": 7, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -6, | |||
"Damage": 130, | |||
"DamageDropoff": -15, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 140, | |||
"ArmorPenetrationDropoff": -15, | |||
"DamageToArmorDurability": 200, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -15, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 20, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_combat_shotgun_tier_1_cs185", | |||
"PathID": "106339", | |||
"Title": "Stoneclad CS185", | |||
"ShortName": "Shotgun", | |||
"Description": "The Stoneclad Combat Shotgun 18.5mm is a semi-automatic combat shotgun with buckshot rounds. Fires small pellets at the target for high hit probability and heavy damage to unarmored targets. Has a very hard time against any kind of armor but will do decent damage to it. Very effective against any hovering target.", | |||
"Icon": "weapon_23_tier1_144x144 @5099.png", | |||
"Tags": "", | |||
"Rarity": 10, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 15, | |||
"IconEquipment": "weapon_23_tier1_912x318 @3879.png", | |||
"IconSkillBar": "weapon_23_tier1_465x111 @4984.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 9, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_combat_shotgun_tier_1", | |||
"PathID": 107689, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "A spread of pellets with low range and penetration, but high damage.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 2, | ||
"MaxRange": 5, | "MaxRange": 5, | ||
"AccuracyBonus": 20, | |||
"AccuracyDropoff": -5, | |||
"Damage": 10, | |||
"DamageDropoff": -1.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 10, | |||
"ArmorPenetrationDropoff": -2.5, | |||
"DamageToArmorDurability": 30, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -5, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 4, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "weapon.generic_assault_rifle_tier2", | |||
"PathID": "106330", | |||
"Title": "R228A1 MRS", | |||
"ShortName": "Assault Rifle", | |||
"Description": "Replacing the older Kruger rifles, ECHO won the tender for the new standard republican rifle production. The ECHO Modular Rifle System (MRS) is more accurate, has a higher muzzle velocity and is more customizeable. It has been rolled out to many special forces and marine units, but is still hard to come by. It is named after the year it was adapted in: 2228.", | |||
"Icon": "weapon_04_144x144 @4920.png", | |||
"Tags": "", | |||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 120, | |||
"IconEquipment": "weapon_04_912x318 @5249.png", | |||
"IconSkillBar": "weapon_04_465x111 @5380.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 20, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_assault_rifle_rmc_mrs_556", | |||
"PathID": 107669, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_rmc_mrs_556", | |||
"PathID": 107670, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 9, | |||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -5, | ||
"Damage": | "Damage": 11, | ||
"DamageDropoff": - | "DamageDropoff": -0.6, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 35, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -1.6, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 11, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -0.5, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3.3, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.generic_smg_tier1_ppp", | "Name": "weapon.generic_smg_tier1_ppp", | ||
"PathID": "106343", | |||
"Title": "MP3A9 PPP", | "Title": "MP3A9 PPP", | ||
"ShortName": "SMG", | "ShortName": "SMG", | ||
"Description": "Originally designed by Enzige for use by police and security forces the PPP has been quickly adopted as a close quarters weapon by many military units. Despite the large pistol caliber the low velocity bullets struggle against targets at range and at penetrating any kind of | "Description": "Originally designed by Enzige for use by police and security forces the PPP has been quickly adopted as a close quarters weapon by many military units. Despite the large pistol caliber the low velocity bullets struggle against targets at range and at penetrating any kind of body armor.", | ||
"Icon": "", | "Icon": "weapon_07_tier1_144x144 @5400.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": 10, | "Rarity": 10, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 15, | ||
"IconEquipment": "", | "IconEquipment": "weapon_07_tier1_912x318 @4221.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_07_tier1_465x111 @3577.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 9, | "DeployCosts": 9, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_smg_tier1_burst", | |||
"PathID": 107706, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distance with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_smg_tier_1_tap_fire", | |||
"PathID": 107709, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 7, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 2, | "IdealRange": 2, | ||
| Line 780: | Line 5,094: | ||
"DamageToArmorDurabilityDropoff": -1.2, | "DamageToArmorDurabilityDropoff": -1.2, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 3 | "Suppression": 3, | ||
"BlackMarketMaxQuantity": 2 | |||
}, | |||
{ | |||
"Name": "specialweapon.rogue_army_sniper_rifle", | |||
"PathID": "106301", | |||
"Title": "Rogue army sniper rifle", | |||
"ShortName": "Sniper Rifle", | |||
"Description": "A poorly maintained sniper rifle.", | |||
"Icon": "weapon_13_144x144 @4308.png", | |||
"Tags": "", | |||
"Rarity": 40, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 10, | |||
"IconEquipment": "weapon_13_912x318 @5112.png", | |||
"IconSkillBar": "weapon_13_465x111 @4168.png", | |||
"IconSkillBarAlternative": "weapon_13_465x111 @4168.png", | |||
"DeployCosts": 30, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.aimed_shot", | |||
"PathID": 107653, | |||
"Title": "Single Shot", | |||
"ShortDescription": "", | |||
"Description": "An accurate shot on a single target.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 8, | |||
"MaxRange": 11, | |||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -5, | |||
"Damage": 15, | |||
"DamageDropoff": -1, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 40, | |||
"ArmorPenetrationDropoff": -1, | |||
"DamageToArmorDurability": 20, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 25, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.pirate_corridor_sweeper", | ||
" | "PathID": "106350", | ||
"ShortName": " | "Title": "Corridor Sweeper", | ||
"Description": "A | "ShortName": "Sweeper", | ||
"Icon": "", | "Description": "A crude device contrapted by spacefaring pirates from discarded large caliber ship autocannon barrels. Refitted to fire homemade shells filled with shrapnel. Very high damage over short distances.Low penetration but shreds armor quickly.", | ||
"Tags": | "Icon": "weapon_12_144x144 @3887.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 0, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 10, | ||
"IconEquipment": "", | "IconEquipment": "weapon_12_912x318 @5402.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_12_465x111 @4228.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 10, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_pirate_corridor_sweeper", | |||
"PathID": 107697, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "A spread of shrapnel with low range and penetration, but high damage.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 2, | "IdealRange": 2, | ||
| Line 802: | Line 5,208: | ||
"AccuracyBonus": 10, | "AccuracyBonus": 10, | ||
"AccuracyDropoff": -8, | "AccuracyDropoff": -8, | ||
"Damage": 9, | |||
"DamageDropoff": -1.8, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 9, | |||
"ArmorPenetrationDropoff": -2.8, | |||
"DamageToArmorDurability": 25, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -6, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 4, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.airburst_grenade_launcher_XGr_20", | |||
"PathID": "106277", | |||
"Title": "XGr-20 CDTE", | |||
"ShortName": "Airburst Launcher", | |||
"Description": "The XGr-20 Counter Defilade Target Engagement (CDTE) System is a direct fire airburst system designed to shoot small explosive rounds that explode above the target peppering it with fragments. Highly effective against bunched up troops in cover. Has a $1% chance to jam.", | |||
"Icon": "weapon_35_144x144 @3512.png", | |||
"Tags": "", | |||
"Rarity": 30, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 60, | |||
"IconEquipment": "weapon_35_912x318 @4902.png", | |||
"IconSkillBar": "weapon_35_465x111 @5293.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 50, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_airburst_grenade_launcher_xgr_20", | |||
"PathID": 107665, | |||
"Title": "Shoot Airburst", | |||
"ShortDescription": "", | |||
"Description": "Fire a salvo of small-diameter airburst grenades that explode above the target area and pepper it with shrapnel.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 3, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 2, | |||
"Scatter": 1, | |||
"ScatterChance": 40 | |||
} | |||
], | |||
"MinRange": 2, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 10, | |||
"AccuracyDropoff": -6, | |||
"Damage": 12, | "Damage": 12, | ||
"DamageDropoff": | "DamageDropoff": 0, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 20, | ||
"ArmorPenetrationDropoff": | "ArmorPenetrationDropoff": 0, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 30, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": | "DamageToArmorDurabilityDropoff": 0, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 30, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_assault_rifle_tier1_ARC_762_CSP", | ||
"Title": " | "PathID": "106323", | ||
"ShortName": " | "Title": "R14A2 ARC \"CSP\"", | ||
"Description": "A | "ShortName": "Assault Rifle", | ||
"Icon": "", | "Description": "A highly compact version of the ARC developed in the Catercorner Confined Spaces Program. The foldable stock and short barrel make the weapon ideal to be used on close combat but recoil control and accuracy are suffering.", | ||
"Tags": | "Icon": "weapon_22_tier1_mod2_144x144 @4987.png", | ||
"Rarity": | "Tags": "", | ||
"MinCampaignProgress": | "Rarity": 35, | ||
"TradeValue": | "MinCampaignProgress": 0, | ||
"IconEquipment": "", | "TradeValue": 70, | ||
"IconSkillBar": "", | "IconEquipment": "weapon_22_tier1_mod2_912x318 @3961.png", | ||
"IconSkillBar": "weapon_22_tier1_mod2_465x111 @5230.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 13, | "DeployCosts": 13, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.fire_assault_rifle_tier1_762", | |||
"PathID": 107677, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A burst of several rounds. Effective on short to medium distance in suppressing and eliminating soft targets.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_assault_rifle_sustained_fire_tier1_762", | |||
"PathID": 107673, | |||
"Title": "Sustained Fire", | |||
"ShortDescription": "", | |||
"Description": "Sustained semi-automatic fire over an extended period of time with the goal to suppress an enemy unit and keep it suppressed.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 8, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 3, | ||
"MaxRange": | "MaxRange": 7, | ||
"AccuracyBonus": | "AccuracyBonus": 10, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -9, | ||
"Damage": | "Damage": 14, | ||
"DamageDropoff": -1, | "DamageDropoff": -1, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
| Line 844: | Line 5,368: | ||
"ArmorPenetration": 20, | "ArmorPenetration": 20, | ||
"ArmorPenetrationDropoff": -2, | "ArmorPenetrationDropoff": -2, | ||
"DamageToArmorDurability": 10, | "DamageToArmorDurability": 15, | ||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.8, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 3, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.plasma_rifle", | |||
"PathID": "106298", | |||
"Title": "E4A2 ELSA", | |||
"ShortName": "Plasma", | |||
"Description": "The HIG Electrothermal Stable Accelerator (ELSA) is an advanced rifle that fires a salvo of super-heated plasma, able to melt through most armor and heavily damaging it in the process. Highly effective against heavy infantry and light vehicles alike.", | |||
"Icon": "weapon_03_144x144 @3755.png", | |||
"Tags": "", | |||
"Rarity": 55, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 130, | |||
"IconEquipment": "weapon_03_912x318 @5014.png", | |||
"IconSkillBar": "weapon_03_465x111 @5235.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 50, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.shoot_plasma", | |||
"PathID": 107745, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A quick salvo of electrothermal energy with high penetration and damage. Melts the targets armor.", | |||
"Icon": "skill_09 @5188.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 3, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.plasma_rifle.vent", | |||
"PathID": 107855, | |||
"Title": "Vent", | |||
"ShortDescription": "", | |||
"Description": "The weapon heat traps are vented to cool down the system and reduce heat buildup.", | |||
"Icon": "skill_23 @4114.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 2, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 0, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -4, | |||
"Damage": 40, | |||
"DamageDropoff": -0.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 35, | |||
"ArmorPenetrationDropoff": -1, | |||
"DamageToArmorDurability": 80, | |||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -1, | "DamageToArmorDurabilityDropoff": -1, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 15, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "weapon.generic_heavy_smg_tier2_kruger_hmp", | ||
"Title": " | "PathID": "106341", | ||
"ShortName": "SMG", | "Title": "Kruger CTMP 45", | ||
"Description": " | "ShortName": "Heavy SMG", | ||
"Icon": "", | "Description": "The Kruger Counter-Terrorism Machine Pistol, or HMP for short, is a heavy machine pistol that was designed for maximum stopping power over short distances. Its large rounds inflict massive wounds but travel slowly and have little armor penetrating power. Also, its bullets lose power and accuracy with range quickly.", | ||
"Tags": [], | "Icon": "weapon_42_144x144 @3598.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 50, | |||
"MinCampaignProgress": 30, | |||
"TradeValue": 130, | |||
"IconEquipment": "weapon_42_912x318 @4609.png", | |||
"IconSkillBar": "weapon_42_465x111 @4427.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 20, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.fire_heavy_smg_tier_2_burst", | |||
"PathID": 107691, | |||
"Title": "Burst", | |||
"ShortDescription": "", | |||
"Description": "A long $1 bullet burst fired over short distance with decent accuracy.", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 5, | |||
"Repetitions": 5, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.fire_heavy_smg_tier_2_tap_fire", | |||
"PathID": 107692, | |||
"Title": "Tap Fire", | |||
"ShortDescription": "", | |||
"Description": "Fires semi-auto shots for increased accuracy and longer ranges. Increases range by $1, reduced accuracy dropoff by $2 and increases accuracy by $3. It only fires $4 repetitions per use.", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 16, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 0 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 2, | |||
"MaxRange": 6, | |||
"AccuracyBonus": 0, | |||
"AccuracyDropoff": -10, | |||
"Damage": 18, | |||
"DamageDropoff": -1.5, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 15, | |||
"ArmorPenetrationDropoff": -2.8, | |||
"DamageToArmorDurability": 18, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -1.4, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 4, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "specialweapon.grenade_launcher_gr331", | |||
"PathID": "106283", | |||
"Title": "Gr331 ESG - Grenade Launcher", | |||
"ShortName": "Gren Launcher", | |||
"Description": "The Gr331 - ECHO Semi-Automatic Grenade Launcher (ESG) is a single-action grenade launcher that can be used to shoot fragmentation grenades over medium distances.", | |||
"Icon": "weapon_10_144x144 @4310.png", | |||
"Tags": "", | |||
"Rarity": 20, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 50, | |||
"IconEquipment": "weapon_10_912x318 @4802.png", | |||
"IconSkillBar": "weapon_10_465x111 @4439.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 35, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.launch_frag_grenade", | |||
"PathID": 107717, | |||
"Title": "Launch Frag Grenade", | |||
"ShortDescription": "", | |||
"Description": "Launch a fragmentation grenade over medium distances. Can inflict heavy damage on multiple unarmored targets and ignores cover.", | |||
"Icon": "skill_02 @3817.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 7, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 2, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 4, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 25, | |||
"AccuracyDropoff": -4, | |||
"Damage": 30, | |||
"DamageDropoff": 0, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 30, | |||
"ArmorPenetrationDropoff": 0, | |||
"DamageToArmorDurability": 35, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": 0, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 50, | |||
"BlackMarketMaxQuantity": 1 | |||
}, | |||
{ | |||
"Name": "specialweapon.medium_machinegun_tier3", | |||
"PathID": "106293", | |||
"Title": "T3 Medium Machinegun", | |||
"ShortName": "T3 MMG", | |||
"Description": "Generic MMG Tier 3", | |||
"Icon": "weapon_06_tier3_144x144 @3727.png", | |||
"Tags": "", | |||
"Rarity": 75, | |||
"MinCampaignProgress": 60, | "MinCampaignProgress": 60, | ||
"TradeValue": 200, | |||
"IconEquipment": "weapon_06_912x318 @4884.png", | |||
"IconSkillBar": "weapon_06_tier3_465x111 @4155.png", | |||
"IconSkillBarAlternative": "", | |||
"DeployCosts": 60, | |||
"SkillsGranted": [ | |||
{ | |||
"Name": "active.medium_mg_suppressive_fire", | |||
"PathID": 107728, | |||
"Title": "Suppressive Fire", | |||
"ShortDescription": "", | |||
"Description": "Fire a sweeping salvo at a target area to suppress the enemy.", | |||
"Icon": "skill_07 @5248.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 12, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | |||
"IdealRange": 6, | |||
"MaxRange": 10, | |||
"AccuracyBonus": -15, | |||
"AccuracyDropoff": -3, | |||
"Damage": 19, | |||
"DamageDropoff": -0.6, | |||
"DamagePctCurrentHitpoints": 0, | |||
"DamagePctCurrentHitpointsMin": 0, | |||
"DamagePctMaxHitpoints": 0, | |||
"DamagePctMaxHitpointsMin": 0, | |||
"ArmorPenetration": 46, | |||
"ArmorPenetrationDropoff": -1, | |||
"DamageToArmorDurability": 16, | |||
"DamageToArmorDurabilityMult": 1, | |||
"DamageToArmorDurabilityDropoff": -0.3, | |||
"DamageToArmorDurabilityDropoffMult": 1, | |||
"Suppression": 20, | |||
"BlackMarketMaxQuantity": 0 | |||
}, | |||
{ | |||
"Name": "weapon.alien_acid_spitter", | |||
"PathID": "106316", | |||
"Title": "Acid Spitter", | |||
"ShortName": "", | |||
"Description": "", | |||
"Icon": "weapon_10_144x144 @4310.png", | |||
"Tags": "", | |||
"Rarity": 45, | |||
"MinCampaignProgress": 0, | |||
"TradeValue": 75, | "TradeValue": 75, | ||
"IconEquipment": "", | "IconEquipment": "weapon_10_912x318 @4802.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_10_465x111 @4439.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 40, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
"MinRange": | { | ||
"IdealRange": | "Name": "active.fire_acid_spitter", | ||
"MaxRange": | "PathID": 107636, | ||
"Title": "Spit", | |||
"ShortDescription": "", | |||
"Description": "", | |||
"Icon": "skill_01 @4274.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 0, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 5, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 2, | |||
"Scatter": 1, | |||
"ScatterChance": 60 | |||
} | |||
], | |||
"MinRange": 3, | |||
"IdealRange": 6, | |||
"MaxRange": 8, | |||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -4, | ||
"Damage": | "Damage": 5, | ||
"DamageDropoff": | "DamageDropoff": 0, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 15, | ||
"ArmorPenetrationDropoff": | "ArmorPenetrationDropoff": 0, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 30, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": | "DamageToArmorDurabilityDropoff": 0, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 20, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon.laser_rifle", | "Name": "weapon.laser_rifle", | ||
"PathID": "106348", | |||
"Title": "XL1A14", | "Title": "XL1A14", | ||
"ShortName": "Laser Rifle", | "ShortName": "Laser Rifle", | ||
"Description": " | "Description": "An advanced weapon designed by Zayn-Beecher that delivers high-energy bursts with extreme accuracy. Shots from this weapon easily cut through conventional body armor, but do not compromise the armor's stability itself, making this weapon a gift to its user but of little help for other allies.", | ||
"Icon": "", | "Icon": "weapon_37_144x144 @3479.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": 35, | "Rarity": 35, | ||
"MinCampaignProgress": 10, | "MinCampaignProgress": 10, | ||
"TradeValue": | "TradeValue": 150, | ||
"IconEquipment": "", | "IconEquipment": "weapon_37_912x318 @3490.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_37_465x111 @3567.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": 12, | "DeployCosts": 12, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_laser_rifle", | |||
"PathID": 107864, | |||
"Title": "Shoot Laser", | |||
"ShortDescription": "", | |||
"Description": "laser", | |||
"Icon": "skill_36 @4121.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 2, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.laser_rifle.vent", | |||
"PathID": 107802, | |||
"Title": "Vent", | |||
"ShortDescription": "", | |||
"Description": "The weapon heat traps are vented to cool down the system and reduce heat buildup.", | |||
"Icon": "skill_23 @4114.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 2, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": 4, | "IdealRange": 4, | ||
| Line 905: | Line 5,817: | ||
"AccuracyDropoff": -4, | "AccuracyDropoff": -4, | ||
"Damage": 8, | "Damage": 8, | ||
"DamageDropoff": - | "DamageDropoff": -0.5, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 75, | ||
"ArmorPenetrationDropoff": -3, | "ArmorPenetrationDropoff": -3, | ||
"DamageToArmorDurability": 25, | "DamageToArmorDurability": 25, | ||
| Line 916: | Line 5,828: | ||
"DamageToArmorDurabilityDropoff": 0, | "DamageToArmorDurabilityDropoff": 0, | ||
"DamageToArmorDurabilityDropoffMult": -1.2, | "DamageToArmorDurabilityDropoffMult": -1.2, | ||
"Suppression": 2 | "Suppression": 2, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.tripod_heavy_machinegun", | ||
"Title": " | "PathID": "106310", | ||
"ShortName": " | "Title": "Tripod M6 CMG", | ||
"Description": " | "ShortName": "HMG", | ||
"Icon": "", | "Description": "The M6 - Catercorner Heavy Machinegun (CMG) was originally designed as an anti-aircraft gun, but it has been adopted more and more into an infantry support weapon. With its large 12,7x99mm caliber it can easily penetrate lightly armored vehicles as well as buildings and cover. Due to its extreme weight the weapon is mainly used mounted on vehicles.\nThis weapon is mounted on a tripod to be carried by infantry. It has to be set up to be fired and slows down any squad carrying it.", | ||
"Tags": | "Icon": "weapon_32_144x144 @5123.png", | ||
"Rarity": | "Tags": "", | ||
"Rarity": 25, | |||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 50, | ||
"IconEquipment": "", | "IconEquipment": "weapon_32_912x318 @4191.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_32_465x111 @4393.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 40, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.tripod_heavy_machinegun_suppressive_fire", | |||
"PathID": 107872, | |||
"Title": "Salvo", | |||
"ShortDescription": "", | |||
"Description": "A heavy machine gun salvo that suppresses enemy troops well but can also cause severe damage to light structures and vehicles.", | |||
"Icon": "skill_04 @4855.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 6, | |||
"MaxRange": 12, | |||
"Repetitions": 10, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "active.infantry_deploy_heavy_weapon", | |||
"PathID": 107778, | |||
"Title": "Set Up Heavy Weapon", | |||
"ShortDescription": "", | |||
"Description": "Set up the heavy weapon in a firing position and ready it for use.", | |||
"Icon": "skill_31 @4113.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 8, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": false, | |||
"IsAttack": false, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 100, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
}, | |||
{ | |||
"Name": "passive.encumbered", | |||
"PathID": 108003, | |||
"Title": "Encumbered", | |||
"ShortDescription": "", | |||
"Description": "This unit is encumbered and has its movement costs per tile increased by $1.", | |||
"Icon": "status_36 @3505.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 1, | |||
"IsSilent": false, | |||
"IsTargeted": false, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": false, | |||
"MinRange": 0, | |||
"IdealRange": 0, | |||
"MaxRange": 0, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 5, | ||
"MaxRange": | "MaxRange": 10, | ||
"AccuracyBonus": | "AccuracyBonus": -10, | ||
"AccuracyDropoff": -5, | "AccuracyDropoff": -5, | ||
"Damage": | "Damage": 25, | ||
"DamageDropoff": -0.8, | "DamageDropoff": -0.8, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
| Line 944: | Line 5,937: | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 55, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -2, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 25, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0. | "DamageToArmorDurabilityDropoff": -0.7, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": 1 | "Suppression": 10, | ||
"BlackMarketMaxQuantity": 1 | |||
}, | }, | ||
{ | { | ||
"Name": " | "Name": "specialweapon.sniper_rifle_tier3", | ||
"Title": " | "PathID": "106306", | ||
"ShortName": " | "Title": "SR31 - HM Special Purpose Rifle (SPR)", | ||
"Description": "A | "ShortName": "Sniper Rifle", | ||
"Icon": "", | "Description": "A bolt-action sniper rifle manufactured by Hachette et Marteau for maximum precision over long ranges. Powerful and reliable but not equipped with the most modern attachments, especially optics.", | ||
"Tags": | "Icon": "weapon_08_tier3_144x144 @4329.png", | ||
"Rarity": | "Tags": "", | ||
"MinCampaignProgress": | "Rarity": 80, | ||
"TradeValue": | "MinCampaignProgress": 60, | ||
"IconEquipment": "", | "TradeValue": 200, | ||
"IconSkillBar": "", | "IconEquipment": "weapon_08_912x318 @5462.png", | ||
"IconSkillBar": "weapon_08_tier3_465x111 @4281.png", | |||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 60, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.aimed_shot", | |||
"PathID": 107653, | |||
"Title": "Single Shot", | |||
"ShortDescription": "", | |||
"Description": "An accurate shot on a single target.", | |||
"Icon": "skill_08 @4301.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": true, | |||
"Uses": 10, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 1, | |||
"IdealRange": 1, | |||
"MaxRange": 8, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 9, | ||
"MaxRange": | "MaxRange": 13, | ||
"AccuracyBonus": | "AccuracyBonus": 40, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -1, | ||
"Damage": | "Damage": 50, | ||
"DamageDropoff": - | "DamageDropoff": -0.4, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 95, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -0.6, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 60, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": - | "DamageToArmorDurabilityDropoff": -0.3, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 45, | ||
"BlackMarketMaxQuantity": 0 | |||
}, | }, | ||
{ | { | ||
"Name": "weapon. | "Name": "construct.weapon.skirmisher_anti_tank_rifle", | ||
"Title": " | "PathID": "106276", | ||
"Title": "Construct AT Rifle", | |||
"ShortName": "", | "ShortName": "", | ||
"Description": "", | "Description": "", | ||
"Icon": "", | "Icon": "weapon_06_144x144 @5224.png", | ||
"Tags": | "Tags": "", | ||
"Rarity": 40, | "Rarity": 40, | ||
"MinCampaignProgress": 0, | "MinCampaignProgress": 0, | ||
"TradeValue": | "TradeValue": 100, | ||
"IconEquipment": "", | "IconEquipment": "weapon_06_912x318 @4884.png", | ||
"IconSkillBar": "", | "IconSkillBar": "weapon_06_465x111 @4224.png", | ||
"IconSkillBarAlternative": "", | "IconSkillBarAlternative": "", | ||
"DeployCosts": | "DeployCosts": 40, | ||
"SkillsGranted": [], | "SkillsGranted": [ | ||
{ | |||
"Name": "active.shoot_construct_anti_tank_rifle", | |||
"PathID": 107862, | |||
"Title": "Shoot", | |||
"ShortDescription": "", | |||
"Description": "", | |||
"Icon": "skill_05 @5042.png", | |||
"Tags": [], | |||
"ActionPointCost": 0, | |||
"IsLimitedUses": false, | |||
"Uses": 6, | |||
"IsSilent": false, | |||
"IsTargeted": true, | |||
"IsLineOfFireNeeded": true, | |||
"IsAttack": true, | |||
"MinRange": 2, | |||
"IdealRange": 6, | |||
"MaxRange": 11, | |||
"Repetitions": 1, | |||
"AoEType": 0, | |||
"AoEChanceToHitCenter": 50, | |||
"SelectableTiles": 3, | |||
"ScatterMode": 0, | |||
"Scatter": 0, | |||
"ScatterChance": 50 | |||
} | |||
], | |||
"MinRange": 1, | "MinRange": 1, | ||
"IdealRange": | "IdealRange": 8, | ||
"MaxRange": | "MaxRange": 11, | ||
"AccuracyBonus": 0, | "AccuracyBonus": 0, | ||
"AccuracyDropoff": - | "AccuracyDropoff": -3, | ||
"Damage": | "Damage": 80, | ||
"DamageDropoff": - | "DamageDropoff": -0.3, | ||
"DamagePctCurrentHitpoints": 0, | "DamagePctCurrentHitpoints": 0, | ||
"DamagePctCurrentHitpointsMin": 0, | "DamagePctCurrentHitpointsMin": 0, | ||
"DamagePctMaxHitpoints": 0, | "DamagePctMaxHitpoints": 0, | ||
"DamagePctMaxHitpointsMin": 0, | "DamagePctMaxHitpointsMin": 0, | ||
"ArmorPenetration": | "ArmorPenetration": 110, | ||
"ArmorPenetrationDropoff": - | "ArmorPenetrationDropoff": -0.5, | ||
"DamageToArmorDurability": | "DamageToArmorDurability": 70, | ||
"DamageToArmorDurabilityMult": 1, | "DamageToArmorDurabilityMult": 1, | ||
"DamageToArmorDurabilityDropoff": -0.7, | "DamageToArmorDurabilityDropoff": -0.7, | ||
"DamageToArmorDurabilityDropoffMult": 1, | "DamageToArmorDurabilityDropoffMult": 1, | ||
"Suppression": | "Suppression": 40, | ||
"BlackMarketMaxQuantity": 0 | |||
} | } | ||
] | ] | ||
Latest revision as of 11:39, 23 February 2026
|


