Alien Bombardier: Difference between revisions
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! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ! Unit Size !! HP per Soldier !! Armor Value !! Armor Durability !! AP !! Accuracy !! Discipline !! Vision !! Detection !!Concealment !!Dropped Trade Goods !!Army Points !!Campaign Progress Needed To Spawn Unit | ||
|- | |- | ||
| 1|| 100|| 40 || 60 || 100 || 55|| | | 1|| 100|| 40 || 60 || 100 || 55|| 65|| 9 ||0 || -1||[[Black Market|Alien Eggs, Xenos Glands]]||150||8 Minimum, 100 Maximum | ||
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! AP Cost Per Use !!Uses !! Min Range !! Max Range !! Ideal Range !! AOE (Tiles) !!Scatter !! Damage !! Armor Penetration !! Armor Damage!! Accuracy Modifier !!Suppression !!Special Effect | ! AP Cost Per Use !!Uses !! Min Range !! Max Range !! Ideal Range !! AOE (Tiles) !!Scatter !! Damage !! Armor Penetration !! Armor Damage!! Accuracy Modifier !!Suppression !!Special Effect | ||
|- | |- | ||
| 40|| Unlimited|| 1 || 8 || 5 ||3 || 1 ||50|| | | 40|| Unlimited|| 1 || 8 || 5 ||3 || 1 ||50|| 35|| 80 ||0 || 0 ||Creates Acid on effected tile. | ||
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* [[Alien Mid]] | * [[Alien Mid]] | ||
* [[Alien Mid Reinforcements]] | * [[Alien Mid Reinforcements]] | ||
* [[Alien Late]] | |||
* [[Alien Late Reinforcements]] | |||
== Changelog == | |||
*[[Patch v0.7.8| OCI Rework]] - Reduced [[Alien Bombardier|Bombardier]] Acid Spit Armor penetration from 50 to 35 | |||
*[[Patch v0.7.14]] - Reduced [[Alien Bombardier]] discipline from 70 to 65 | |||
[[Category: Alien Wildlife Units]] | [[Category: Alien Wildlife Units]] | ||
Latest revision as of 09:14, 23 August 2026
Click here to go back to the Alien Wildlife
A large heavy bug that can spit acid chemicals over long distances. The acidic spew burns through armor and flesh alike and creates sticky puddles on the ground. - In game description

Unit Stats
Alien artillery unit and high priority target.
- Attack Pattern: Up to 2 indirect fire attacks per turn
- Attack Type: High-penetration, long-range artillery-like
- Line of Sight: Not required (indirect fire)
| Unit Size | HP per Soldier | Armor Value | Armor Durability | AP | Accuracy | Discipline | Vision | Detection | Concealment | Dropped Trade Goods | Army Points | Campaign Progress Needed To Spawn Unit |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 100 | 40 | 60 | 100 | 55 | 65 | 9 | 0 | -1 | Alien Eggs, Xenos Glands | 150 | 8 Minimum, 100 Maximum |
Unit Attack
Acid Spit
| AP Cost Per Use | Uses | Min Range | Max Range | Ideal Range | AOE (Tiles) | Scatter | Damage | Armor Penetration | Armor Damage | Accuracy Modifier | Suppression | Special Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 40 | Unlimited | 1 | 8 | 5 | 3 | 1 | 50 | 35 | 80 | 0 | 0 | Creates Acid on effected tile. |
Tactical Note
- Prioritize immediately — indirect fire allows it to strike from behind cover
- Can be killed with the C1A2 SPC carbine, but will take 2–3 volleys from a 7–8 man squad at 3–5 tiles range.
- Use anti-armor weapons or coordinate concentrated fire
Army Lists
- Alien Early
- Alien Early Reinforcements
- Alien Mid
- Alien Mid Reinforcements
- Alien Late
- Alien Late Reinforcements
Changelog
- OCI Rework - Reduced Bombardier Acid Spit Armor penetration from 50 to 35
- Patch v0.7.14 - Reduced Alien Bombardier discipline from 70 to 65


