ATGM Launcher: Difference between revisions
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== Changelog == | == Changelog == | ||
*[[Patch v0.6.3| Patch #1]] - Slightly reduced ATGM vehicle ammunition | *[[Patch v0.6.3| Patch #1]] - Slightly reduced ATGM vehicle ammunition | ||
*[ | *[[Patch v0.6.5+16107| Patch #2]] - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120. | ||
*[[Patch v0.6.7+16403| Patch #4]] - FIXED The game froze after firing twin linked version of the [[ATGM Launcher|'ATGM Launcher']] | |||
*[[Patch v0.6.9| Patch #6]] - Increased [[Anti-Materiel Rifle "Crocodile"|'Anti Material Rifle']] accuracy dropoff from 3 to 6 | |||
*[[Patch v0.7.0+17662| Redacted Update 1]] - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3 | *[[Patch v0.7.0+17662| Redacted Update 1]] - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3 | ||
*[[Patch v0.7.6+19301| SL Update #1]] - Swapped order of "Indirect Fire" and "Direct Fire" skill buttons for [[ATGM Launcher|vehicle ATGM]] skills on quickbar | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Vehicle Weapons]] | [[Category:Vehicle Weapons]] | ||
[[Category:Medium Vehicle Weapons]] | [[Category:Medium Vehicle Weapons]] | ||
Latest revision as of 19:32, 25 June 2026
Click here to go back to Vehicle Weapons.
Description
A launcher for anti-tank guided missiles. The missiles can be fire either in direct or in indirect fire modes. The indirect fire mode requires a marked target to be fired at but will ignore line of site and will automatically hit.
Weapon Skill
Launch an ATGM at an angle at a marked target with a guaranteed chance to hit and no line of site needed. (4 shots)
Launch an ATGM at a target in direct fire mode. (4 shots)
Tags
MINIMUM RANGE ANTI VEHICLE VEHICLE WEAPON ROCKET INDIRECT FIRE
Accuracy & Damage graph

Changelog
- Patch #1 - Slightly reduced ATGM vehicle ammunition
- Patch #2 - Substantially buffed all ATGM launchers. They can now also damage 'large' targets like Blasterbugs - ATGM Hitpoint Damage went from 150 to 220 and Armor Penetration from 160 to 120.
- Patch #4 - FIXED The game froze after firing twin linked version of the 'ATGM Launcher'
- Patch #6 - Increased 'Anti Material Rifle' accuracy dropoff from 3 to 6
- Redacted Update 1 - Adjusted ATGMs direct fire mode to have 4 tiles min. range and -5 accuracy dropoff instead of -3
- SL Update #1 - Swapped order of "Indirect Fire" and "Direct Fire" skill buttons for vehicle ATGM skills on quickbar


