Pirate Defensive Mid Game: Difference between revisions
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| [[Flamethrower Team]] || 10|| 0.6 || 100 | | [[Flamethrower Team]] || 10|| 0.6 || 100 | ||
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| [[EMP Team]]|| 10|| 0.5 || 100 | | [[EMP Team]]|| 10|| 0.5 || 100 | ||
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| [[Boarding Commando]] || 20|| 0.8 || 36 | | [[Boarding Commando]] || 20|| 0.8 || 36 | ||
Latest revision as of 20:21, 14 July 2026
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The Pirate Defensive Early Game list is one of the army lists available to the Pirate faction after the player has progressed through a few operations and will remain in rotation throughout the EA campaign. It skews heavily toward infantry and vehicles like Chain Gun Truck or Pirate HMG Heavy Truck. The Pirate Outcasts shouldn't spawn as part of this list as their weight has been set to 0.
| Unit | Weight | Weight Multiplier After Pick | Maximum Concurrent Percentage Of Army Points |
|---|---|---|---|
| Pirate Outcasts | 0 | 0 | 100 |
| Scavengers | 40 | 1 | 100 |
| Chain Gun Team | 20 | 0.8 | 100 |
| Flamethrower Team | 10 | 0.6 | 100 |
| EMP Team | 10 | 0.5 | 100 |
| Boarding Commando | 20 | 0.8 | 36 |
| Chain Gun Truck | 25 | 0.6 | 100 |
| Rocket Truck | 15 | 0.5 | 100 |
| Laser Truck | 15 | 0.5 | 100 |
| Flame Truck | 10 | 0.3 | 100 |
| Pirate HMG Heavy Truck | 25 | 0.3 | 100 |
| Veteran Scavengers | 25 | 1 | 100 |
Changelog
- OCI Rework - Reworked enemy reinforcements to be more fair and less frustrating


