Griffin Dynamics Rotary Barrel Machinegun: Difference between revisions

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Latest revision as of 09:51, 23 August 2026

The content below is based on the Early Access and needs to be updated as it may not accurately represent what's currently in-game.


Click here to go back to Vehicle Weapons.

Description

A rotary multi-barrel machinegun originally mounted on space- and aircraft. Comes with a very high rate of fire but heats up quickly due to the high rate of fire. The more heat builds up the less accurate the gun gets.

Weapon Skills

Fire a 10 bullet minigun salvo at one tile. Each use heats up the barrel of the gun by 1, reducing accuracy by 10 per heat stack. At the start of a round, 2 heat stacks dissolve.

A wide sweep firing a hail of bullets strafing 4 adjacent tiles. Builds up 3 overheating stacks that reduce accuracy and cool off over time.

Tags

PROJECTILE SUPPRESSIVE HIGH RATE OF FIRE VEHICLE WEAPON DEPLOY

Accuracy & Damage graph

Changelog

  • Patch #2 - Rebalanced and adjusted all minigun variants to be more in line with other weapons. Removed inaccuracy stack mechanic from miniguns. Adjusted visual effects - HP Damage reduced from 20 to 13. Armor Penetration increased from 38 to 40. Suppression reduced from 10 to 11.
  • Patch #3 - Adjusted minigun stats
  • Patch 9 - Reduced ideal range of miniguns from 4 to 3
  • MENACE Terrain Update - FIXED Twinlinked 'Griffin Dynamics Rotary Barrel Machinegun' was firing 60 repetitions instead of the intended 30 repetitions