Mine Roads: Difference between revisions
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Created page with "{| class="gridBG" align="center" style="background-color: black; align=center; width: 90%; border: 1px solid white; color: white;" | class="hides hidem" style="font-size: 100%; text-align: center;" | The content below is based on the demo release and needs to be '''updated''' as it may not accurately represent what's currently in-game.<br>{{#if: {{{1|}}} |''{{{1}}}'' |}} |} {{Mission |image= |faction=Rogue Army |Operation= Turn the Tide |Stage=Mid |Army List= R..." |
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|Stage=Mid | |Stage=Mid | ||
|Army List= [[Rogue Army Early Game]],<br> [[Rogue Army Mid Game]] | |Army List= [[Rogue Army Early Game]],<br> [[Rogue Army Mid Game]] | ||
|Reinforcements= | |Reinforcements= N/A | ||
|Menace= [[First Wave]] | |Menace= [[First Wave]] | ||
|Strategic Asset= [[Operations#Rogue Army|GLOCS Disrupted]] | |Strategic Asset= [[Operations#Rogue Army|GLOCS Disrupted]] | ||
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== VICTORY CONDITION == | == VICTORY CONDITION == | ||
* Mine the first road | |||
* Mine the second road | * Mine the second road | ||
* Mine the third road | * Mine the third road | ||
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== Strategies == | == Strategies == | ||
* It is possible for a squad equipped with concealment boosting equipment or a | * It is possible for a squad equipped with concealment boosting equipment or a concealment focused squad leader such as [[Jane Darby|Darby]] or [[Harlan Corlain|Corlain]] to solo the mission with the correct strategy. | ||
[[Category: Missions]] | [[Category: Missions]] | ||
[[Category: Turn the Tide]] | [[Category: Turn the Tide]] | ||
Latest revision as of 18:52, 12 September 2026
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Now that the enemy’s advance is slowed, we need to grind it to a halt. Disrupt enemy GLOCs to create more space for friendly forces to rest and refit. A covert ops team must land behind enemy lines and mine the roads used by the enemy to supply frontline units. - In game description
VICTORY CONDITION
- Mine the first road
- Mine the second road
- Mine the third road
- Get all units to the evacuation zone
SECONDARY OBJECTIVES
- Destroy no more than 50% of all enemy forces
- Complete the mission without losing a squad or vehicle
DEFEAT CONDITION
- All friendly units are eliminated


